View Full Version : Grand Strategy Games
Taernath
05-28-2013, 06:52 PM
I thought I'd start a thread about some of the grand strategy games out there, like Victoria, Crusader Kings, Hearts of Iron and Europa Universalis. Does anyone else play them? They're extremely confusing if you've never played one before, but rewarding once you figure out what the fuck is going on and how to do stuff.
The one I'm most familiar with is Crusader Kings 2. I've got 36 hours logged and only now feel comfortable forming kingdoms out of independent realms. The music is awesome, and the events and plots you can set into motion are really intricate. Right now CK2 and most of it's DLC is 75% for a few days in celebration of the latest expansions release, and there's a demo if anyone is interested.
Jarvan
05-28-2013, 07:38 PM
I have CK2, haven't really gotten into it yet. Looks real fun though.
Atlanteax
05-29-2013, 10:50 AM
EU4 is coming out in 3Q13, probably August ... I am *very much* looking forward to it.
Whirlin
05-29-2013, 11:00 AM
Honestly, my favorite strategy game was Masters of Magic... released in like, 1985 by Microprose. Huge Depth that has been attempted to be recreated many times, but always failed.
Keller
05-29-2013, 11:02 AM
How did I not know these games existed? This is precisely the type of shit I love.
Warriorbird
05-29-2013, 11:07 AM
How did I not know these games existed? This is precisely the type of shit I love.
They rock. I'm playing through the Old Gods expansion to CK2 right now. Fighting off Vikings is great.
Tsk Tsk
05-30-2013, 09:03 AM
Picked this up (CK2) and started the tutorials this morning. There are 18 tutorials?! lol. I have a feeling it'll take me a few hours just to get through them all but I'm done with it for the morning. I have a feeling I'll really like it once I get the hang of it though.
Atlanteax
05-30-2013, 09:30 AM
Personally I would suggest Europa Universalis 3 over Crusader Kings 2.
The former is more nation-centric and covers 1399-1800s, so colonization and religion (within Christianity after 1500s, nvm Christianity vs Islam/etc) and trading plays a huge role in adding further dimensions to game-play. 5.2 was made official recently.
The later is more family-tree like where it is less about shaping a nation, and more true to feudalism and expanding land holdings across Europe (and limited to it).
Warriorbird
05-30-2013, 09:44 AM
Personally I would suggest Europa Universalis 3 over Crusader Kings 2.
The former is more nation-centric and covers 1399-1800s, so colonization and religion (within Christianity after 1500s, nvm Christianity vs Islam/etc) and trading plays a huge role in adding further dimensions to game-play. 5.2 was made official recently.
The later is more family-tree like where it is less about shaping a nation, and more true to feudalism and expanding land holdings across Europe (and limited to it).
Things have opened up with expansions but you're right about the family center.
Nieninque
05-30-2013, 12:45 PM
We played old school diplomacy on here before. That was pretty fun.
Taernath
05-30-2013, 12:54 PM
Picked this up (CK2) and started the tutorials this morning. There are 18 tutorials?! lol. I have a feeling it'll take me a few hours just to get through them all but I'm done with it for the morning. I have a feeling I'll really like it once I get the hang of it though.
Most of them are pretty quick, but they don't really go into a few subjects that they should (relationships with vassals, inheritance, traits, etc.). The good news is that CK2 has one of the better tutorials, and once you do figure how to swing it the other games more or less fall in line.
Atlanteax
06-03-2013, 03:21 PM
Okay, got indications today that Europa Universalis IV is to be released on Aug 13, so just only two more months... *YES!*.
Taernath
06-04-2013, 11:50 PM
Definitely looking forward to EU4.
My CK2 game is going pretty well. I unified Ireland, and created titles for it and Wales before I realized that both kingdoms had separate law panels (first time managing multiple kingdoms), so Wales reverted to someone else under gavelkind. It was a bitch to fix. I reloaded and started changing laws and revoking/reassigning titles, but everything worked out in the end and I've got de jure claims over Scotland now.
The Norse rolled over and went Catholic, but the Tengri religion really exploded and covers basically everything east of Poland.
Taernath
06-05-2013, 11:38 AM
EU4 is up for preorder on Steam, with 10% off for owners of previous EU titles. A little less of a discount than I'd have hoped, but Paradox is a developer/publisher that I don't mind supporting.
Atlanteax
06-05-2013, 03:46 PM
EU4 is up for preorder on Steam, with 10% off for owners of previous EU titles. A little less of a discount than I'd have hoped, but Paradox is a developer/publisher that I don't mind supporting.
June pre-order purchases of the 'Deluxe' version will also include bonuses to be named later for the months of July & August as well. Good business practice.
Wheelerm
06-05-2013, 04:04 PM
I was playing Sins of a Solar Empire for a long time. Great game! Same vein, but space-based.
Taernath
06-05-2013, 04:33 PM
June pre-order purchases of the 'Deluxe' version will also include bonuses to be named later for the months of July & August as well. Good business practice.
Where does it say that? I'm only seeing
The Digital Extreme Edition includes the following:
STAR AND CRESCENT - 70 new Muslim themed event pictures, as well as several new events for the Muslim nations
HORSEMEN OF THE CRESCENT UNIT PACK - 12 unique cavalry modes for the Ottoman, Mamluk, and Persian nations. This enhances the visual experience of EUIV.
CONQUEST OF CONSTANTINOPLE MUSIC PACK - 3 tracks containing 10 new minutes of music masterly composed by Andreas Waldetoft
plus the 100 year war unit pack.
Atlanteax
06-06-2013, 09:30 AM
http://www.europauniversalis4.com/buy
Below "June Bonus"
"Pre-order ... in June ... to get: July & Aug bonuses included"
Stanley Burrell
06-28-2013, 05:12 AM
Bump!
I was playing Sins of a Solar Empire for a long time. Great game! Same vein, but space-based.
This. Stardock makes some good games. I've been playing Fallen Enchantress Legendary Heroes, but I like SoaSE Trinity better. Any sleeper space simulation'y strategy games that are awesome, post them up. I'm going to play FTL now but it's not exactly a grand game.
Atlanteax
08-02-2013, 11:54 AM
Okay, got indications today that Europa Universalis IV is to be released on Aug 13, so just only two more months... *YES!*.
For those looking for more information on EU4:
Paradox post/thread on making game easier to learn for n00bs
http://forum.paradoxplaza.com/forum/showthread.php?705084-Europa-Universalis-IV-Developer-diary-44-Newbie-Friendly
Paradox guide on what they changed for EU3 => EU4
http://forum.paradoxplaza.com/forum/showthread.php?705323-EU3-vs-EU-4-summary
The EU4 manual, as per Steam
http://forum.paradoxplaza.com/forum/showthread.php?705335-Game-Manual-Available
Thondalar
08-02-2013, 12:00 PM
CK2 is pretty overwhelming. Certainly not for noobs...I pride myself in my strategy prowess in general, and it took me quite a while to get everything sorted.
I'm going to look into EU though, haven't played anything in that series yet.
Drakefang
08-02-2013, 12:32 PM
CK2 is pretty overwhelming. Certainly not for noobs...I pride myself in my strategy prowess in general, and it took me quite a while to get everything sorted.
I'm going to look into EU though, haven't played anything in that series yet.
Yeah, what he said. I have to agree. I've bought CK2, HoI2 (or was it 3, newest one) and March of the Eagles and struggled because the amount of incoming information is immense. Also, I constantly felt like I was only performing about half the tasks necessary to be competitive. Needless to say, my games generally had negative results. I do enjoy the strategy genre, though. The Civs for example seem to simplify things a good bit more (possibly too much for CK2 lovers) while remaining fun. SoSE has been fun when I played it. Endless Space got heavily played as did Fallen Enchantress.
Gelston
08-02-2013, 12:37 PM
I love the Game of Thrones mod for CK2. So fun to start as a nobody family and then rise up to take over the throne.
Atlanteax
08-02-2013, 12:45 PM
Speaking of CK2, EU4 is introducing a converter to allow you to convert any save-point in a CK2 game to EU4. So you could possibly start EU4 in say 1104, with how it is set up in CK2 (with a 'strong' Byzantium Empire) ... vs the designated start date of 11/11/1444.
Taernath
08-03-2013, 12:02 AM
I'm really looking forward to the converter. I guess it's a preorder bonus, so it will probably be sold separately after release. 1000 years of grand strategy will be pretty intense, and confuse the hell out of me if I take any history classes.
Speaking of preorder bonuses, you get CK2 along with EU4 preorder. Already gave my copy away though, sorry.
Stanley Burrell
08-19-2013, 04:48 AM
Okay. So. Does EU4; for someone like me who has never played the EU series, have a doppelganger of the "New to Civilization" interface? If you actually understood that, you can decrypt Stanley-speak, you weirdo!
And ... let me further make a stupid pile of words with another terrible analogy: I just am about done with Divinity: Dragon Commander. Having to dragon mode every battle is too much of a nuisance and ... the game isn't that great. Is EU4 turn-based. Ridiculously turn-based?
Your reply is important for when I am going from my compy to my couch to switch between my PC and what will be X-Com the Bureau, SRIV and GTAV in the near future. Help me make my butt prints on my computer chair and console couch.
Taernath
08-19-2013, 09:00 AM
EU4 has a good tutorial which explains the majority of gameplay elements, and a separate hint popup window, which can be disabled. The tooltips are also clear about what each action will do.
It's not turn based, it's like a... pausable RTS with a slider that controls how much time goes by while unpaused. You can let 1 second be 1 day, all the way to 1 second be a month.
Atlanteax
08-27-2013, 12:20 PM
I'm loving EU4, and it seems to have been very well received.
How are others enjoying it?
Gelston
08-27-2013, 12:21 PM
How is it different from EU3?
Taernath
08-31-2013, 11:18 PM
I don't know if you ever found out, but this is a good read:
http://forum.paradoxplaza.com/forum/showthread.php?629770-Europa-Universalis-IV-Development-Diaries-Archive
Stanley Burrell
08-31-2013, 11:35 PM
I think Gelston was helping me out with this in another thread, but I had a Manichean ruler who was neat-o and whatnot, but could not convert the entire world to Manichean. I was thinking about the opinion bonuses for my guy and a few other important rulers following a Zoroastrian heresy. Has anyone seriously restored the Zoroastrian faith in Persia without console commands or cheats?
Also, is there a console command to convert an entire region to a religion? I want to try and start my dudes off next to a Nestorian area in south Asia and then restore/force Persia into Zoroastrianism because that would be l33t. I have no idea how to edit save files and whatnot.
Also, I would recommend CK2 to someone with that obsessive GemStone-esque personality, even if they would knowingly be noobz at it, but only if they're down with really finessing stuff using the console command cheats (it's sort of like pressing CTRL + X in SimCity 4, except you have to do it a lot more to achieve just about anything.)
Stanley Burrell
08-31-2013, 11:40 PM
:stupid: Also, the Paradox forum people are talking in Esperanto. I think they invented that strategy game called "Chess."
Taernath
08-31-2013, 11:59 PM
I saw your post about that but I forgot the details. I had an issue where some reformists converted one of my core provinces, but when I went to convert it back it said that it would never happen. Eventually it resolved itself, either because of a patch or some other issue I don't know about.
Apart from that the cheat codes are pretty much the same as in CK2, and you can force certain conditions if you know the province ID or debug event.
http://crusaderkings-two.wikia.com/wiki/Cheats
Stanley Burrell
09-01-2013, 12:03 AM
I saw your post about that but I forgot the details. I had an issue where some reformists converted one of my core provinces, but when I went to convert it back it said that it would never happen. Eventually it resolved itself, either because of a patch or some other issue I don't know about.
Apart from that the cheat codes are pretty much the same as in CK2, and you can force certain conditions if you know the province ID or debug event.
http://crusaderkings-two.wikia.com/wiki/Cheats
heh, I have that entire page printed out half a foot away from me. I don't get the province ID thingy. I understand something like give_title b_blahblahblahblahzyblah character ID. I want to be able to do something like "`" + religion + Rome + Shinto. And so on.
Edit: I had to edit my edit because I f'd up the quote.
Warriorbird
09-01-2013, 12:54 AM
Also, the Paradox forum people are talking in Esperanto.
So what you're saying is Paradox is secretly Latrinsorm's company?
Stanley Burrell
09-10-2013, 03:28 AM
Holy shit. I have begun playing EU4 with my serious face. I finally get an explorer ON A BOAT. I go (quite obviously) to Greenland and the two provinces there I could colonize in the tutorial are somehow terra incognita. wtf, all of mankind will pay for this.
Atlanteax
09-10-2013, 10:19 AM
Holy shit. I have begun playing EU4 with my serious face. I finally get an explorer ON A BOAT. I go (quite obviously) to Greenland and the two provinces there I could colonize in the tutorial are somehow terra incognita. wtf, all of mankind will pay for this.
Sail back and forth nearby, explorers reveal sea provinces, and have a *chance* to reveal adjacent land provinces.
Atlanteax
09-10-2013, 10:23 AM
I saw your post about that but I forgot the details. I had an issue where some reformists converted one of my core provinces, but when I went to convert it back it said that it would never happen. Eventually it resolved itself, either because of a patch or some other issue I don't know about.
The provinces had a "Zeal" modifier, which is essentially a -8% conversion chance. It will expire after a (relatively short) period of time.
This is so that the Reformation, as we know it historically, happens more consistently, as Protestant/Reformist provinces will have a chance to flip adjacent provinces (hence needing the Zeal modifier for them to stick around). North Germany provinces are prone to the event, Iberia/Italy have a lot of resistance to it, to mirror history.
I think some 20-30 years after the Reformation begins, Catholic nations have an option of taking the Counter-Reformation decision, which will incidentally help convert all such flipped provinces back to Catholic.
Atlanteax
09-10-2013, 10:29 AM
How is it different from EU3?
Key changes:
Infamy is gone, replaced by aggressive expansion (basically neighboring countries will 'hate' you more, the more territory you take in conquests) ... further, if you are a Christian nation and take Muslim provinces, other Christian nations will not mind as much, but Muslim nations will. So this is obviously better than a blanket infamy mechanic that applies to every other nation exactly the same.
Trade system was completely overhauled and is naval-oriented too. Each province belongs to a trade node, and trade flows from node to node in a historical pattern among static routes. For example, the Caribbean node flows to London, Bordeaux (France), and Sevilla (Spain). A strong English navy can 'steer' most of the Caribbean trade to London, at the expense of the other two routes, enriching London, and denying wealth to the other two destinations.
Numerous quality-of-life changes, with in-game hints/tips, a more detailed/streamlined UI, etc.
Gelston
09-10-2013, 10:34 AM
Key changes:
Infamy is gone, replaced by aggressive expansion (basically neighboring countries will 'hate' you more, the more territory you take in conquests) ... further, if you are a Christian nation and take Muslim provinces, other Christian nations will not mind as much, but Muslim nations will. So this is obviously better than a blanket infamy mechanic that applies to every other nation exactly the same.
That is awesome. I always wondered why France and Spain hated me when I conquered all of Islam.
I wish they'd make a game with the Campaign of EU and the battles of Total War. It would be the best game ever created.
Sean of the Thread
09-14-2013, 09:06 PM
We played old school diplomacy on here before. That was pretty fun.
I say we get another match going. Good times.
BigWorm
09-15-2013, 12:32 PM
That was my first game on online diplomacy, and, although I played like a total bitch in that game, I have really enjoyed playing occasional games since then. Would love to play in another PC game.
Atlanteax
09-16-2013, 10:34 AM
I wish they'd make a game with the Campaign of EU and the battles of Total War. It would be the best game ever created.
A lot of people have said that. EU4 combat is streamlined as it is primarily about simulating a battle based on army composition, military technology, stats of assigned general, terrain modifiers, and an element of luck.
Total War Campaign AI has always been rather disappointing. I feel that they devote too much to making the battles look pretty and engaging, resulting in not enough substance elsewhere (leaving it up to Mod teams like Rome Total Realism to 'fix it').
Considering the sheer # of battles that would be involved in EU4 if you were to play out the full time period, would make the game extremely long, so I can see why Paradox went with streamlining it to be based off multiple variables.
However, it would be really cool to be playing England, and stomping around in France during the 100-years war, fighting each battle to see if history would turn out differently.
Atlanteax
09-16-2013, 10:34 AM
That was my first game on online diplomacy, and, although I played like a total bitch in that game, I have really enjoyed playing occasional games since then. Would love to play in another PC game.
I would be game for it myself too.
Gelston
09-16-2013, 10:40 AM
A lot of people have said that. EU4 combat is streamlined as it is primarily about simulating a battle based on army composition, military technology, stats of assigned general, terrain modifiers, and an element of luck.
Total War Campaign AI has always been rather disappointing. I feel that they devote too much to making the battles look pretty and engaging, resulting in not enough substance elsewhere (leaving it up to Mod teams like Rome Total Realism to 'fix it').
Considering the sheer # of battles that would be involved in EU4 if you were to play out the full time period, would make the game extremely long, so I can see why Paradox went with streamlining it to be based off multiple variables.
However, it would be really cool to be playing England, and stomping around in France during the 100-years war, fighting each battle to see if history would turn out differently.
Of course it'd be a long game, heck, the game is already very long. I like them to be long though. It makes it feel like you accomplished stuff, well, even though it is a game.
Taernath
02-05-2014, 04:44 PM
I finished a 20+ hour ironman Muscovy playthrough yesterday. Took over Novgorod, assimilated vassal provinces, and formed Russia pretty early. Unfortunately I waited too long to push to the Black Sea, so Crimea expanded and became a protectorate of the Commonwealth. Denmark also formed and we spent the rest of the game in a hot/cold relationship. Since west/south was blocked, I expanded east, colonized and warred against some steppe tribes. Around 1700 I thought I was all big and bad with my 150k manpower army, so I declared war on Crimea when they blocked my merchants, but the Commonwealth pushed my shit in with their western tech right quick. I quickly westernized, but focused on Asia, taking over half of Ming and all of Korea. At the very end I sucker punched the Commonwealth when they were at war with someone else, annexed half their territory and forced them to release Lithuania.
Atlanteax
02-05-2014, 04:50 PM
I'm waiting on the 1.5 patch which should be out later this week or next week, before resuming my (ironman) EU4 play. 1.4 was unfortunately a poor roll-out, but Paradox quickly responded with a public beta (that will be 1.5 when official) to address the issues.
Taernath
02-05-2014, 04:54 PM
What were some of the issues? I know a few times when I'd load a save some of my diplomatic relations were reset.
Atlanteax
02-06-2014, 10:30 AM
The Aggressive Expansion modifier was overnerfed, leading to lack of coalitions forming against aggressors, interactions involving the new Protectorates mechanics were faulty, and there were colonization/trade-range issues with the new Colonial Nations mechanics. Apparently Paradox added quite a few things that the beta testers did not get a chance to vet with their 1.4 release.
Taernath
03-30-2014, 12:39 AM
I got Rajas of India for CK2. I'm afraid to just jump in because I have no idea how Hindu mechanics work, so I warily circle the great beast hoping for a sign of weakness.
Gelston
03-30-2014, 10:12 AM
I got Rajas of India for CK2. I'm afraid to just jump in because I have no idea how Hindu mechanics work, so I warily circle the great beast hoping for a sign of weakness.
Just roll Byzantine and reenact Alexander.
Taernath
08-17-2014, 09:23 PM
I just did a Byzantine playthough on CK2 and managed to finally reform the Roman Empire. It got really hairy when I only had 2-3 provinces left because my emperor committed suicide (stress death) with the line of succession at the time being his sickly 2 year old son > emperor's high-intrigue older sister > some random female cousin who was already in a non-matrilineal marriage. Funny thing about that sister: she had previously tried to kill the emperor when he was just a baby, so I (as the previous emperor) imprisoned her and forgot about her for almost 30 years. I guess hard time changes a woman because she came out as a 0% fertility homosexual with ambition and other bad news traits. Those first few years as the sickly kid were real nail biters.
Unfortunately the save converter is messing up so I guess I'll have to use someone else's CK2 save in EU4.
Gelston
08-17-2014, 09:33 PM
I just played an EU4 campaign as the Mupata in Africa... And conquered/colonized all of Africa, forced Mecca to convert to my nation's animist religion, and began my invasion of Castille.
Taernath
07-14-2015, 11:42 PM
Horse Lords released for CK2, allowing you to play as a proper steppe tribe. As is usual when these things first come out, I have no idea what I'm doing. I hope some day they expand the map into east Asia.
Warriorbird
07-14-2015, 11:46 PM
Horse Lords released for CK2, allowing you to play as a proper steppe tribe. As is usual when these things first come out, I have no idea what I'm doing. I hope some day they expand the map into east Asia.
I think if they want to keep on their crazy DLC scheme, East Asia and playing through courtier -> baron -> count would be good expansion points.
Playing a Wales challenge right now in which I'm supposed to go after the Mongols and Aztecs. Curious what changes Horse Lords will have brought.
Taernath
08-25-2016, 05:13 PM
My ruler got cancer, and I cured it by inhaling goat farts.
#justCK2things
http://i.imgur.com/2uv7us5.jpg
Gelston
12-23-2016, 11:30 PM
Creative Assembly just made this their cover photo
https://scontent-atl3-1.xx.fbcdn.net/v/t31.0-8/15723396_10154852805891018_225679128738202713_o.jp g?oh=2b357877049ef7be82c059ad54b7ee3b&oe=58F881E5
Looks like Wh40k Orks to me.
Taernath
12-23-2016, 11:43 PM
Creative Assembly just made this their cover photo
Looks like Wh40k Orks to me.
They're Brutes from Halo, with a couple of Elites.
Gelston
12-23-2016, 11:46 PM
They're Brutes from Halo, with a couple of Elites.
Ah. Just found out that CA is making Halo Wars 2, releasing Feb 2017. Not gonna be a Grand Strat though, but Hal Wars was one of the best console based RTS ever.
Taernath
11-23-2018, 11:21 AM
Holy Fury for CK2 is insanely good. I got my Norse Germanic pagan's personal combat modifier up to something absurd like 130 through the berserker trait, my warrior lodge, and a bunch of human sacrifice and duel experience. Later he dueled some shieldmaiden and they wound up falling in love.
I also really like how leading troops is much more hands on and dangerous.
Taernath
11-28-2018, 12:08 PM
https://i.imgur.com/Y8A4awo.jpg
Gelston
11-28-2018, 12:14 PM
Did you blood for the blood god?
Taernath
11-28-2018, 12:36 PM
Did you blood for the blood god?
I am essentially Wulfrik the Wanderer and turned Sviþjod into Norsca in my playthrough.
Gelston
11-28-2018, 12:44 PM
I am essentially Wulfrik the Wanderer and turned Sviþjod into Norsca in my playthrough.
Can you turn Rome back Pagan, or is this only cool for already Pagan civs?
Taernath
11-28-2018, 12:58 PM
Can you turn Rome back Pagan, or is this only cool for already Pagan civs?
When you restore the Roman Empire, there's now a choice to convert to Hellenic paganism. Also, according to the paradoxwiki:
If you are a non-heretical Christian, of Greek, Italian, or Roman culture, your capital is located in Southern Europe, you completely control a Hellenic Holy Site, and have chosen scholarship focus or have the Insane, Possessed, Mystic, or Scholar traits, you will have access to a new decision: Delve into Classics. When taken, this decision allows a character to go through a short event chain allowing you to secretly convert to Hellenic paganism.
Gelston
11-28-2018, 01:03 PM
When you restore the Roman Empire, there's now a choice to convert to Hellenic paganism. Also, according to the paradoxwiki:
I don't want Hellenic though, I want Roman! I want to worship Mars, not Ares!
Taernath
11-28-2018, 01:16 PM
I don't want Hellenic though, I want Roman! I want to worship Mars, not Ares!
They probably won't mention the god's names directly. I reformed Germanic paganism using some Aztec blood worship beliefs, and the events are always about 'the gods', not Huitzilopochtli or Quetzalcoatl or whoever. I can declare 'flower wars' to collect sacrifices, but that's as close as it gets.
Gelston
11-28-2018, 01:33 PM
They probably won't mention the god's names directly. I reformed Germanic paganism using some Aztec blood worship beliefs, and the events are always about 'the gods', not Huitzilopochtli or Quetzalcoatl or whoever. I can declare 'flower wars' to collect sacrifices, but that's as close as it gets.
Worst DLC ever.
Astray
11-28-2018, 02:01 PM
The lodges are cool but totally restricted. Also, injuries galore.
Taernath
11-28-2018, 02:03 PM
Worst DLC ever.
You might want to think about some balcony inspections in the near future.
Gelston
11-28-2018, 02:04 PM
You might want to think about some balcony inspections in the near future.
I live in a one story house. I don't have a balcony. Reported to INTERPOL.
Astray
11-28-2018, 02:15 PM
I live in a one story house. I don't have a balcony. Reported to INTERPOL.
You want one?
Gelston
11-28-2018, 02:17 PM
You want one?
Oh yeah, I'd love it to look over the glorious landscape of fucking louisiana.
Astray
11-28-2018, 02:18 PM
Oh yeah, I'd love it to look over the glorious landscape of fucking louisiana.
Oh Jesus, fuck that.
Stanley Burrell
12-02-2018, 07:17 PM
CKII
Edit: Since I can't find any event ID that will straight up give a character's ID # after I charinfo 1, then...
Why is it when I:
add_trait [trait name] [ID]
...Cannibal doesn't work? I spent like 12803498393 hours making sure I had the most amount of kids possible: # of girls = # of boys, rolled them all down to six years old and flagged marry_anyone, then had them all betroth each other. But I don't understand how the fuck to make them all cannibals. Born in the Purple for all of them would be cool too <---- would not know how the hell to go about adding that either :(
Taernath
12-02-2018, 07:22 PM
Cannibal is "cannibal_trait" without quotes, and the ID might be before it. So:
add_trait 1234567 cannibal_trait
Stanley Burrell
12-02-2018, 07:23 PM
Cannibal is "cannibal_trait" without quotes, and the ID might be before it. So:
add_trait 1234567 cannibal_trait
Hold on.
Stanley Burrell
12-02-2018, 07:27 PM
Hold on.
Hold on.
Taernath
12-02-2018, 07:29 PM
Also if you just want the event, if you go into seclusion and shut the gates, the 'court member steals food' thing happens pretty often and you can eat them to get it.
Born in the purple trait is "born_in_the_purple".
Astray
12-02-2018, 07:31 PM
https://ck2.paradoxwikis.com/Traits
Stanley Burrell
12-02-2018, 07:42 PM
For some reason, when I'm clicking different regions (I haven't played in a bit) instead of having that baron's or duke's etc. window pane open up -- nothing is happening, bah.
Stanley Burrell
12-02-2018, 08:04 PM
Cannibal is "cannibal_trait" without quotes, and the ID might be before it. So:
add_trait 1234567 cannibal_trait
http://i0.kym-cdn.com/entries/icons/facebook/000/001/274/brofistcover.jpg
Booyah.
Also, I don't have "Holy Fury" :(
Will it mess my shit up and tell me I'm using an older version of CKII to your knowledge? Is there a way to integrate it into my huge saved game?
Taernath
12-02-2018, 08:14 PM
Also, I don't have "Holy Fury" :(
Will it mess my shit up and tell me I'm using an older version of CKII to your knowledge? Is there a way to integrate it into my huge saved game?
Unfortunately new DLC almost always breaks older versions of Paradox games, even if you don't buy it. The data is automatically patched to the game unless you've turned off updates or manually revert to an older version.
Gelston
12-02-2018, 08:38 PM
DLC always adds new features, regardless of if you buy it or not, which is why it often breaks older saves.
Stanley Burrell
12-02-2018, 10:39 PM
DLC always adds new features, regardless of if you buy it or not, which is why it often breaks older saves.
Okay … people?:
So, if you have everything besides Holy Fury, Holy Fury will not fuck up your game but certain event IDs have changed, e.g. event ToG.3105 (Varangian) is now TOG.3105 + event ToG.3320 (Viking) is broken and you have to have to "add_trait viking."
Things seem pretty solid though, despite that.
Gelston
12-02-2018, 10:49 PM
BTW, the new Stellaris DLC releases on the 6th.
Stanley Burrell
12-03-2018, 06:03 PM
https://ck2.paradoxwikis.com/Traits
I'm checking this out: Yo, is there any link you can post that shows all (and only) new traits brought about by Holy Fury? I want to see if it can be integrated into my fucking gigantinormous save.
Astray
12-03-2018, 06:12 PM
I'm checking this out: Yo, is there any link you can post that shows all (and only) new traits brought about by Holy Fury? I want to see if it can be integrated into my fucking gigantinormous save.
Not that I can find. Literally everywhere tells me to go check the wiki link I posted.
Stanley Burrell
12-03-2018, 06:23 PM
Not that I can find. Literally everywhere tells me to go check the wiki link I posted.
Me too. Sheeit. Argh.
SHAFT
12-03-2018, 11:12 PM
Me too. Sheeit. Argh.
Cheers to you, sir.
Stanley Burrell
12-04-2018, 07:43 PM
Cheers to you, sir.
Thank you my good man: The battle was won, but the war is just getting started.
Also, how the f do I use the MOVE (CharID) command on someone who is reigning with at least barony and/or has shut the gates due to the paranoid trait?
Stumplicker
12-06-2018, 02:21 PM
The original post doesn't mention Stellaris because it wasn't out yet, but Stellaris. Play it. The new expansion is out today. It's EU4 in space.
Taernath
12-06-2018, 02:37 PM
There's actually a Stellaris thread already:
http://forum.gsplayers.com/showthread.php?102025-Stellaris
Also one for Imperator: Rome when that releases:
http://forum.gsplayers.com/showthread.php?115419-Imperator-Rome
I just created a catchall thread for grand strat because I wasn't sure of the interest. If someone wants to split off CK2/EU4/whatever into new threads be my guest.
Stanley Burrell
12-18-2018, 03:44 PM
What the hell? I ran Event WoL.11206 until my hands hurt and had my dude with like 200.00 health. Then I just did add_trait immortal.
I punch in OBSERVE, let the game run with epidemics settings on rampant – he dies of the bubonic plague. Wtf.
Then, I try and make as much shit Jewish with Sephardi as I can; and ugh, the effin' Karaite heresy breaks out over the entire region of Italy -- And I can't do crap about it either, because when I'm using the editor, Religion blah-blah-blah Jewish doesn't reset a count's/high chief's/etc. religion to non-heresy. Yeeargh.
Stanley Burrell
12-18-2018, 03:45 PM
Also, for some reason, I run Event 62320, which gives you non-maintenance troops from all over Scandinavia, but then, for whatever reason, it starts (still) to send ships with reinforcements, but the # of troops is 0. Yeeargh, 2x.
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