Log in

View Full Version : Middian's Morning Star Shop



Middian
11-15-2013, 09:56 AM
I can deliver anywhere to include Teras and FWI.

an eonake-gilded vultite spikestar with an ironwood haft, 4x sancted, MAX lightened, 1m

a perfect maoral-hafted mithril morning-star, 6x, 7m

a perfect maoral-handled vultite spikestar, 4x Max lightened, 5m

a white-runed twisted steel spikestar 4x, Air Flares, Sancted, zested 1m

>rub my spike
Your twisted steel spikestar buzzes loudly as you run your thumb over its length. Suddenly, the air around your fingers begins to swirl violently and you barely pull your left hand away before something terrible happens to it. The metallic buzzing ceases immediately.
Roundtime: 3 sec.
R>pull my spike
With a flick of your wrist, you draw the length of your twisted steel spikestar parallel to your body. The air around you churns listlessly, raising the hairs on the back of your neck. A subtle shudder from the haft of your spikestar travels to its head and ceases as the spikestar emits a brief, metallic humming sound.
Roundtime: 3 sec.
R>tilt my spike
You readjust your hold on the haft of your twisted steel spikestar and feel a stream of air churn turbulently along its length as you tilt it steadily from side to side. The head of your spikestar blurs for a moment in the roiling air.
Roundtime: 3 sec.
R>knock my spike
You strike the head of your spikestar steadily against the floor.

You swing a white-runed twisted steel spikestar at a lesser ice giant!
AS: +339 vs DS: +188 with AvD: +28 + d100 roll: +95 = +274
... and hit for 96 points of damage!
Lucky shot rips through bone and muscle sending left leg flying.
A lesser ice giant falls to the ground grasping his mangled left leg!
The ice giant is stunned!

** As you hit, the edge of your twisted steel spikestar seems to fold inward upon itself drawing everything it touches along with it! **
... 25 points of damage!
Veins in neck swell!
Roundtime: 5 sec.

a steel-linked eonake morning star with polished golvern spikes Max lightened, Sancted, Spinning 4x-10x 10m

Additional information: http://forum.gsplayers.com/showthrea...light=spinning

You spin your star causing the ball to rotate quickly, pulling the chain taught.
Roundtime: 1 second. (first spin +2)

You spin your star vigorously, adding to the speed of the rotating ball!
Roundtime: 2 seconds. second +6

You spin your star vigorously, adding to the speed of the rotating ball!
Roundtime: 2 seconds. third spin +12

You spin your star vigorously, adding to the speed of the rotating ball!
Roundtime: 3 seconds. ((last spin) fourth +27 )

You put all your energy into spinning your star, but it doesn't seem to spin any faster. (if you try and spin it a third time)

You stop your star from spinning.
You put a steel-linked eonake morning star with polished golvern spikes in your crimson leather cloak. (stops the ball from spinning and reduces the bonus when sheathed or stowed)

Note: Once in your container, you can spin it to max and leave it there, ready for use.

It works well "spinning it up" during stance dances and after fights to get an extra umph!

Middian
11-19-2013, 08:39 PM
TTT

Middian
12-10-2013, 07:26 PM
Still available

Middian
01-25-2014, 10:20 PM
bumps