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Eupata
08-30-2004, 08:43 AM
This is that "i ask for advice time"

Let me know what you guys would change....

Race: Half-Elf Profession: Bard (shown as: Bard)
Gender: Male Age: 31 Expr: 29866 Level: 5
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 72 (11) ... 72 (11)
Constitution (CON): 57 (3) ... 57 (3)
Dexterity (DEX): 67 (13) ... 67 (13)
Agility (AGI): 67 (18) ... 67 (18)
Discipline (DIS): 71 (5) ... 71 (5)
Aura (AUR): 91 (20) ... 91 (20)
Logic (LOG): 60 (5) ... 60 (5)
Intuition (INT): 56 (3) ... 56 (3)
Wisdom (WIS): 42 (-4) ... 42 (-4)
Influence (INF): 92 (26) ... 92 (26)


5), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Combat Maneuvers...................| 30 6
Polearm Weapons....................| 58 12
Multi Opponent Combat..............| 15 3
Physical Fitness...................| 30 6
Dodging............................| 30 6
Harness Power......................| 30 6
Elemental Lore - Air...............| 25 5
Mental Lore - Manipulation.........| 15 3
Perception.........................| 5 1
Climbing...........................| 5 1

Spell Lists
Minor Elemental....................| 1

Spell Lists
Bard...............................| 5




Trying to eventually get MoC to 5 .. then not sure what to train....
Debating trying to 2x lores but that seems a waste.... any advice?

theotherjohn
08-30-2004, 08:46 AM
I would not train in air lore, perception or climbing until needed.

Soulpieced
08-30-2004, 08:52 AM
I disagree. While perception is useless. Getting air lore should be "ok", and getting 5 or 10 ranks of climbing early on will ensure you can get anywhere you need to go.

Eupata
08-30-2004, 09:07 AM
How much air lore is "enough" or is there a set number? I know it has to do with flaring for sonic weapons (primarily why i got it.. that and sonic armor) ... but i wonder if manipulation or telepathy would be worthwhile to.

Pallon
08-30-2004, 10:18 AM
http://forum.gsplayers.com/images/upload/Pallon/430.jpg

Get 40 ranks or so, then the return on the flares starts to get too small relative to the cost






[Edited on 8-30-2004 by Pallon]

Czeska
08-30-2004, 10:36 AM
Czeska's a magickal bard, I took all 3 lores to an extent. She gets double flares fairly frequently, and yes, I'd start getting them at the beginning. Perception? I don't bother. I agree with Soul on climb/swim too. Get them out of the way. I also got 5 MOC and stopped. I love it, but that's plenty.
I don't have my stats, cause I'm at work. :whistle:

Eupata
08-30-2004, 11:09 AM
Hrm.. Ok.. I plan to get MoC out of the way soon as TP's allow... do you guys recommend doubling lores (aka is manipulation really that special? Telepathy seems slightly less useful) ..Or what benefits will 1xing and switching between manip and air give?

My apologies for asking so many questions but I havn't really played much since GS3 so i'm still catching up on the lore infos.

Is there any other skill I should pick up that would be useful? Or should I just save up and start doubling in CM when I can?

Parkbandit
08-30-2004, 11:14 AM
Originally posted by CzeskaPerception? I don't bother.

Music to Falgrin's ears

:whistle:

Czeska
08-30-2004, 11:29 AM
:lol: Falgrin, dear, is in red. And Czeska's not in the landing. Besides, her parents were rogues and she believes in 1) closing her stuff, 2) going to the bank, 3) if she's robbed it's her own fault.

Now my rogue.. different story ;)

Eupata
08-30-2004, 03:48 PM
Hrm.. im starting to see telepathy is really useful too. How do you recommend it? Because telepathy requires ALOT of ranks to be useful.. whereas air requires what.. 40ish before it starts diminishing, and i have no idea about manipulation.


Many thanks for the graph by the way.