Mumblz
08-23-2013, 10:22 AM
a silver-capped orase runestaff
+1 Max Spirit, +5 INF Bonus, +4 Religion Ranks, 4x
MB: 1m
CB: 1.1m SOLD to the guy with the cigar!
AUCTION ENDS 72 hours after *LAST* accepted bid.
Orb it up at RtCF!
The first thing that strikes you about the runestaff is the weight, which is about 2 pounds. In your best estimation, it's worth about 1,500,000 silvers.
You sense a faint aura of magic around the orase runestaff. From the pitch of the vibration you determine that the purpose of the runestaff is as some type of weapon. Also, it seems to have some sort of enhancive properties.
It has a bonus of +20 from a normal runestaff, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 1 to Max Spirit.
This enhancement may not be used by adventurers who have not trained 40 times.
It provides a bonus of 5 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The runestaff looks to have a lot of charges remaining.
You sense that the orase runestaff will persist after its last enhancive charge has been expended.
+1 Max Spirit, +5 INF Bonus, +4 Religion Ranks, 4x
MB: 1m
CB: 1.1m SOLD to the guy with the cigar!
AUCTION ENDS 72 hours after *LAST* accepted bid.
Orb it up at RtCF!
The first thing that strikes you about the runestaff is the weight, which is about 2 pounds. In your best estimation, it's worth about 1,500,000 silvers.
You sense a faint aura of magic around the orase runestaff. From the pitch of the vibration you determine that the purpose of the runestaff is as some type of weapon. Also, it seems to have some sort of enhancive properties.
It has a bonus of +20 from a normal runestaff, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 1 to Max Spirit.
This enhancement may not be used by adventurers who have not trained 40 times.
It provides a bonus of 5 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The runestaff looks to have a lot of charges remaining.
You sense that the orase runestaff will persist after its last enhancive charge has been expended.