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cuos
02-21-2014, 11:26 AM
Looking for the player of Xygon. I'm interesting in something in his shop. People are telling me he no longer plays...

Anyone know what's up with that?

crb
02-21-2014, 11:38 AM
I'd like to speak with him too. I used to know his aim, but not his email, but I think the aim I have is no longer in use either.

Gelston
02-21-2014, 01:14 PM
Looking for the player of Xygon. I'm interesting in something in his shop. People are telling me he no longer plays...

Anyone know what's up with that?

He is loooong gone.

cuos
02-21-2014, 01:21 PM
so whats up with his shop?

Allereli
02-21-2014, 01:23 PM
so whats up with his shop?

shops are no longer repossessed. This will change if the shop updates ever get finished.

Wrathbringer
02-21-2014, 01:25 PM
shops are no longer repossessed. This will change if the shop updates ever get finished.

RSN

Jarvan
02-21-2014, 03:19 PM
RSN

I don't think they even bother with their Yearly goals anymore, do they?

Moonwitch
02-21-2014, 03:44 PM
I don't think they even bother with their Yearly goals anymore, do they?

Nope they don't. Then when we see an update we get all happy rather than looking at the updates they were going to do but never did. One of the smarter things they've done. Remember Monks 2004?

Allereli
02-21-2014, 03:49 PM
I agree the yearly goals list was setting themselves up for failure, but I'd still like to see a GM team list.

Candor
02-23-2014, 12:05 AM
shops are no longer repossessed. This will change if the shop updates ever get finished.

Seriously? How long have shops not been repossessed? Given the demand for shop spaces, this just seems wrong.

Is rent even being collected these days?

Allereli
02-23-2014, 12:06 AM
Seriously? How long have shops not been repossessed? Given the demand for shop spaces, this just seems wrong.

I think 4-5 years?

Candor
02-23-2014, 12:07 AM
I think 4-5 years?

Words fail me.

Ardwen
02-23-2014, 12:09 AM
more then 5, hell I dont even know which GM runs them now

Tgo01
02-23-2014, 12:20 AM
What was their reasoning for stopping the repossessions in the first place?

I seem to recall them saying there was some sort of bug so they decided to stop taking them away until they fixed the bug.

Just how big of a bug was this?

Roblar
02-23-2014, 12:23 AM
Big enough to be abused by several.

The time that the system made repossessed deeds available to buy became known or something and they just snatched up deeds as they came in and flipped for profit.

Also I think there was an issue with rents.

Tgo01
02-23-2014, 12:24 AM
Big enough to be abused by several.

The time that the system made repossessed deeds became available to buy became known or something and they just snatched up deeds as they came in and flipped for profit.

Also I think there was an issue with rents.

Oh yeah that's right. It's like the deeds became available at the same time everyday or people could somehow figure out when they would become available.

It takes them 5 years to fix that bug? :/

Ardwen
02-23-2014, 12:29 AM
there were people that were making 150-200m a month reselling deeds heh, and well you know GS if a GM isnt interested in that feature it gets ignored

Tgo01
02-23-2014, 12:33 AM
I didn't realize so many people with shops were quitting or not paying their rent every month.

Ardwen
02-23-2014, 12:34 AM
landing shops were 20m it didnt take that many

crb
02-23-2014, 09:35 AM
Ya I broke that bug. I ironically happened to wander into the deed purchase room just prior to midnight some night and there were a bunch of scripting drones and I was like "WTF? Why is anyone camping this room?" They I did some forums sleuthing and noticed how some people seemed to suspiciously have a shop deed to sell on the same day every month. And several months later some GM finally stepped in to stop the problem, because anything worth doing is worth doing late. Apparently releasing expired shop deeds at random times, or by raffle or something, is completely beyond them though.

DaCapn
02-23-2014, 12:51 PM
I was glad that you posted the flaw but the band aid was horrible (monthly fees aren't collected, shops aren't reclaimed for inactivity/non-payment, and any reclaimed shops won't be re-distributed). The price of shops has basically doubled as a result and they sell far less often. And, as we see here, shops owned by players who quit sit stagnant.

Tgo01
02-23-2014, 01:34 PM
My post on the officials:

So what's the ETA on reclaiming shops for non in game payment and non real life payment?

How long has this been disabled now? 5, 6, 10 years?

Isn't owning a shop a key premium feature? Yet you have zero chance of getting one at the moment unless you buy from another player? Think maybe we can push back the next paid event by a week or so and devote all GM power during that week to fix this issue?

Heck, use this chance to take more silvers out of the economy, setup an in game auction based system for deeds. Anything is better than what we have; which is literally nothing.

Gelston
02-23-2014, 01:49 PM
Shops are not premium features. Multiroom shops are.

Tgo01
02-23-2014, 01:52 PM
Shops are not premium features. Multiroom shops are.

Really? I could have sworn they were. Hmm.

Still, multiroom shops are so they're tied in there somehow :p

Gelston
02-23-2014, 02:13 PM
Really? I could have sworn they were. Hmm.

Still, multiroom shops are so they're tied in there somehow :p

Player homes are premium only, could have confused it with that.

Tgo01
02-23-2014, 02:14 PM
Yay I got a GM response!



Being worked on.

I don't make public deadlines.

<<Think maybe we can push back the next paid event by a week or so and devote all GM power during that week to fix this issue? >>

This isn't how the world works.

SGM Sleken

Why am I not surprised

Being worked on. Give me a break.

Whirlin
02-23-2014, 02:14 PM
Yay I got a GM response!



Why am I not surprised

Being worked on. Give me a break.

RSN!

Sylvan Dreams
02-23-2014, 03:09 PM
Don't shops get repossessed if you haven't visited them in 6 months? There's some way to lose the shop because I was able to purchase a deed for one and claim one a few years ago.

Gelston
02-23-2014, 03:16 PM
Don't shops get repossessed if you haven't visited them in 6 months? There's some way to lose the shop because I was able to purchase a deed for one and claim one a few years ago.

No. This was once the case.

Sylvan Dreams
02-23-2014, 05:45 PM
I knew they did if you didn't pay your rent, but I thought they also got repo'd if you didn't visit enough too. What makes a shop open up and available on the shop deed system? Or maybe I'm just dating myself. I know I bought a shop from the NPC some years ago. Maybe like 3-4 years ago.

Tgo01
02-23-2014, 05:47 PM
I knew they did if you didn't pay your rent, but I thought they also got repo'd if you didn't visit enough too. What makes a shop open up and available on the shop deed system? Or maybe I'm just dating myself. I know I bought a shop from the NPC some years ago. Maybe like 3-4 years ago.

Dating yourself. It used to be if you didn't pay the rent or didn't keep your subscription and I think you're right about the 90 day thing too, if any of that happened then you lost your shop.

They stopped repossessing shops a few years ago though because people were taking advantage of the system.

So instead of, y'know, fixing the system the GMs just stopped repossessing shops and never fixed it.

Simu logic strikes again!

Tolwynn
02-23-2014, 06:45 PM
Was it because of people flipping shops or the drowning of Solhaven causing people to lose them? I'd heard it was the latter, where the map stayed altered so long, people were losing their shops and got really upset.

At least one other buggy way you could lose your shop too. If you kept a character inside the shop and never had them enter or leave through the door, it would count the shop as unused and repossess it. Lost a Landing shop that way, nothing like a little undocumented feature like that flushing away 20m (at the time)

Donquix
02-23-2014, 07:00 PM
"i don't make public deadlines"

jobs without accountability are awesome.

Tgo01
02-23-2014, 07:02 PM
"i don't make public deadlines"

jobs without accountability are awesome.

I wonder how fast Simu would change their mind if all of their customers decided to take the same approach in regards to paying their monthly bill.

"Sorry I can't commit to a date when I plan on paying my bill."

Donquix
02-23-2014, 07:29 PM
I wonder how fast Simu would change their mind if all of their customers decided to take the same approach in regards to paying their monthly bill.

"Sorry I can't commit to a date when I plan on paying my bill."

I mean, like...in general I get it. I wouldn't expect "exact" deadlines from any tech driven business. But i think, "Q1" of a certain year slipping to Q2 or worst case Q3 of the same year is perfectly reasonable. But when you have to start organizing things in to quarters of decades and not years, that's a problem. Also it's not like the actual management are holding anyone accountable. Like aww? still not done after 10 years? Keep trying to buddy! You'll get it!

Candor
02-24-2014, 08:27 PM
Ya I broke that bug. I ironically happened to wander into the deed purchase room just prior to midnight some night and there were a bunch of scripting drones and I was like "WTF? Why is anyone camping this room?" They I did some forums sleuthing and noticed how some people seemed to suspiciously have a shop deed to sell on the same day every month. And several months later some GM finally stepped in to stop the problem, because anything worth doing is worth doing late. Apparently releasing expired shop deeds at random times, or by raffle or something, is completely beyond them though.

If it were up to me (and it is probably good that these sort of things are not up to me), I would have permanently banned the accounts and the associated players for every scripting drone that was in the room.

I agree that the GMs should have come up with a better way to release expired shop deeds, but that does not excuse bug abuse at this level.

Ardwen
02-24-2014, 08:52 PM
it wasnt a bug it was just how it worked, a few people just massively abused the issue, the bugs came after they stopped that portion of it, like no rents etc etc

Candor
02-25-2014, 05:45 AM
OK it wasn't technically a bug, but the people who created and used the drones knew exactly what they were doing.

It reminds me of how a few people would go invisible during invasions and snatch up items and boxes from the bigger kills after the corpses were searched. They were not taking advantage of a bug per se, but they were not acting in the best interests of the game. And they didn't care as long as they could profit from it.

Donquix
02-25-2014, 09:07 AM
OK it wasn't technically a bug, but the people who created and used the drones knew exactly what they were doing.

It reminds me of how a few people would go invisible during invasions and snatch up items and boxes from the bigger kills after the corpses were searched. They were not taking advantage of a bug per se, but they were not acting in the best interests of the game. And they didn't care as long as they could profit from it.

I would say making a tens of thousands of extra silver whenever there happens to be an invasion is just SLIGHTLY less impactful than hundreds of millions every month and essentially monopolizing an entire game system.

Candor
02-25-2014, 05:59 PM
I would say making a tens of thousands of extra silver whenever there happens to be an invasion is just SLIGHTLY less impactful than hundreds of millions every month and essentially monopolizing an entire game system.

True that was not the best comparison.

However the underlying attitude is similar...IE I don't care how I affect the game as long as I profit well from my actions.

SHAFT
02-25-2014, 06:09 PM
True that was not the best comparison.

However the underlying attitude is similar...IE I don't care how I affect the game as long as I profit well from my actions.

Spoken like a true capitalist. Bravo.

Archigeek
02-25-2014, 06:15 PM
Mechanics abuse is just as much a TOS violation as bug abuse. Some of you may recall the rod making/infusing/selling ring that got several people banned and sent a great deal of wealth into the void some 15 years ago or so. No bug, but a very abuse-able mechanic.

Candor
02-25-2014, 06:33 PM
Mechanics abuse is just as much a TOS violation as bug abuse. Some of you may recall the rod making/infusing/selling ring that got several people banned and sent a great deal of wealth into the void some 15 years ago or so. No bug, but a very abuse-able mechanic.

I do remember that event. One of the characters banned was one of the most experienced wizards in the game at the time. Really a shame.

cuos
02-26-2014, 11:08 AM
I do remember that event. One of the characters banned was one of the most experienced wizards in the game at the time. Really a shame.


What were they doing exactly?

Wrathbringer
02-26-2014, 11:15 AM
I would say making a tens of thousands of extra silver whenever there happens to be an invasion is just SLIGHTLY less impactful than hundreds of millions every month and essentially monopolizing an entire game system.

I don't know. I bought a few of the landing shops that were acquired in this way and they only cost me 7-8m at the time. Price didn't jump to 15+ until they shut off the tap. I doubt hundreds of millions a month is accurate, but tens is likely. Regardless, your point stands.

Archigeek
02-26-2014, 12:33 PM
What were they doing exactly?

The pawnshop was buying ranger-made rods and the price was based on what was in them. With maxed out ranger/mage/etc they were creating rods and infusing them and then selling them in huge quantities at the pawnshop. Basically manufacturing coin. They'd made hundreds of millions worth before they were shut down. This was when the cash price of a million coins was much higher than it is now.

It probably didn't help that the mage involved had already pissed off more than a few staff members and players by being a whining crying PITA. You'll get little forgiveness if you're already a pain.

loxe
02-26-2014, 01:41 PM
Wasn't that suvar? Or something like that?

blanks
02-26-2014, 04:10 PM
It would still be nice if we could have a chance to get the unused playershops

Allereli
02-26-2014, 04:11 PM
It would still be nice if we could have a chance to get the unused playershops

that's why RSN needs to happen N

Candor
02-26-2014, 06:01 PM
The pawnshop was buying ranger-made rods and the price was based on what was in them. With maxed out ranger/mage/etc they were creating rods and infusing them and then selling them in huge quantities at the pawnshop. Basically manufacturing coin. They'd made hundreds of millions worth before they were shut down. This was when the cash price of a million coins was much higher than it is now.

It probably didn't help that the mage involved had already pissed off more than a few staff members and players by being a whining crying PITA. You'll get little forgiveness if you're already a pain.

For those who weren't around, I believe silvers were going for around $40.00/million at the time. So if you create 100 million silvers, that's four thousand dollars.