Haldrik
08-12-2013, 06:38 PM
1. +10 thick full leather - PERSISTS
It provides a bonus of 5 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 12 to Pickpocketing Bonus.
This enhancement may not be used by adventurers who have not trained 31 times.
It provides a bonus of 4 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The leather looks to have a lot of charges remaining.
MB: 100k
CB: 0
2. a fine ruby pin - CRUMBLY
The pin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Influence.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 2 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The pin looks to have more than your average dwarf could count charges remaining
MB: 100k
CB: 0
It provides a bonus of 5 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 12 to Pickpocketing Bonus.
This enhancement may not be used by adventurers who have not trained 31 times.
It provides a bonus of 4 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The leather looks to have a lot of charges remaining.
MB: 100k
CB: 0
2. a fine ruby pin - CRUMBLY
The pin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Influence.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 2 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The pin looks to have more than your average dwarf could count charges remaining
MB: 100k
CB: 0