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neimanz1
07-07-2013, 02:02 PM
1- vermilion marble case etched with a maze of intersecting lines
You carefully inspect a vermilion marble case etched with a maze of intersecting lines.

You estimate that a vermilion marble case etched with a maze of intersecting lines can store a medium-sized amount with enough space for any number of items.

You determine that you could wear the case, attaching it to your belt. The case appears to serve some purpose


With great precision, you press down on the cover of your marble case while holding a segmented bar on its back firmly in place. The cover slides into place and seals itself with a small *snick*.

You pore over the maze-like surface of your marble case, running your fingers deftly along its lines until you find the hidden catch. With a twist of your wrist, you pull one segmented piece while pushing on another, and the case's cover pops open!

Looking closely at the marble case,
It provides a bonus of 1 to Logic Bonus.
It provides a bonus of 1 to Intuition Bonus.
It provides a bonus of 1 to Wisdom Bonus.
The case looks to have a lot of charges remaining.
4 mil


2. glyph-etched red dreamstone crown
+4 to range crown non crumbly
2400 bp to recharge (cheap)
4 mil

3-malachite and garnet pin -5 mil
+2 dex bonus
non crumbly

4-a chipped troll's tooth talisman -5 mil
4 to dex stat worn on belt
non crumbly

5-bone-inlaid imflass torc -8 mil
has a crystal setting as well
non crumbly

+5 to range bonus
+3 to survivial bonus

6 GONE

7- Mirrored crystal orb self rechargeable 1215 -8 mil

You gesture at a Mirrored crystal orb.
You sense that the crystal orb is a magic item that contains an unknown spell with a total of 5 charges when fully charged. It recharges a single use roughly every 288 minutes. The orb has used at least one charge recently.
Cast Roundtime 3 Seconds.

Blink gives the caster a chance to avoid physical or bolt attacks that would otherwise hit caster. Its function is similar to Fasthr's Reward (115) but works on AS/DS instead of CS/TD attacks.

The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting a short distance away (within the same room). The percent chance to get a second attack roll is 25 + seed 1 of ranks in Mental Lore, Transference.

8-dragonmist crystal-inlaid bracer- 3x a day (1711) mystic focus 14 mil
show-Three cabochons of dragonmist crystal adorn the top of the golden bracer, their rich color and inner fire catching and scattering the light. Silver and platinum tracery forms patterns that suggest runic text or archaic script, brushed with a satin finish. Soft suede serves as a lining, to add padding and provide a better fit.

9.
10. +6 thrown weapon bonus pin non crumbly -8 mil

11. Gone

12. an ancient scroll satchel inset with a cross- 5 pounds holds vla -5 mil

You estimate that an ancient scroll satchel inset with a cross can store a very large amount with enough space for any number of items.

You determine that you could wear the satchel, attaching it to your belt. The satchel appears to serve some purpose.

neimanz1
07-13-2013, 11:34 AM
added stuff