View Full Version : What is a MAJOR enchanting project?
kutter
06-28-2013, 02:54 PM
So I was just perusing old threads and I came across this one talking about enchanting from a long time ago (http://forum.gsplayers.com/showthread.php?4516-Enchant-Item-%28925%29-Document&highlight=forging), I know, I was bored, but what caught my attention was the statement that a major project is anything over +22.
I am new to wizards and mine is still young, but it was my understanding that a major project is anything higher than a 4 enchant, which by SIMU's definition a +22 would be. Has anyone tried taking imflass to '5' while working on another major project or is this outdated or incorrect info?
SpiffyJr
06-28-2013, 03:02 PM
Apparently I don't know what I'm talking about.
Carry on.
Methais
06-28-2013, 03:19 PM
A major project is anything over 4x.
Latrinsorm
06-28-2013, 03:20 PM
Those enchanting projects one rank above captains and one below lieutenant colonels.
Methais
06-28-2013, 03:24 PM
Those enchanting projects one rank above captains and one below lieutenant colonels.
Did you know that Captain Crunch is actually a commander and not a captain?
kutter
06-28-2013, 03:25 PM
A major project is anything over 4x.
That is my understanding as well Methais, hence the reason I was confused when I stumbled across a thread that said it was anything over +22.
kutter
06-28-2013, 03:29 PM
Did you know that Captain Crunch is actually a commander and not a captain?
I never noticed that Methais, actually it looks like he may have received a promotion at some point and skipped Lieutenant Commander entirely since I saw some old pics that only showed two stripes on his jacket and current ones show three.
Methais
06-28-2013, 03:38 PM
That is my understanding as well Methais, hence the reason I was confused when I stumbled across a thread that said it was anything over +22.
Technically it's anything +21 and higher, since +21 is still considered 5x.
kutter
06-28-2013, 03:46 PM
That has been my experience as well Methais, I was curious so I just tried to start an imflass weapon I had raised to +17 while I am working on a major and it will not let me start it.
Methais
06-28-2013, 03:53 PM
That has been my experience as well Methais, I was curious so I just tried to start an imflass weapon I had raised to +17 while I am working on a major and it will not let me start it.
Yep that's why. Taking it to +22 would make it 5x, hence a major project.
Buckwheet
06-28-2013, 03:54 PM
It used to work that way. You could enchant imflass items to +22 and have it not count against your major project, but it was changed at some point in time. I believe it was also greatly reduced temper times because +22 was considered 4x, +27 was 5x and +32 was 6x so you never saw the 7x pour time. I took a hiatus when that was working and came back to it being fixed so I have no idea when it changed.
Askip
06-28-2013, 09:53 PM
It used to work that way. You could enchant imflass items to +22 and have it not count against your major project, but it was changed at some point in time. I believe it was also greatly reduced temper times because +22 was considered 4x, +27 was 5x and +32 was 6x so you never saw the 7x pour time. I took a hiatus when that was working and came back to it being fixed so I have no idea when it changed.
Bingo...ah memories.
http://forum.gsplayers.com/showthread.php?47104
I took a few to +32, at that time those were very decent off-the-shelf scripts and well worth the time even starting at +17 witchwood.
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