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View Full Version : Neimanz's shop #12270 on mist harbor



neimanz1
05-23-2013, 10:10 PM
1-Looking closely at the sterling silver necklace, you see that it will cost 800000 coins. (crumbly)
It is a magical item which could be imbedded with a spell.
It provides a bonus of 7 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The necklace looks to have more than your average giantman could count charges remaining.
You can PULL the sterling silver necklace to remove it from the inventory.

2.Looking closely at the dragonfire opal crown, you see that it will cost 4000000 coins. (crumbly )
It is a holy item.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 5 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 4 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The crown looks to have a lot of charges remaining.
You can PULL the dragonfire opal crown to remove it from the inventory.

3.Looking closely at the studded pewter crown, you see that it will cost 1200000 coins. (crumbly)
It provides a bonus of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 5 to Trading Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a bonus of 5 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
The crown looks to have a lot of charges remaining.
You can PULL the studded pewter crown to remove it from the inventory.

4-Looking closely at the carmiln runestaff, you see that it will cost 400000 coins.
It imparts a bonus of +6 more than usual.
It provides a bonus of 7 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 8 to Agility.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 4 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The runestaff looks to have a lot of charges remaining.

5-Looking closely at the ora stickpin, you see that it will cost 100000 coins. (crumbly)
It provides a bonus of 3 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have almost innumerable charges remaining.
You can PULL the ora stickpin to remove it from the inventory.

6.Looking closely at the inset copper crown, you see that it will cost 400000 coins. (crumbly )
It provides a bonus of 8 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The crown looks to have more than your average giantman could count charges remaining.
You can PULL the inset copper crown to remove it from the inventory.

7-Looking closely at the studded ora brooch, you see that it will cost 1500000 coins.
It provides a bonus of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 2 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The brooch looks to have a lot of charges remaining.
You can PULL the studded ora brooch to remove it from the inventory.

8.Looking closely at the inset mithril band, you see that it will cost 3000000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 8 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 36 times.
The band looks to have a lot of charges remaining.

9.Looking closely at the reinforced leather, you see that it will cost 1500000 coins.
It imparts a bonus of +20 more than usual.
It provides a bonus of 14 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 63 times.
It provides a bonus of 1 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a bonus of 3 to Climbing Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The leather looks to have a lot of charges remaining.

10.Looking closely at the spiked vultite aventail, you see that it will cost 800000 coins.
It imparts a bonus of +20 more than usual.
It is padded against critical blows.
It provides a bonus of 5 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 3 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The aventail looks to have almost innumerable charges remaining.
It has been temporarily enhanced.
It's enhancement will degrade when the wearer is struck in combat.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.

11.Looking closely at the mithril barrette, you see that it will cost 100000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The barrette looks to have a lot of charges remaining.
You can PULL the mithril barrette to remove it from the inventory.

12.Looking closely at the ora greathelm, you see that it will cost 500000 coins.
It imparts a bonus of +10 more than usual.
It provides a bonus of 7 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 11 to Max Mana.
This enhancement may not be used by adventurers who have not trained 40 times.
The greathelm looks to have a lot of charges remaining.

13.Looking closely at the vultite morning star, you see that it will cost 400000 coins.
It imparts a bonus of +20 more than usual.
It provides a bonus of 6 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 9 to Max Health.
This enhancement may not be used by adventurers who have not trained 18 times.
It provides a bonus of 8 to Agility.
This enhancement may not be used by adventurers who have not trained 22 times.
The star looks to have a lot of charges remaining.

14.Looking closely at the augmented breastplate, you see that it will cost 1500000 coins.
It imparts a bonus of +20 more than usual.
It has been infused with the power of a fire elemental.
It has been temporarily enhanced.
It's enhancement will degrade when the wearer is struck in combat.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will simply return to normal.
It is moderately resistant to impact attacks.

15.Looking closely at the deringo light crossbow, you see that it will cost 800000 coins.
It imparts a bonus of +8 more than usual.
It provides a bonus of 6 to Ranged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 2 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Multi Opponent Combat Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The crossbow looks to have a lot of charges remaining.

16.Looking closely at the ipantor long bow, you see that it will cost 1000000 coins.
It imparts a bonus of +17 more than usual.
It is weighted to inflict more critical blows.

17.Looking closely at the hoarfrost white orb, you see that it will cost 1000000 coins.
It provides a bonus of 12 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

18.Looking closely at the brigandine armor, you see that it will cost 300000 coins.
It imparts a bonus of +5 more than usual.
It is temporarily exceptionally padded to lessen the damage the wearer takes.
It provides a bonus of 8 to Pickpocketing Ranks.
This enhancement may not be used by adventurers who have not trained 51 times.
The armor looks to have more than your average giantman could count charges remaining.
It has been temporarily enhanced.
It's enhancement will degrade when the wearer is struck in combat.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.

19.Looking closely at the orase runestaff, you see that it will cost 3000000 coins.
It imparts a bonus of +20 more than usual.
It is a holy item.
It provides a bonus of 5 to Spiritual Lore - Blessings Ranks.
This enhancement may not be used by adventurers who have not trained 51 times.
It provides a bonus of 1 to Spirit Recovery.
This enhancement may not be used by adventurers who have not trained 40 times.
It provides a bonus of 2 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The runestaff looks to have a lot of charges remaining.

20.Looking closely at the rolaren full plate, you see that it will cost 19000000 coins. 4x 2 slot fusion with heavily crit padding
It is heavily padded against critical blows.
You can PULL the rolaren full plate to remove it from the inventory.

21.Looking closely at the ora flail, you see that it will cost 4000000 coins.
It imparts a bonus of +10 more than usual.
It provides a bonus of 6 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 46 times.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 1 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The flail looks to have a lot of charges remaining.

22.Looking closely at the faenor mace, you see that it will cost 700000 coins.
It imparts a bonus of +8 more than usual.
It provides a bonus of 11 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 66 times.
It provides a bonus of 2 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
It provides a bonus of 3 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The mace looks to have a lot of charges remaining.

23.Looking closely at the dark indigo orb, you see that it will cost 400000 coins.
It provides a bonus of 10 to Max Mana.
This enhancement may not be used by adventurers who have not trained 33 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

24.Looking closely at the cardinal red orb, you see that it will cost 1500000 coins.
It provides a bonus of 11 to Constitution.
This enhancement may not be used by adventurers who have not trained 40 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
You can PULL the cardinal red orb to remove it from the inventory

25. Looking closely at the platinum band, you see that it will cost 500000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
The band looks to have almost innumerable charges remaining.

26.Looking closely at the star emerald band, you see that it will cost 4000000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Wisdom.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Max Health.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The band looks to have a lot of charges remaining.

27.Looking closely at the long-sleeved robes, you see that it will cost 1500000 coins.
It imparts a bonus of +20 more than usual.
It has been infused with the power of a fire elemental.

28.Looking closely at the faenor-tipped whip-blade, you see that it will cost 200000 coins. (temp exceptionally damage weighted )
It imparts a bonus of +8 more than usual.
It is weighted to inflict more damage.
It provides a bonus of 1 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 7 to Edged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 56 times.
The whip-blade looks to have a lot of charges remaining.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.

29.Looking closely at the sunset orange orb, you see that it will cost 1500000 coins.
It provides a bonus of 6 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 46 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

30.Looking closely at the dark indigo orb, you see that it will cost 2000000 coins.
It provides a bonus of 14 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 63 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
You can PULL the dark indigo orb to remove it from the inventory.

31.Looking closely at the dark indigo orb, you see that it will cost 1500000 coins.
It provides a bonus of 17 to Max Health.
This enhancement may not be used by adventurers who have not trained 61 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

32.Looking closely at the dark indigo orb, you see that it will cost 500000 coins.
It provides a bonus of 12 to Max Mana.
This enhancement may not be used by adventurers who have not trained 47 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

33.Looking closely at the hoarfrost white orb, you see that it will cost 500000 coins.
It provides a bonus of 9 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 45 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

34.Looking closely at the sterling silver barrette, you see that it will cost 999999 coins. (non Crumbly )
It is a magical item which could be imbedded with a spell.
It provides a bonus of 2 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The barrette looks to have a huge number of charges remaining.

35.Looking closely at the barbed demon artifact, you see that it will cost 1500000 coins. (Chrism holder )
You can PULL the barbed demon artifact to remove it from the inventory.

neimanz1
05-30-2013, 07:26 PM
buy something

Wrathbringer
05-30-2013, 07:57 PM
I tried but you won't let me. ;)

sharkseek
05-30-2013, 09:03 PM
narost says i'm in 12270, mist harbor, and there's no Neimanz's shop here

Androidpk
05-30-2013, 09:06 PM
the ornate glass-front shop with a whitewashed gabled roof

Daiyon
05-31-2013, 10:09 PM
I thought you were selling the actual shop you noob!