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tallkris3
09-22-2013, 11:08 PM
So I was poking around the loot-be-gone settings trying to set it up so it will sell all skins that don't have the nouns: hide, talon, spine.

The help file has this info:


;loot-be-gone types=<regex> Only sell items whose type matches the given regex. (does not
stop items marked as new loot from being sold or dropped)

;loot-be-gone exclude-names=<regex> Any item names matching the given regex will not be sold.

;loot-be-gone exclude-names=nil Clears the setting.

;loot-be-gone exclude-types=<regex> Any item type matching the given regex will not be sold.
Meaningful types will change as gameobj-data.xml changes, but
here's a random list: gem, skin, reagent, jewelry, magic, uncommon,
herb, food, weapon, armor, clothing, alchemy product, cursed

;loot-be-gone exclude-types=nil Clears the setting.

To me both names and types sound the same (unless I misunderstand regex). Even so I tried to set names with those skin types and it still sells the skin types, and it does the same of I set the types with the skin types listed above.

Anyone able to tell me what I'm doing wrong?

As well if I try and put anything with ;loot-be-gone types= (anything) all it does is trigger the help list.

Thanks in advance.

Tgo01
09-22-2013, 11:13 PM
Type is the item type, like skins, gems, boxes, jewelry, etc etc. If you're adding talons to this list it won't do anything.

You would have to do ;loot- exclude-names=talon|hide|spin|etc|etc

tallkris3
09-22-2013, 11:42 PM
Type is the item type, like skins, gems, boxes, jewelry, etc etc. If you're adding talons to this list it won't do anything.

You would have to do ;loot- exclude-names=talon|hide|spin|etc|etc

I thought I tried that but I'll give it another shot. Thanks for the info

tallkris3
09-23-2013, 11:55 AM
I thought I tried that but I'll give it another shot. Thanks for the info

Well if I tried that earlier I did it wrong. It's working now. Thanks Tgo01.

tallkris3
09-26-2013, 02:57 PM
One more loot-be-gone question if someone can help.

Any idea why ;loot-be-gone won't jar the gem 'a piece of black onyx' or the gem 'a piece of banded onyx'?

I've been using ;loot-be-gone to jar gems for quiet some time with no issue other then the issue with Onyx gems I just never bothered to ask about it till now.

I've got jars in my locker with both of those types of gems in there however it still won't jar them.

Anyone know why it won't jar them and how to fix it?