Buckwheet
11-26-2013, 11:04 AM
I reserve the right to sell this package at anytime for a buyout offer if I find it sufficient.
a chipped troll's tooth talisman - 3 of these to be worn on the belt +6 dex.
The talisman resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity.
The talisman looks to have more than your average giantman could count charges remaining.
a bird-marked cardinal red orb - 2 of these - +16 dex.
The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Dexterity.
This enhancement may not be used by adventurers who have not trained 22 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
a wyvern-marked sunset orange orb - 2 of these - +16 to dex.
The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
a cushion-cut smoky topaz necklace
The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The necklace looks to have a huge number of charges remaining.
You sense that the smoky topaz necklace will persist after its last enhancive charge has been expended.
You sense that the smoky topaz necklace will persist after its last magical charge has been expended.
Total of +40 dex all permanent. Put one of the bonus and stat orbs in your bow/shield and the other in your armor and you are good to go.
MB:1m
CB:6m Menelous LAST CALL!
BO:Talk to me.
a chipped troll's tooth talisman - 3 of these to be worn on the belt +6 dex.
The talisman resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity.
The talisman looks to have more than your average giantman could count charges remaining.
a bird-marked cardinal red orb - 2 of these - +16 dex.
The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Dexterity.
This enhancement may not be used by adventurers who have not trained 22 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
a wyvern-marked sunset orange orb - 2 of these - +16 to dex.
The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
a cushion-cut smoky topaz necklace
The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The necklace looks to have a huge number of charges remaining.
You sense that the smoky topaz necklace will persist after its last enhancive charge has been expended.
You sense that the smoky topaz necklace will persist after its last magical charge has been expended.
Total of +40 dex all permanent. Put one of the bonus and stat orbs in your bow/shield and the other in your armor and you are good to go.
MB:1m
CB:6m Menelous LAST CALL!
BO:Talk to me.