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View Full Version : ;beseech now on the repo



Glaves
07-31-2013, 10:25 PM
Was looking for a script to handle beseeching and only found ;beseecher which only covered being stunned. Figured i'd make a better version, ;beseech will cover stunned, bound, webbed, diseased, and poisoned.

~Glaves/Obiwankenoobi

Menos
08-01-2013, 08:28 AM
Beseech also works on curses and fury, should add them in the mix.

Glaves
08-01-2013, 12:26 PM
I wasn't sure how to get lich to check for a curse or for fury. I'll look into that tonight when i get out of work, Thanks for the input!

Buckwheet
08-01-2013, 12:28 PM
I think when I was cursed last it show up as an active spell. But its been so long I can't remember.

Glaves
08-01-2013, 12:39 PM
as far as i can tell there is no check for cursed or fury. Anyone know if each curse is assosicated with its own spell number? (There are multiple curses right?), and perhaps a spell number for fury?

Glaves
08-01-2013, 12:41 PM
Oh buckwheat i didn't see your post before i posted my last. Did curse show up as 715 being active? or was it based on the name of the curse used?

Glaves
08-01-2013, 12:46 PM
"afk scripter, you suck." - Pro rep given, LOL. It's cool, when everything is switch to ruby 2.0 and all your scripts break remember who you come crying to to fix them.

Buckwheet
08-01-2013, 01:22 PM
gestures at you.
CS: +520 - TD: +333 + CvA: -21 + d100: +93 - +20 == +239
Warding failed!
A thread of sickly green magic issues forth from Marsouk toward you. It coils itself around your body, whirling malevolently before disappearing within you.
You cringe and feel extremely ill.

>;magic

(no active spells)
Your Gift of Lumnis cycle will begin when you next learn from an experience.

>spell active

You currently have the following active spells:
715 ................................ 0:00:05

Glaves
08-01-2013, 01:25 PM
Nice! Thanks Buck, i'll be adding that to the script right now.

Glaves
08-01-2013, 01:29 PM
Updated. Now i just need to know the spell number for the "fury" effect.

Glaves
08-02-2013, 11:27 PM
So i haven't quite figured out how to make the script beseech out of forced stance moves like warcries or frenzy (apparently frenzy doesn't show up under spell active). Only solution i found was to have it look for "can not change stance" (or whatever the string is) however Menos brought to my attention Zealot which would most likely cause this string to appear.

Any thoughts or ideas?

Tgo01
08-02-2013, 11:39 PM
You could have it watch for the string that first makes you frenzied.

Glaves
08-02-2013, 11:42 PM
I almost want to facepalm, good point. Although i need to do some testing unfortunately nothing i can hunt uses warcry or frenzy.