Odysia
07-05-2013, 07:01 PM
As I sing to these, I may post more but this is what I have thus far. If anyone is interested. I'll post low starting bids on everything since I have absolutely no idea what anything is worth anymore. If you're real interested in something, offer a buyout.
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Pearl studded silver barrette
You sense a faint aura of magic around the studded silver barrette. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the barrette is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
From the rapid vibrations of the studded silver barrette, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The barrette resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
The barrette looks to have a lot of charges remaining.
You sense that the studded silver barrette will crumble into dust after its last enhancive charge has been expended.
You sense that the studded silver barrette will persist after its last magical charge has been expended.
MB: 100k
CB: 150k True SOLD. Please contact me for pickup!
BO: Make an offer
-------------------------
Embossed vultite leg greaves – 3 lbs, +20
BO: SOLD ON BUYOUT
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Imflass short sword - +12, 3lbs,
MB: 25k
CB: 0
BO: SOLD ON BUYOUT
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Gold tipped ora Halberd: 9lbs, +10
You sense a faint aura of magic around the ora halberd. You sense that this is some type of holy item. From the pitch of the vibration you determine that the purpose of the halberd is as some type of weapon. Also, it seems to have some sort of enhancive properties.
The harmonics generated tell you that the halberd has been sanctified for use by a Cleric or Paladin in the fight against the undead.
The halberd resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Dexterity.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 8 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The halberd looks to have a lot of charges remaining.
You sense that the ora halberd will persist after its last enhancive charge has been expended.
MB: 100k
CB:1.3 mil Lord Orbstar SOLD - Contact me for pickup!
BO:Make an offer
----------------------------------
Vultite Discus: 4lbs, 4x
The harmonics generated tell you that the discus has been infused with the power of a lightning bolt.
MB: 25k
CB: 0
BO: Make an offer
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a cushion-cut peridot torc
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 10 to Trading Bonus.
This enhancement may not be used by adventurers who have not trained 37 times.
It provides a bonus of 4 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The torc looks to have a lot of charges remaining.
You sense that the peridot torc will crumble into dust after its last enhancive charge has been expended.
You sense that the peridot torc will disintegrate after its last magical charge has been expended.
MB: 100k
CB: 500k Poisonthepeople SOLD. Please contact me for pickup!
BO: Make an offer
-------------------
*New Items Added*
--------------------
an ochre vultite spear - 6lbs, x20
It provides a bonus of 2 to Polearm Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 3 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 5 to Constitution.
This enhancement may not be used by adventurers who have not trained 9 times.
The spear looks to have a huge number of charges remaining.
You sense that the vultite spear will persist after its last enhancive charge has been expended.
MB: 200k
CB: 0
BO: Make an offer
----------------------
a rose pink faenor awl-pike - 5lbs, +8
SOLD ON BUY OUT
--------------
a ruby-handled eonake spear - 6lbs, 4x
SOLD ON BUY OUT
----------------------
a soot black wood composite bow - 3lbs
The bow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Aura Bonus.
The bow looks to have a huge number of charges remaining.
You sense that the wood composite bow will persist after its last enhancive charge has been expended.
MB: 50k
CB: 0
BO: Make an offer
-------------------------
a thick spiked villswood greatshield - +18, 12lbs
The greatshield resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 3 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
The greatshield looks to have a huge number of charges remaining.
You sense that the villswood greatshield will persist after its last enhancive charge has been expended.
MB: 200k
CB: 0
BO: Make an offer
-------------
an ornate vultite aventail - 2lbs
The harmonics generated tell you that the aventail has been infused with a dark substance. The magical harmonics reveal that the neck is better protected when wearing the vultite aventail.
The aventail resonates with your voice, revealing some details of its temporary enhancement:
The aventail's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will simply return to normal.
As your song penetrates the vultite aventail, you determine that it is moderately resistant to puncturing attacks and moderately resistant to shocking attacks.
MB: 50k
CB: 0
BO: Make an offer
--------------
*Added 7/6*
-----------------
an ornate imflass greathelm - +12, 2lbs
It has a bonus of +12 from a normal greathelm, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal armor.
The harmonics generated tell you that the greathelm has been infused with the power of an earth elemental. The magical harmonics reveal that the head and neck are better protected when wearing the imflass greathelm.
MB: 100k
CB: 0
BO: Make an offer
----------------------
Added 7/8
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a silvery mithril-spiked knuckle-blade - 2lbs, +10
The harmonics generated tell you that the knuckle-blade does extra damage when it strikes.
MB: 25k
CB: 0
BO: Make an offer
---------------------
a massive oak-hafted ora mattock - 8lbs, +10
The harmonics generated tell you that the mattock does extra damage when it strikes.
MB: 50k
CB: 0
BO: make an offer
----------------------------
That's it for now. I'll update as if I get any bids.
- Odysia
----------------------
Pearl studded silver barrette
You sense a faint aura of magic around the studded silver barrette. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the barrette is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
From the rapid vibrations of the studded silver barrette, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The barrette resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
The barrette looks to have a lot of charges remaining.
You sense that the studded silver barrette will crumble into dust after its last enhancive charge has been expended.
You sense that the studded silver barrette will persist after its last magical charge has been expended.
MB: 100k
CB: 150k True SOLD. Please contact me for pickup!
BO: Make an offer
-------------------------
Embossed vultite leg greaves – 3 lbs, +20
BO: SOLD ON BUYOUT
----------------------
Imflass short sword - +12, 3lbs,
MB: 25k
CB: 0
BO: SOLD ON BUYOUT
---------------
Gold tipped ora Halberd: 9lbs, +10
You sense a faint aura of magic around the ora halberd. You sense that this is some type of holy item. From the pitch of the vibration you determine that the purpose of the halberd is as some type of weapon. Also, it seems to have some sort of enhancive properties.
The harmonics generated tell you that the halberd has been sanctified for use by a Cleric or Paladin in the fight against the undead.
The halberd resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Dexterity.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 8 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The halberd looks to have a lot of charges remaining.
You sense that the ora halberd will persist after its last enhancive charge has been expended.
MB: 100k
CB:1.3 mil Lord Orbstar SOLD - Contact me for pickup!
BO:Make an offer
----------------------------------
Vultite Discus: 4lbs, 4x
The harmonics generated tell you that the discus has been infused with the power of a lightning bolt.
MB: 25k
CB: 0
BO: Make an offer
------------------
a cushion-cut peridot torc
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 10 to Trading Bonus.
This enhancement may not be used by adventurers who have not trained 37 times.
It provides a bonus of 4 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The torc looks to have a lot of charges remaining.
You sense that the peridot torc will crumble into dust after its last enhancive charge has been expended.
You sense that the peridot torc will disintegrate after its last magical charge has been expended.
MB: 100k
CB: 500k Poisonthepeople SOLD. Please contact me for pickup!
BO: Make an offer
-------------------
*New Items Added*
--------------------
an ochre vultite spear - 6lbs, x20
It provides a bonus of 2 to Polearm Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 3 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 5 to Constitution.
This enhancement may not be used by adventurers who have not trained 9 times.
The spear looks to have a huge number of charges remaining.
You sense that the vultite spear will persist after its last enhancive charge has been expended.
MB: 200k
CB: 0
BO: Make an offer
----------------------
a rose pink faenor awl-pike - 5lbs, +8
SOLD ON BUY OUT
--------------
a ruby-handled eonake spear - 6lbs, 4x
SOLD ON BUY OUT
----------------------
a soot black wood composite bow - 3lbs
The bow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Aura Bonus.
The bow looks to have a huge number of charges remaining.
You sense that the wood composite bow will persist after its last enhancive charge has been expended.
MB: 50k
CB: 0
BO: Make an offer
-------------------------
a thick spiked villswood greatshield - +18, 12lbs
The greatshield resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 3 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
The greatshield looks to have a huge number of charges remaining.
You sense that the villswood greatshield will persist after its last enhancive charge has been expended.
MB: 200k
CB: 0
BO: Make an offer
-------------
an ornate vultite aventail - 2lbs
The harmonics generated tell you that the aventail has been infused with a dark substance. The magical harmonics reveal that the neck is better protected when wearing the vultite aventail.
The aventail resonates with your voice, revealing some details of its temporary enhancement:
The aventail's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will simply return to normal.
As your song penetrates the vultite aventail, you determine that it is moderately resistant to puncturing attacks and moderately resistant to shocking attacks.
MB: 50k
CB: 0
BO: Make an offer
--------------
*Added 7/6*
-----------------
an ornate imflass greathelm - +12, 2lbs
It has a bonus of +12 from a normal greathelm, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal armor.
The harmonics generated tell you that the greathelm has been infused with the power of an earth elemental. The magical harmonics reveal that the head and neck are better protected when wearing the imflass greathelm.
MB: 100k
CB: 0
BO: Make an offer
----------------------
Added 7/8
--------------
a silvery mithril-spiked knuckle-blade - 2lbs, +10
The harmonics generated tell you that the knuckle-blade does extra damage when it strikes.
MB: 25k
CB: 0
BO: Make an offer
---------------------
a massive oak-hafted ora mattock - 8lbs, +10
The harmonics generated tell you that the mattock does extra damage when it strikes.
MB: 50k
CB: 0
BO: make an offer
----------------------------
That's it for now. I'll update as if I get any bids.
- Odysia