thefarmer
06-04-2013, 01:41 PM
Since there's been a lot of posts about it, and it's pretty fucking cool, thought I'd make a separate thread.
Introducing Voln Armor! on 05/26/2013 01:56 PM EDT
638
Reply
I'm pleased to announce a new item script designed specifically for members of the Order of Voln! I'm really excited about this one, and I hope you all will be as well!
The Basics: There are a total of four tiers for this armor, with the first being the off-the-shelf version. All tiers are considered functional scripts, as they do grant mechanical advantages to members of the Order of Voln. While some of the fluff verb traps will work for non-Volny types, the special mechanical advantages the armor bestows will only work for members of the Order. Armor possessing this script is intentionally not able to be ensorcelled. Further, individuals who are converted to Luukos CANNOT use the armor at all. The armor does not prevent player enchantment, and will accept standard padding and flares.
So what does it actually do? Good question!
Tier 1 (Off-the-Shelf)
* DS Flares against undead. Base chance to flare for Voln Members is 15%. Additional 5% chance granted to Voln Masters. Additional 5% chance granted to individuals converted to Voln. The amount of DS applied is equal to armor enchant, with a minimum of 10 and a maximum of 50.
* Handful of fluff verb traps. The fluff verbs that come with this tier are available to non-Volny types and Voln members alike.
Tier 2
* Automatic Symbol Of Need upon death (AutoNeed), at half the normal favor cost. Must actually know the Symbol in order to activate. Can be toggled on/off.
* Passive +10 Shear Fear resist against undead.
* Verb to toggle AutoNeed on/off. Available to Voln members only.
* Fluff verb trap, available to any. (Except you pesky Luukos people - get your own armor!)
Tier 3
* Phantom critical padding to augment 'standard' DS flare. If the flare fires but the DS boost isn't enough to prevent the attack from going through, it will go through with phantom critical padding in place. Amount of padding equal to half armor enchant, minimum of 5 maximum of 25.
* Locate nearby undead ability, nominal favor cost.
* More fluff verbs! (Available to members of the Order of Voln only)
Tier 4 (Auction Quality)
* Additional passive +10 Shear Fear resist against undead.
* 2x/day Symbol of Return that works while stunned/immobile/webbed. Full favor cost. Must already know Symbol of Return.
* MOAR FLUFF
The final messaging for activated and passive abilities is still in QC, so I won't be teasing any of that until it's all set and ready to go. But I was too excited about my latest script to sit on it any longer. I really do hope you like it at much as I do!
Re: Introducing Voln Armor! on 05/26/2013 02:37 PM EDT
644
Reply
Just to clarify, just because the script technically allows for padding/flares/TD and stuff, doesn't mean it is automatically approved to do so. Like with all functional/combat scripts, there have to be specific approvals in place in order to offer enchanting/padding/flare adding and other similar services in order to do so. The functionality is always there, but the approvals may not be.
Re: Introducing Voln Armor! on 05/28/2013 03:08 PM EDT
678
Reply
>> It doesn't give levels does it? Isn't the +10 to the die roll for shaking fear rather than the level it kicks in at.
It's not +10 to a die roll exactly, nor is it 10 phantom level. Fear mechanics are a bit more convoluted than that. The bonus it provides is on par with the fear resist effects from Dauntless, if that helps put it into perspective.
Re: Introducing Voln Armor! on 05/30/2013 10:52 PM EDT
683
Reply
DS Flare
Standard
An ethereal triton sentry claws at you!
AS: +439 vs DS: +468 with AvD: +7 + d100 roll: +3 = -19
A clean miss.
2nd Person
Your rolaren full plate hums with spiritual force, filling you with a sense of divine vigilance and a preternatural awareness of an ethereal triton sentry. Anticipating its next move, you steel yourself against the oncoming assault!
An ethereal triton sentry claws at you!
AS: +439 vs DS: +518 with AvD: +7 + d100 roll: +27 = -45
A clean miss.
3rd Person
Reidyn's eyes dart quickly towards an ethereal triton sentry and, her visage one of steely resolve, she readies herself for its assault!
An ethereal triton sentry claws at Reidyn!
AS: +439 vs DS: +518 with AvD: +7 + d100 roll: +27 = -45
A clean miss.
* With 10x rolaren full plate, because I can.
Re: Introducing Voln Armor! on 05/31/2013 09:56 AM EDT
689
Reply
Sorry, missed this somehow
>> Also, a question, will this armor provide Voln converts a 5% chance at increased DS if they're not in the society of voln?
No, you must be a current member of the Order of Voln in order to see any mechanical benefit from this armor.
Re: Introducing Voln Armor! on 06/02/2013 06:41 PM EDT
699
Reply
You would need to be specifically converted to Voln in order to get the additional 5% chance at flare.
Re: Introducing Voln Armor! on 06/03/2013 11:25 PM EDT
707
Reply
>> A question on your wonderful new armor script. Does it prevent player wizard enchanting? If not does it make enchanting more difficult?
As stated in the original announcement, no it does not prevent player wizard enchanting. Nor does it increase the difficulty to do so.
Re: Voln Armor Debuts! on 06/04/2013 03:09 AM EDT
3026
Reply
>> I guess the question I am trying to ask is would this be considered a functional combat script for us non-Volners who just want the awesome-sauce fluff scripts. Im assuming the answer is yes, and I need to debate whether it is worth it or not.
Yes, it would be considered a functional script even if its not intended to be used by a member of the Order of Voln. Without having the armor attune to a specific character, which isn't anything anyone would want I'd wager, there is nothing to prevent you (general you) from passing it off to a member of the Order at which point all the mechanical benefits would come into play.
Introducing Voln Armor! on 05/26/2013 01:56 PM EDT
638
Reply
I'm pleased to announce a new item script designed specifically for members of the Order of Voln! I'm really excited about this one, and I hope you all will be as well!
The Basics: There are a total of four tiers for this armor, with the first being the off-the-shelf version. All tiers are considered functional scripts, as they do grant mechanical advantages to members of the Order of Voln. While some of the fluff verb traps will work for non-Volny types, the special mechanical advantages the armor bestows will only work for members of the Order. Armor possessing this script is intentionally not able to be ensorcelled. Further, individuals who are converted to Luukos CANNOT use the armor at all. The armor does not prevent player enchantment, and will accept standard padding and flares.
So what does it actually do? Good question!
Tier 1 (Off-the-Shelf)
* DS Flares against undead. Base chance to flare for Voln Members is 15%. Additional 5% chance granted to Voln Masters. Additional 5% chance granted to individuals converted to Voln. The amount of DS applied is equal to armor enchant, with a minimum of 10 and a maximum of 50.
* Handful of fluff verb traps. The fluff verbs that come with this tier are available to non-Volny types and Voln members alike.
Tier 2
* Automatic Symbol Of Need upon death (AutoNeed), at half the normal favor cost. Must actually know the Symbol in order to activate. Can be toggled on/off.
* Passive +10 Shear Fear resist against undead.
* Verb to toggle AutoNeed on/off. Available to Voln members only.
* Fluff verb trap, available to any. (Except you pesky Luukos people - get your own armor!)
Tier 3
* Phantom critical padding to augment 'standard' DS flare. If the flare fires but the DS boost isn't enough to prevent the attack from going through, it will go through with phantom critical padding in place. Amount of padding equal to half armor enchant, minimum of 5 maximum of 25.
* Locate nearby undead ability, nominal favor cost.
* More fluff verbs! (Available to members of the Order of Voln only)
Tier 4 (Auction Quality)
* Additional passive +10 Shear Fear resist against undead.
* 2x/day Symbol of Return that works while stunned/immobile/webbed. Full favor cost. Must already know Symbol of Return.
* MOAR FLUFF
The final messaging for activated and passive abilities is still in QC, so I won't be teasing any of that until it's all set and ready to go. But I was too excited about my latest script to sit on it any longer. I really do hope you like it at much as I do!
Re: Introducing Voln Armor! on 05/26/2013 02:37 PM EDT
644
Reply
Just to clarify, just because the script technically allows for padding/flares/TD and stuff, doesn't mean it is automatically approved to do so. Like with all functional/combat scripts, there have to be specific approvals in place in order to offer enchanting/padding/flare adding and other similar services in order to do so. The functionality is always there, but the approvals may not be.
Re: Introducing Voln Armor! on 05/28/2013 03:08 PM EDT
678
Reply
>> It doesn't give levels does it? Isn't the +10 to the die roll for shaking fear rather than the level it kicks in at.
It's not +10 to a die roll exactly, nor is it 10 phantom level. Fear mechanics are a bit more convoluted than that. The bonus it provides is on par with the fear resist effects from Dauntless, if that helps put it into perspective.
Re: Introducing Voln Armor! on 05/30/2013 10:52 PM EDT
683
Reply
DS Flare
Standard
An ethereal triton sentry claws at you!
AS: +439 vs DS: +468 with AvD: +7 + d100 roll: +3 = -19
A clean miss.
2nd Person
Your rolaren full plate hums with spiritual force, filling you with a sense of divine vigilance and a preternatural awareness of an ethereal triton sentry. Anticipating its next move, you steel yourself against the oncoming assault!
An ethereal triton sentry claws at you!
AS: +439 vs DS: +518 with AvD: +7 + d100 roll: +27 = -45
A clean miss.
3rd Person
Reidyn's eyes dart quickly towards an ethereal triton sentry and, her visage one of steely resolve, she readies herself for its assault!
An ethereal triton sentry claws at Reidyn!
AS: +439 vs DS: +518 with AvD: +7 + d100 roll: +27 = -45
A clean miss.
* With 10x rolaren full plate, because I can.
Re: Introducing Voln Armor! on 05/31/2013 09:56 AM EDT
689
Reply
Sorry, missed this somehow
>> Also, a question, will this armor provide Voln converts a 5% chance at increased DS if they're not in the society of voln?
No, you must be a current member of the Order of Voln in order to see any mechanical benefit from this armor.
Re: Introducing Voln Armor! on 06/02/2013 06:41 PM EDT
699
Reply
You would need to be specifically converted to Voln in order to get the additional 5% chance at flare.
Re: Introducing Voln Armor! on 06/03/2013 11:25 PM EDT
707
Reply
>> A question on your wonderful new armor script. Does it prevent player wizard enchanting? If not does it make enchanting more difficult?
As stated in the original announcement, no it does not prevent player wizard enchanting. Nor does it increase the difficulty to do so.
Re: Voln Armor Debuts! on 06/04/2013 03:09 AM EDT
3026
Reply
>> I guess the question I am trying to ask is would this be considered a functional combat script for us non-Volners who just want the awesome-sauce fluff scripts. Im assuming the answer is yes, and I need to debate whether it is worth it or not.
Yes, it would be considered a functional script even if its not intended to be used by a member of the Order of Voln. Without having the armor attune to a specific character, which isn't anything anyone would want I'd wager, there is nothing to prevent you (general you) from passing it off to a member of the Order at which point all the mechanical benefits would come into play.