View Full Version : Highest Theoretical AS Inquiry
Geijon Khyree
02-14-2014, 11:33 PM
Show your math, abilities, skills, spells to accomplish it. I'm just giving an outline. I don't claim to be entirely accurate. I've also included some rarity formula. Rarity is based on non-circle/class availability. I know some beyond rare items exist in duplicating known spell items and imbedding, but they are silly rare. I did not factor in lore training since it's ridiculous and class specific in a lot of cases.
Skills, Enhancives and Gear
302 AS - weapon skill (202 ranks) - Easy (cap)
101 AS - combat maneuver skill (202 ranks) - Easy (cap)
60 AS - strength bonus max (60 bonus) - Uncommon (includes Surge of Strength CMAN)
50 AS - weapon bonus enhancives (50 bonus) - Rare
50 AS - 10x weapon (50 bonus) - Rare
25 AS - combat maneuver enhancives (50 bonus) - Rare
Spells
15 AS - Strength (509) - Common
5 AS Benediction (307) - Uncommon
15 AS - Bravery (211) - Common
10 AS (10 strength bonus) - Phoen's Strength (606) - Rare
25 AS - Heroism (215) - Rare
10 AS - Dauntless (1606) - Rare
10 AS - Adrenal Surge (1107) - Common, 3 seconds
30 AS - Camouflage (608) - Uncommon, must be hidden when attacking
30 AS - Zealot (1617) - Uncommon, grouped paladin
20 AS - Kai's Triumph (1007) - Uncommon, singing bard
75 AS - Spirit Strike (117) - Common, 1 swing
30 AS - V'Tull's Fury (1718) - Uncommon, 1 swing
8 AS - Patron's Blessing (1611) - Class Specific/Beyond Rare
15 AS - Empathic Focus (1109) - Class specific/Beyond Rare
20 AS - Intensity (1130) - Class specific/Beyond Rare
25 AS - Elemental targeting (425) - Uncommon
Abilities/CMan/Guild
29 AS - Berserk - Warrior Guild/CMAN - Warrior only
20 AS - Warcry Holler - Warrior Guild/CMAN - Uncommon, grouped warrior
15 AS - Spin attack - Warrior Guild/CMAN for rogues, monk, warrior, bard - Uncommon, training specific
40 AS - Coup De Grace - CMAN - Uncommon, on kill, short duration
10 AS - Weapon Specialization/Rank 5 - CMAN
10 AS - Weapon Bonding/Rank 5 - CMAN
Society
+26 AS - Voln Symbol - Members/All
+13 AS - Voln Symbol - Members/Undead only
+35 AS - CoL Signs - Sword, Smite, Striking
+25 AS - GoS Sigil - Plus HCW/HDW
+50 AS - Sign of madness - 15 seconds/3 spirit loss cost
Common sustainable AS - high end = 588(Max enhancives, 10x weapon, skills at cap) + 85 (spells outside of beyond rare and 1 swing) + 20 (warcry) +20 (bonding/wspec) + 35 (society) = 748 AS
Paladin sustainable AS - high end = 588+85+38 (Zealot and Patron's)+20+20+35 society = 786
One hitter-quitter AS - high end = 588+85+38+105 (V'Tull's Fury and Spirit strike)+20+20+35+50(madness)= 941
I've heard of some 1058 or so AS generation, but we have to illustrate sustainable attack strength and one shot attack strength. I encourage others to weigh in. This is a lot of data, but it's not entirely done. Anything over 700 AS sustained is amongst the best in the game and remains high-end/rare.
waywardgs
02-14-2014, 11:37 PM
I remember Rogane pushing Callinar a bit over 1000 on multiple occasions. 10x lance and bla bla bla spells.
SHAFT
02-14-2014, 11:37 PM
Dhairn might be tops for sustainable.
Tgo01
02-14-2014, 11:44 PM
One hitter-quitter AS - high end = 638+85+38+105 (V'Tull's Fury and Spirit strike)+20+35= 921 AS
Sign of madness!
Roblar
02-15-2014, 02:28 AM
I've got most of that on the list and an extra +40 AS from a war horn script.
The 425 can be doubled to +50 with overtraining and the zealot can be more too with religion lore ranks. Those goals are on deck right now. Along with adding +22 in weapon/CM enhancives.
You can also add insane one shot AS from using a strung weapon or a short term boost from briar weapons. I'm sure there alot more.
1007 caps out at +33 AS, Although realistically I wouldn't think anyone would push it past +30AS
Aganii
02-15-2014, 02:50 PM
Wspec +10
Bonding +10
Zelnorn shields
Side by side
Crowd Press
Jeril
02-15-2014, 04:39 PM
I'm surprised no one has pointed out that 202 ranks of cman doesn't equal 151 AS, it is only 101. Pheon's strength is also a +10 bonus, so it is +10 AS, not +5.
droit
02-15-2014, 05:38 PM
+30 from 608
+10 from 1107 for 3 seconds
Aganii
02-17-2014, 12:41 PM
I dont play a paladin but doesn't patrons blessing give a heck of a lot more AS than +8 if we are talking max potential? Max spells and lores zealot and patrons blessing is more than a combined +38. I could also just be misreading your analysis though. Likewise, warriors could have the full bonus from 425.
Geijon Khyree
02-17-2014, 12:51 PM
Right. I've excluded lores for the most part because this is cross-class. Otherwise, we're talking Earth Lore for strength, Blessing Lore for paladins/clerics, etc and it's not a realistic skill goal. I didn't intend to factor in spell ranks either. I'm assuming you only have access to the base spell function as if it's not self-learned.
As to Patron's blessing it's capped at +17 phantom CM ranks. The AS boost exceeds the 202 maximum ranks from an AS standpoint and 2 ranks = 1 AS. It's 8.5 AS based on this, but I rounded down since in a capped situation that CM rank is lost. This is also considering 187 blessing lore ranks so the actual AS boost on 1611 is basically 5 AS
Zealot can achieve +49 AS for 190 Religion ranks.
We could do class summarizations to factor lores and spell ranks later.
Ugotfaced
02-17-2014, 01:21 PM
Well, if a warrior was so inclined, exp wise. could the realistically get the entire bonus from scroll casting strength if they trained in earth lore?
Aganii
02-17-2014, 04:29 PM
Thanks for the info on patrons blessing. I had always assumed the AS part of the spell was uncapped. I think class summarization would be nice, actually. Either way, having the all the possibilities laid out like this makes for a nice distraction at work
Archigeek
02-17-2014, 05:13 PM
Hurling AS with skills plus the things in my pockets:
+302 Hurling skill
+101 CM
+200 Fully amped up axe on a string (40x enchanted)
+70 Combined enhancives (not going to break them down, just did a simple test, could theoretically get this higher)
15 AS Strength (509) - Common
5 AS Benediction (307) - Uncommon
15 AS Bravery (211) - Common
10 AS Phoen's Strength (606) - Rare
25 AS Heroism (215) - Rare
10 AS Dauntless (1606) - Rare
25 AS Elemental targeting (425) - Uncommon
75 AS Spirit Strike (117) - Common, 1 swing
20 AS - Warcry Holler - Warrior Guild/CMAN - Uncommon, grouped warrior
10 AS - Weapon Specialization/Rank 5 - CMAN
10 AS - Weapon Bonding/Rank 5 - CMAN
40 AS - Coup De Grace - CMAN - Uncommon, on kill, short duration
+26 AS - Voln Symbol - Members/All
+15 Zelnorn shield
= 974AS
Invasion Sustainable: 719AS (-75 spirit strike, -40 coup and -140 for string)
Rift hunting Sustainable: 665AS vs undead (- all outside circle spells and -15 zelnorn shield +10 for string +13 symbol of supremacy)
Rift hunting Sustainable: 652AS vs living.
Almost none of this ever comes into play, because it's too much work. Fun to test though, and always fun to get into an epic battle.
Guess I'm going to have to learn more spells to get that elemental targeting up to +50, and grab another enhancive. Or just find a bard and a paladin.
Geijon Khyree
02-17-2014, 05:23 PM
Thanks for weighing in Kerl. I really think anything over 700 is really high-end to be honest. Its not your everyday capped player who can hit it.
Aganii
02-17-2014, 05:32 PM
I've been meaning to ask every time its mentioned but where did that string thing come from it sounds amazing. Whats the story behind it?
Archigeek
02-17-2014, 05:36 PM
The strings were mostly auction items, plus I believe one was found at EG digging. I think there are 4 total, maybe 5. Once put on a weapon it becomes a permanent part of the weapon, and draws mana/stamina from you to increase enchant. The cost goes up by 3/3 mana/stamina with each successive enchant, until you reach the highest enchant you can hold, which for a capped character is a 40x enchant. Now you know why it's not sustainable.
Roblar
02-17-2014, 05:52 PM
Awesome items, a service in item form too.
Other than the auctions (2), 1 was released in the original Droughtman Maze runs, and the 1 tier 5 EG find as he said.
Just wait till I get home...
Rift Sustainable: 713 AS...
Archigeek
02-17-2014, 06:01 PM
Just wait till I get home...
Rift Sustainable: 713 AS...
Oh yeah, well... 3 second RT. Pbbt!
Roblar
02-17-2014, 06:10 PM
Heh, was counting that up just now too. I've never tried to max in the rift, but I should currently be at 617 AS non spelled sustainable with my enhancives, + 40 warhorn, +40 cerebralite coup, + 15 to use spin attacks for 713 AS as well, for abit. I'm not adding +29 (+14 over sattack) berserk as not likely to offensively use in there, for loot reasons more than safety at this point.
Oh yeah, well... 3 second RT. Pbbt!
Lol
Archigeek
02-17-2014, 06:14 PM
Yeah I like control up there. That's how you stay alive up there. Berserking is kind of suicidal in the scatter. Better to use a bit more methodical tactic.
Hmm, also, now that I think about it, the 622 is with my 8x weapon and no use of string at all. +10AS on average with the string is sustainable all day long, and the 10x axe is bonded, so that one's 642AS +10 = 652AS easily enough, though with the living, I'll take the weighting on the 8x over +20AS.
Roblar
02-17-2014, 06:41 PM
Yea, I was confused by this:
"Invasion Sustainable: 719AS (-75 spirit strike, -40 coup and -140 for string)"
I thought it was -150 without the string (using the blessable axe), but I guess +10 can be done easily enough? If I understand right, to get that does it costs 3/3 (mana/stamina) for +1, 6/6 for +2, 12/12 for +3 etc up to +10 AS?
Edit:
Actually, you probably mean 3/3 for +5 AS (per +5 enchant not AS point). It would get too crazy to get to +30 or higher dpending on the weapon enchant otherwise.
Archigeek
02-17-2014, 07:22 PM
3/3 for 5, 6/6 for 10, 9/9 for 15... also, you can't stop it so it varies with every attack.
Methais
02-17-2014, 07:46 PM
I'm too lazy to read through this. What's the verdict so far and with what?
Roblar
02-17-2014, 10:57 PM
I'm too lazy to read through this. What's the verdict so far and with what?
Let's see, from a warrior's perspective:
302 AS - weapon skill (202 ranks)
101 AS - CM skill (202 ranks)
60 AS - strength bonus max (enhanced giantman bonus)
50 AS - weapon bonus enhancives (50 bonus)
50 AS - 10x weapon (50 bonus)
25 AS - combat maneuver enhancives (50 bonus)
15 AS - Strength (509) (will earth lore increase this boost or only for self casting?)
5 AS Benediction (307)
15 AS - Bravery (211)
10 AS - Phoen's Strength (606)
25 AS - Heroism (215)
10 AS - Dauntless (1606)
30 AS - Zealot (1617) - unlocked scroll (will religion lore increase this boost or only for self casting?)
75 AS - Spirit Strike (117) - self cast, 1 swing
30 AS - Camouflage (608) - must be hidden when attacking, 1 swing
50 AS - Elemental targeting (425), at 75 ranks
15 AS - Empathic Focus (1109) - item/tatoo
20 AS - Warcry Holler - guild
10 AS - Weapon Specialization/Rank 5 - CMAN
10 AS - Weapon Bonding/Rank 5 - CMAN
40 AS - Coup De Grace - short duration
40 AS - warhorn - 1x/hr a few minutes
26 AS - Voln courage
and
29 AS - Berserk
or
15 AS - Spin attack
or
30 AS - V'Tull's Fury (1718) - item
Other/Situational:
13 AS - Voln supremacy - undead only
25 AS - ensorcell AS flare
25 AS - tier 3 briar weapon raise - short duration (only 1 t3 weapon though)
150 AS (and up, depending on weapon enchant, capped at 40x total) - ethereal string script - 1 shot AS boost
20+? - unknown side-by-side max boost - must be properly grouped and rank 5 of cman
I get a theoretical (1 shot) 1,044 AS for a self generated Voln warrior using skills, society, cmans, and spells/items (I didn't add in bard songs, lore boosts, or the Other/Situation boosts). You could easily up that with the side-by side cman (but need a group and uncertain boost amounts), or against undead (+13 - voln).
Take out -75 from 117, -30 from camo or just attacking open and go with berserk for a net -1 AS (instead of 1718) for a sustainable berserk AS of 938 outside rift.
Tgo01
02-17-2014, 10:59 PM
Sign of Madness!
Roblar
02-17-2014, 11:02 PM
From a voln warrior (me) I guess.
But yea swap out +26 voln for whatever you get for your soul..
Geijon Khyree
02-17-2014, 11:04 PM
Madness is in the original list. I haven't put in Side by side and Krakii doesn't list the AS gain. It has to have a cap of some sort.
Roblar
02-17-2014, 11:10 PM
Anyone know got info on where the 10 AS from Adrenal Surge (1107) (for 3 seconds) comes from? It didn't work off a 1611 potion.
Oh if knowing earth lore or religion lore bumps up strength & zealot off items/scrolls?
Also is 1611 found on scrolls? I don't remember paying attention to it, but it reads as +5 AS if so.
Archigeek
02-17-2014, 11:11 PM
The difficulty is that a lot of those things just aren't compatible.
Roblar
02-17-2014, 11:13 PM
Such as? I tried to keep the 1718/berserk/wtr saatack separate. Any others that conflict?
Velfi
02-17-2014, 11:13 PM
Anyone know got info on where the 10 AS from Adrenal Surge (1107) (for 3 seconds) comes from? It didn't work off a 1611 potion.
Oh if knowing earth lore or religion lore bumps up strength & zealot off items/scrolls?
Also is 1611 found on scrolls? I don't remember paying attention to it, but it reads as +5 AS if so.
The temp AS bump from 1107 is legit, I see it if I have to use it for popped muscles.
Roblar
02-17-2014, 11:13 PM
Such as? I tried to keep the 1718/berserk/wtr sattack separate. Any others that conflict?
Roblar
02-17-2014, 11:14 PM
Maybe I need to pop my muscles first and then try, or maybe it doesn't work from alchemy potions.
Velfi
02-17-2014, 11:15 PM
It's not from the popped muscles part, I just only ever cast it when that's happened. It sounds like you just have to cast it natively. Or maybe from a scroll?
Tgo01
02-17-2014, 11:17 PM
Anyone know got info on where the 10 AS from Adrenal Surge (1107) (for 3 seconds) comes from? It didn't work off a 1611 potion.
Uh...I'm not sure. I tested it just now on my empath and it's very odd.
His AS was 115 when he swung before using 1107, he cast 1107 and his very first attack was still 115 then about 3 or 4 swings after that it was 125 then dropped back down to 115 :/
Tgo01
02-17-2014, 11:21 PM
I just tested it on my empath again while he was hasted and it wasn't until his second swing that he got the 10AS boost this time. His RT without haste was 5 seconds, with haste was 3 seconds, so maybe you don't get the benefit until 4-5 seconds after you cast surge?
Also it's stance dependent, in guarded stance his AS went up by 6 points in offensive it went up 10.
Also my wizard got the AS boost when my empath cast it at him.
Archigeek
02-17-2014, 11:25 PM
I think it's unlikely to string together a top bonus coup, a top bonus string attack a wandering tattoo you don't have, etc. I get that it's theoretical though.
Maybe we should just go ahead and skip out of the theoretical and into trials. More fun anyway.
Roblar
02-17-2014, 11:35 PM
The coup would be the most annoying part in the time before the other short duration stuff stated falling. I don't have an 1109 tat but a few went out and there are items out there with it. I tried to pickup one today actually.
But yep theoretical but still down for trials!
I did more research and patron blessing is not on treasure system scrolls, could always go out as a prize scroll or item/tat but ruled that out fr non-paladins. And since 1107 seems to save the self cast bonus and is only 3 seconds long, took that off my post for warriors. Unless you have it cast at you for +10 and got bard and other lore boosted bonuses added in too.
Roblar
02-17-2014, 11:51 PM
Lets not forget the boost from super dodging an animal manuever ;)
Jeril
02-18-2014, 05:08 AM
I'm up to 652/672(with holler) in the rift, I rarely remember to use supremacy which would be another +13 against undead. I can still get another 30 AS by maxing out enhancives and getting 425 where I want it(only +48 at 71 ranks of MnE so not the full +50).
whiteflash
02-18-2014, 12:40 PM
Dhairn might be tops for sustainable.
Can't believe he hasn't chimed in yet, he must actually be working or something.
I logged into Dhairn to snag a few numbers.
His hunting set up (AS relevant stuff anyhow):
Max enhanced Str 140
Max enhanced polearm 252
max enhanced cman 252
around mid 50's for Religion
around mid 50's for Summoning
around mid 50's for Blessing
He also has a spell up set of max lore enhancives to give him:
102ish ranks +12CM (6AS?) from 1611
105ish ranks +44/-16 from 1617
Paladin ranks 75ish for 47.5ish phantom CMAN from 1611 +24 AS
10x weapon
side by side rank 5 with a 4 man group (complex equation no idea the bonus, others have rank 5 square and two rank 3 pures)
1606 +10AS
symbol of courage +26 AS
Symbol of supremacy +13 AS vs undead
I want to say his swings vs alive are 713 in a group (he's right around 700 AS ungrouped)
Vs undead 726
When T5 ensorcell pops he gets 2x swings at 751 vs undead or 738ish vs alive
Reckon his invasion swinging you could add +15 str, +20 kais, +15 benediction, +20 warcries, +15 bravery, +35 self cast heroism, +10 pheon's=
820s-830 for each swing.
Toss another +75 for spirit strike and one shot of v'tulls would hit +30 more so 920s-930's max, so he'd be close to 1k if still in CoL. 425 item would get him a bit closer as well. Dark elf str, so you would gain 10-15 AS as one of the stronger races.
Only things really he can get that he doesn't already have are zelnorn, 1109, 425 item, horn?, random rare ass items, more paladin ranks for max phantom CM, and a handful of lore tiers.
We did our damndest to maximize AS for every single swing, which is super nice when hasted lance ambushing!
silly swingers, bolt AS is the only AS that matters.
Highend
02-18-2014, 02:05 PM
since the topic of Bolt AS was brought up.. What is the highest possible Bolt AS... or CS
whiteflash
02-18-2014, 04:58 PM
since the topic of Bolt AS was brought up.. What is the highest possible Bolt AS... or CS
No idea with bolt. For a sorc it is pretty easy to figure out though.
DE with max stats/enhancives/spells gets a 560 CS. Quartz orb +10, champions might +13 (damn you simu fuckers), 10x acuity +30, t5* ensorcell +18, 340 +25??=
656 with a super lucky double flare. Add in sym of sup against undead and with the same luck get a 669 or so. Only one 10x acuity 5x ensorcell staff out there I think.
For most purposes I'd say 596 vs undead is the real cap, with flares getting you over 600. (sym of sup, q orb, max enhancives, champions might)
I know wizards can get in the 600's pretty casually with elemental magic.
Jeril
02-18-2014, 05:40 PM
DE wizard, 567 CS naturally, you can tack on another 20 from enhancives, 10 from a quartz orb, putting them at 597, if voln they'd have 610 against undead with supremacy. But he did say bolt AS is where it is at not CS.
302 spell aim
50 from 425
63 from 513
40 from Dex bonus(halfling)
20 from Dex enhancives
50 from spell aim enhancives
525 Total
551/564 Voln courage/supremacy
555 GoS
560/610 CoL/madness
15 from 211
25 from 215
5 from 307
For another easy +45
Grouped with cleric +10
Grouped with bard +35(base of +20 from kai's, +15 from max lore, includes enhancives)
Grouped with warrior +20
Which is another +65
Puts totals at
661/674 Voln
665 GoS
670/720 CoL
10x acuity +50
T5 ensorcell +25
117 +75
If the planets aligned +150
Giving you
811/824 Voln
815 GoS
820/870 CoL
Geijon Khyree
05-26-2014, 08:36 PM
Anytime you can hit 700+ or charge up for an 800+ is kind of like Whoa! Those 1000s are game breaking for the most part.
Geijon Khyree
05-26-2014, 08:38 PM
I think the base Warrior AS at cap looks like this. If you are a giant and real men are giants.
For us though you can calculate base attack strength (AS) pre-enhancive
302 Weapon skill/ranks = 302 AS
202 CM / 2 = 101 AS
Strength Bonus - +1 per bonus (40 bonus/60 max) = 40 AS
Weapon enchantment - 10x = 50 AS
Weapon spec training - 5 ranks (+2 each) = 10 AS
Weapon Bonding - 5 ranks (+2 each) = 10 AS
Total:
513 AS
Subtract or minus your base accordingly then stack bravery, benediction, symbol of courage, etc, etc and it gets high :)
Menos
06-10-2014, 06:07 AM
Who the hell needs a high AS?
>incant 1615
You motion forcefully as you confidently call on your patron in the invocation for Divine Strike...
Your spell is ready.
You gesture at an Ithzir adept.
A pillar of ocean blue radiance manifests around an Ithzir adept.
CS: +515 - TD: +338 + CvA: +19 + d100: +62 == +258
Warding failed!
Waves of sacred energy tear through the Ithzir adept's body!
... 94 points of damage!
... 50 points of damage!
Powerful blast reduces the Ithzir adept to a smoldering pile of ash!
The Ithzir adept falls to the ground in a crumpled heap.
The Ithzir adept no longer bristles with energy.
The glowing specks of energy surrounding an Ithzir adept suddenly shoot off in all directions, then quickly fade away.
The tingling sensation and sense of security leaves an Ithzir adept.
The brilliant luminescence fades from around an Ithzir adept.
An Ithzir adept becomes solid again.
Cast Roundtime 3 Seconds.
Jeril
06-10-2014, 02:28 PM
Who the hell needs a high AS?
>incant 1615
You motion forcefully as you confidently call on your patron in the invocation for Divine Strike...
Your spell is ready.
You gesture at an Ithzir adept.
A pillar of ocean blue radiance manifests around an Ithzir adept.
CS: +515 - TD: +338 + CvA: +19 + d100: +62 == +258
Warding failed!
Waves of sacred energy tear through the Ithzir adept's body!
... 94 points of damage!
... 50 points of damage!
Powerful blast reduces the Ithzir adept to a smoldering pile of ash!
The Ithzir adept falls to the ground in a crumpled heap.
The Ithzir adept no longer bristles with energy.
The glowing specks of energy surrounding an Ithzir adept suddenly shoot off in all directions, then quickly fade away.
The tingling sensation and sense of security leaves an Ithzir adept.
The brilliant luminescence fades from around an Ithzir adept.
An Ithzir adept becomes solid again.
Cast Roundtime 3 Seconds.
Hunting in OTF you really don't, but it can be fun.
Geijon Khyree
04-02-2015, 01:42 AM
Revisit!
Revisit!
Okay.
Getting respectable with my sorcerer. This is without help from other players (all spells self-cast or on a scroll/other item):
101 pole -> 201
101 CM -> 51
DE STR -> 25
8x pike -> 40
sym courage -> 26
425 -> 50
Pole enhancives -> 50
STR enchancives -> 20
CM enhancives -> 15
509 -> 15
606 -> 10
211 -> 15
215 -> 25
1606 -> 10
307 -> 5
1109 -> 15
1617 -> 25
598 sustained without anyone else's help (all spells from scrolls or other items)
478 sustained in the rift
t5 ensorcell -> 30
117 -> 75
105 more from one-shot/two-shot stuff
10x weapon and max CM enhancives would get me to +20 more sustained.
(and add +13 for supremacy)
Donquix
04-02-2015, 02:32 AM
normal sorcerer epeen, so small, like pilum.
goat pole sorc epeen...bigger, like lance.
Roblar
04-02-2015, 03:08 AM
Oh math..
I do know another +19 AS this week thanks to 1109 scroll and +8 CM pin and so very close to an ungrouped (no bard/cleric), Volner, one shot 1K AS without ensorcell flares.
12 more from 425 overtraining and 11 more from CM enhancives and about the best I can expect until extra earth and religion lores.
Edit - I'll add in these missing two that maybe could happen some day/fest/item/scroll:
8 AS - Patron's Blessing (1611)
20 AS - Intensity (1130)
Bane would allow +13 from Voln Supremacy against undead targets without swapping current enchant & bond.
Oh math..
I do know another +19 AS this week thanks to 1109 scroll and +8 CM pin and so very close to an ungrouped (no bard/cleric), Volner, one shot 1K AS without ensorcell flares.
12 more from 425 overtraining and 11 more from CM enhancives and about the best I can expect until extra earth and religion lores.
Edit - I'll add in these missing two that maybe could happen some day/fest/item/scroll:
8 AS - Patron's Blessing (1611)
20 AS - Intensity (1130)
Bane would allow +13 from Voln Supremacy against undead targets without swapping current enchant & bond.
And yet Meteor Swarm would kill you dead instantly, but people complain about that.
Some little bitches even want it removed. Oh my god.
tyrant-201
04-02-2015, 03:50 AM
And yet Meteor Swarm would kill you dead instantly, but people complain about that.
Some little bitches even want it removed. Oh my god.
It's a pretty useless spell.
Roblar
04-02-2015, 04:31 AM
It's not that hard to survive meteor storm.
Androidpk
04-02-2015, 04:44 AM
If you can dodge a wrench you can dodge a meteor.
Roblar
04-02-2015, 04:48 AM
https://www.youtube.com/watch?v=1ZXHsNqkDI4
Androidpk
04-02-2015, 05:01 AM
Stiller is hilarious in that.
WRoss
04-02-2015, 05:40 AM
I'll have to pull out some logs, but I had Callinar (sylvan paladin) sustainable right around 800 AS, Sevris (half-elf bard) around 700, Sabreo (dwarf rogue) around 750, and Rogane (human empath) around 650.
Everyone had at least 2 ranks of sidebyside, with most of them having 3 or more. Typical hunting setup was all the self spells + 606, 307, 211, 215, 1007 at +28 AS, and 1617 with around +42 AS. I think in order to get it over 1000 on Callinar I had to borrow some enhancives and a 425 cloak and use 1718.
Geijon Khyree
07-28-2015, 01:55 AM
Lets revisit this with Duskruin going on it gives folks a lot of chances to maximize sustainability.
My charged kit looks like this.
302 AS from weapon training
101 AS from CM training
60 AS from max strength bonus and surge
50 AS from 10x weapon
50 AS from max weapon enhancives
10 AS from CM enhancives (+20)
10 AS from weapon spec
10 AS from bonding
20 AS from warcry holler
15 AS from strength
15 AS from bravery
5 AS from benediction
10 AS from dauntless
25 AS from elemental targeting at 25 spell ranks
26 AS from symbol of courage.
709 AS total sustainable
738 AS with berserk
Spin attack +15 potential, but with surge and berserk options I'm not using it.
It was mentioned to me that 700 AS is easy. It ain't outside of our one-shot AS.
I'm missing +15 from CM enhancives and then probably 606 at +10, but it gets trickier after that.
Archigeek
07-28-2015, 02:16 AM
Theory Schmeory.
With a quick flick of your wrist, you deftly send a black glaes throwing axe into flight.
You throw a black glaes throwing axe at a hulking forest bendith champion!
AS: +1074 vs DS: +242 with AvD: +32 + d100 roll: +71 = +935
... and hit for 260 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
Ardwen
07-28-2015, 04:48 AM
Missing heroism there Geijon, zealot too if you have a source
Vorpodu
07-28-2015, 07:12 AM
Rub a blue crystal, too
Vorpodu
07-28-2015, 07:13 AM
Theory Schmeory.
Not just breaking 1000, decimating it.
Geijon Khyree
07-28-2015, 11:41 AM
Missing heroism there Geijon, zealot too if you have a source
Yeah ardwen. Ill see about heroism. I have some zealot deals but those imbeds would go fast.
Aganii
07-29-2015, 01:44 AM
You could add these, if a bard hanging around the arena or if you arent going for max scrip and want to Coup de grace something:
Heroism +25
Maxed CM +15
Phoen's +10
Max Targeting +25
Zealot +30
Coup de grace +40
Kai's +33
Ensorcell +25
Spirit Strike +75
Since this is theory i'm sure there is more to add like lores or various other spells. Outside of the arena you get max benediction benefit and side-by-side as well
WRoss
07-29-2015, 02:08 AM
Lets revisit this with Duskruin going on it gives folks a lot of chances to maximize sustainability.
My charged kit looks like this.
302 AS from weapon training
101 AS from CM training
60 AS from max strength bonus and surge
50 AS from 10x weapon
50 AS from max weapon enhancives
10 AS from CM enhancives (+20)
10 AS from weapon spec
10 AS from bonding
20 AS from warcry holler
15 AS from strength
15 AS from bravery
5 AS from benediction
10 AS from dauntless
25 AS from elemental targeting at 25 spell ranks
26 AS from symbol of courage.
709 AS total sustainable
738 AS with berserk
Spin attack +15 potential, but with surge and berserk options I'm not using it.
It was mentioned to me that 700 AS is easy. It ain't outside of our one-shot AS.
I'm missing +15 from CM enhancives and then probably 606 at +10, but it gets trickier after that.
You are missing out on a ton of AS from sidebyside. Kerl, do you save old logs? If so, you can probably find some of my old ones from invasions. Pretty sure I had my rogue and paladin both over 700 sustained and over 800 on occasions.
Candor
07-29-2015, 02:48 AM
I've had Candor sustaining a bit over 700 on a couple occasions. It takes some planning but can be done.
The thing is, what am I going to *do* with a 700 AS (besides kill most every character that ever killed me for stealing silvers)? Spellburst is an issue.
Fallen
07-29-2015, 02:54 AM
Useful in PvP, Invasions, Duskruin, Grimswarm, Bandit tasks, etc.
Aganii
07-29-2015, 06:17 AM
Definitely agree with Invasions, Grimswarm and Duskruin. Some things in the scatter can have really high DS as well so having a high AS lets you save time and avoid setting them up. Fetish masters specifically come to mind where sometimes they need to be knocked down, disarmed, etc to get to a sweet spot. You wont be getting into the 1k range in the rift but 700s are certainly doable
Daiyon
07-30-2015, 09:46 PM
I'm doing 645/645 with two 8x weapons. that's self cast, and 509. with Zealot its between 675-700 with ensorcell flare.
Geijon Khyree
07-31-2015, 08:16 AM
You are missing out on a ton of AS from sidebyside. Kerl, do you save old logs? If so, you can probably find some of my old ones from invasions. Pretty sure I had my rogue and paladin both over 700 sustained and over 800 on occasions.
Original post has a lot of the additional boosters, but this is in the one to one Duskruin Arena environment. I could locate heroism, but it's mostly restricted to scrolls. I did get the 509/606 wand and I still have the CM gap to close.
I've shifted to sustainable AS at this point and I'd say 734 AS is in the high end. Pop up an invasion with a bard in group, paladins all over, spirit strike, someone with coup (warriors don't stun so it's meh) then you can roll 800 then spirit strike to maybe hit 900.
These 700+ sustainable AS numbers seem to be the top end solo ranges.
Aganii
07-31-2015, 11:15 AM
Warriors dont have a stun but coup does work after you use warcry cry.
Archigeek
07-31-2015, 11:23 AM
Warriors dont have a stun but coup does work after you use warcry cry.
Coup in a group is almost impossible to pull off. Too much "already dead" happens. You'd really have to plan it, and then it's largely a clinical example and not something sustainable. Coup is really an occasional perk, and also really cool.
That said, you could always just go get yourself a zelnorn shield and a weapon on an ethereal string.
Geijon
01-27-2018, 11:10 PM
Fishy what happened about my original username, but Coup even with 5 ranks is tricky and hardly effective to maintain.
Gelston
01-27-2018, 11:29 PM
Fishy what happened about my original username, but Coup even with 5 ranks is tricky and hardly effective to maintain.
Some faggot hacked the PC. You can get your name back by clicking the request password reset link.
Geijon
01-28-2018, 12:45 AM
Tried that. No email associated and my three tries emailing our fearless leader came up empty so I just made a new profile.
Androidpk
01-28-2018, 12:47 AM
PM Whirlin.
Gelston
01-28-2018, 12:47 AM
Whirlin isn't a mod anymore.
Androidpk
01-28-2018, 12:48 AM
I know but he'll know how to contact Kranar.
Gelston
01-28-2018, 12:59 AM
You invoke Kranar by spamming him with reports.
WRoss
01-28-2018, 10:25 PM
You should just make me mod. I'll fall right into the role of rarely being here and encouraging the hooliganism and trolling.
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