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HalflingNitergen
09-23-2013, 10:45 PM
I'm looking to finally spend a pretty penny on a fixstat potion, and I was wondering what stat you decided to tank. As a halfling, its hard to tank strength or con, but I really do want a high dex/inf for the sake of bolting.


I have been playing around with http://home.mchsi.com/~cphillips73/StatCruncher/GS4/StatCruncher.html


Any two cents would be welcomed at this point...

Shaps
09-23-2013, 11:09 PM
I'd use the stat cruncher and reduce CON to the point that you can max all other stats. As a Halfling, you get +10 CON bonus as is, and if you are really worried about it, it has to be one of the cheapest bonus orbs to get (find a +10-+15 one if really that concerned).

Just my thought.

mrjrd222
09-25-2013, 07:01 PM
As a Giantman, I'm a few weeks from getting my fixstat from the adventurer's guild and I'll be dropping CON to be the only stat that isn't 100. Giant/Cleric can end up with all 100's and an 84 CON, since we get such a big bonus, I end up doing fine.

Originally I was going to tank INF but since they added SOME use to it, I've decided against tanking it.

HalflingNitergen
10-06-2013, 10:31 PM
Dumb question while using http://home.mchsi.com/~cphillips73/StatCruncher/GS4/StatCruncher.html

1st set works, but 2nd set is the one I want for agility to get to 100(I'm hoping since there is a rounding error by 1 for halfling/cleric) by tanking CON. However, I get the notification of "Minimum starting stats are not within game parameters". Is there something I am missing?

CO DE DI LO IT* ST AG IF WI* AU
24 82 68 68 62 82 70 73 49 82


CO DE DI LO IT* ST AG IF WI* AU
22 82 68 68 62 82 72 73 49 82

HalflingNitergen
10-06-2013, 10:36 PM
Bump Bump

HalflingNitergen
10-07-2013, 12:38 AM
Looks like the limitation of only four stats being above 70+ is my problem as a halfling. My only grimace is agility not getting to 100, but looks like the 2nd option is not much better at all. Would you take option 1?



Start Set 1
CO DE DI LO IT* ST AG IF WI* AU
24 82 68 68 62 82 70 73 49 82

Final Set 1
CO DE DI LO IT* ST AG IF WI* AU
83 100 100 100 100 100 98 100 100 100



Start Set 2
CO DE DI LO IT* ST AG IF WI* AU
31 82 68 68 62 70 74 74 49 82

Final Set 2
CO DE DI LO IT* ST AG IF WI* AU
86 100 100 100 100 91 100 100 100 100

Shaps
10-07-2013, 01:07 AM
I'd go with first set. You get Agility bonus anyways, also Halflings have the best manuever defense inherently there is.

Jeril
10-07-2013, 10:39 PM
Burghal gnomes have the best racial maneuver defense, halflings have the second best but there doesn't seem to be a huge difference between them.