Mercucius
04-15-2013, 01:21 AM
Thank you everyone! Auction is closed!
Nothing fancy here folks, just a few trinkets. We'll do it "ONCE, TWICE and SOLD-style."
=====SHIELDS==========
S1. a reinforced shield (4x... seemed like a good idea at the time)
MB: 30K CB:
S2. a tempered steel wall shield (4x - NOT A WALL SHIELD; go figure - medium - 8lbs)
MB: 30K CB:
S3. a battered steel shield (4x - medium)
MB: 30K CB:
S4. a blackened vultite kite shield (4x - medium)
MB: 20K CB:
S5. a steel-banded ora shield (4x - medium)
MB: 25K CB:
========WEARABLES=========
W1. a quaint golden tart buckle - under 1 lb - "belt-worn"
MB: 30K CB:
W2. a tart-shaped ruby cloak clasp - under 1 lb - pin worn
MB: 10K CB: 10k to Catts going... SOLD!
W3. a jam-smudged supple suede belt - small pockets - 2lbs
MB: 10K CB: 10K to Catts going... SOLD!
W4. a pair of thick wool baker's gloves - pin worn
CB: 1K to Pawnshop
W5. a crystal-edged tooled leather hood - 2 lbs - crystal amulet - Head Worn
CB: 2K to Pawnshop
W6. a jam-stained white linen apron - pinworn, 5Lbs, small pockets
CB: 3K to Pawnshop
W7. a cord-strung small silver bell - neck-worn
Rub/Touch:
You hear the ringing music as you strum your fingers over the bell.
Mercucius strums his fingers over the bell.
Tap:
You hear a melodious tune as you tap the bell.
You hear a melodious tune as Mercucius taps the bell.
Turn:
You hear a soft tinkling as you slowly turn the bell.
You hear a soft tinkling as Mercucius slowly turns the bell.
Shake/Raise:
You gently ring the bell, creating a cascade of soft tones.
Mercucius gently rings the bell, creating a cascade of soft tones.
MB: 50K
CB:
W8. some delicate shadowy black combs - pin worn
MB: 10K
CB:
W9. some white rolton wool earmuffs - 2lbs - pin worn
CB: 1K to Pawnshop
W10. a skull-stamped black leather eyepatch
Adds a line to your features description:
He has a skull-stamped black leather eyepatch covering one of his eyes.
Tap:
You lift the edge of your black leather eyepatch for a moment, and quickly peek out.
Mercucius lifts the edge of his black leather eyepatch for a moment, and quickly peeks out.
MB: 50K
CB: 50K to Rayzinbread going... SOLD!
W11. a slender chained monocle - pinworn
CB: 2K to Methais going SOLD!
W12. a colorful plush parrot
Adds a line to your features description:
He has a colorful plush parrot perched on his shoulder.
Rub:
You reach over and pet the plush parrot perched on your shoulder.
Tap:
You tap the plush parrot's beak, causing it to squawk!
MB: 100K
CB: SOLD!
W13. a pair of thin flour-streaked spectacles
MB: 20K
CB:
W14. a pair of square green spectacles
Rub:
You reach up and brush a speck of dust from one of the lenses of your spectacles.
Mercucius reaches up and brushes a speck of dust from one of the lenses of his spectacles.
Tilt:
You reach up and tilt your spectacles to one side, leaving them sitting at a funny angle.
Mercucius reaches up and tilts his spectacles to one side, leaving them sitting at a funny angle.
Push/Press:
You reach up with one finger and push your spectacles higher on the bridge of your nose.
Mercucius reaches up with one finger and pushes his spectacles higher on the bridge of his nose.
Pull:
You pull your spectacles lower on the bridge of your nose.
Mercucius pulls his spectacles lower on the bridge of his nose.
Close:
You fold up the earpieces of your spectacles.
Mercucius folds up the earpieces of his spectacles.
Open:
You unfold the earpieces of your spectacles.
Mercucius unfolds the earpieces of his spectacles.
CB: 100K
MB: 100K to Rayzinbread going... SOLD
W15. some fake pointed teeth - Pinworn
MB: 10K
CB:
==========TOYS==================
T1. a fine marble halfling archer miniature
CB: 1K to Pawnshop
T2. a ceramic cookie jar - opens/closes - holds small amount
MB: 10K CB:
T3. a spacious green glaes fishbowl - belt worn - this came from the first event that introduced pet fish. Haven't played with the Solhaven fish yet but I think they are identical (except for the color of the fishbowl).
The green glaes fishbowl is a perfectly formed green glaes sphere that provides a suitable home for any aquatic life that wants to take up residence within. Blue-green pebbles are scattered across the bottom of the fishbowl, providing a suitable crawl space for a singular snail that treks from one end of the tank to the other. The very top half of the green glaes fishbowl slides off of the sphere to allow food to be placed within. Swimming inside the green glaes fishbowl are a twintail royal blue betta, a blue-finned bright blue betta, and a halfmoon opaque white betta.
tap - As you tap a spacious green glaes fishbowl, the water within vibrates slightly, causing the opaque white betta within your fishbowl to dart nervously away from your finger.
poke - Your royal blue betta swims to the top of your fishbowl, aroused by the poking of your finger aginst the green glaes walls of the fishbowl.
turn - You turn your fishbowl upside down, causing the pebbles on the ground to fall to the other side, disturbing the fish within
toss - You hurl your green glaes fishbowl into the air, causing the pebbles within to fly in all directions within its green glaes confine. The fish within dart about
nervously as their home is tossed into the air.
Has random scripts when out in the open like:
Your royal blue betta smacks is tail fin against the side of its green glaes fishbowl, attempting to break free.
MB: 30K
CB:
T4. a green-painted golden oak bilboquet - The bilboquet consists of a simple wooden spindle with a carved cup at one end and a little peg at the other. Knotted around the center of the spindle is a long string holding a wooden ball.
Push/Press/Raise:
You swing the tethered ball into the air and watch as it goes arcing over and past the cup you hold so steadily in place
You swing the tethered ball into the air and just get the peg into the small hole on one side of the ball when off it falls. So close!
You swing the tethered ball into the air and aim the peg on the spindle at the small hole in the wooden ball. Your grip falters for a moment and you fail to spear the target.
You swing the tethered ball into the air and stab at it with the little peg at the end of the spindle, but all you manage to do is knock the ball away. You might want to use a little more finesse!
You swing the tethered ball into the air and catch it in the cup for just a moment before it topples back out again.
Pull:
Holding a green-painted golden oak bilboquet behind your back, you set the ball on top of the peg at the end of the spindle. Stealthily you bring it out, then exclaim with surprise at your skillful catch!
Mercucius holds up his golden oak bilboquet, displaying the wooden ball speared neatly atop the spindle. Something about the situation seems a little odd.
Turn:
You move the wooden spindle in a slow circle, watching transfixed as the ball spins on the end of its string.
Mercucius moves his wooden spindle in a slow circle, watching transfixed as the ball spins on the end of its string.
Nudge:
Whistling innocently, you quickly stuff the ball into the wooden cup. With an exaggerated show of surprise you exclaim over your skillful catch
Mercucius holds up his golden oak bilboquet, displaying a successful catch. His surprise, however, seems less than genuine.
MB: 40K
CB:
T5. a carved ivory halfling pony charm - Charm for bracelets
CB: SOLD ON BUYOUT
T6. some polished brass dice - rollable dice
MB: 10K
CB:
T7. a plush blue toy kobold
MB: 5K
CB:
T8. a torn vellum treasure map
In the Common language, it reads:
Look across the ocean blue.
See up close, see far and true.
MB: 10K
CB: 10K to celtani going... SOLD
T9. a creased cream treasure map
In the Common language, it reads:
Walk around until you spy,
Something you kick, when you die.
MB: 10K
CB:
T10. a mechanical toy monkey
The mechanical toy monkey appears is made of small metal plates, bits of glass which appear broken, and tiny gears which are missing teeth. A bent turnkey is set within its dented back.
DO NOT DROP IT
Turn:
Mercucius carefully winds the key on the back of the mechanical toy monkey, filling the air with the sound of delicate clicking.
Push:
Mercucius set his mechanical toy monkey on the ground and gives it a slight push. With a series of clinks and clanks, the mechanical toy monkey gives a loud metallic screech, lopes across the ground toward Mercucius, and scampers up to his shoulder! The mechanical toy monkey quickly picks through Mercucius's hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. Mercucius quickly retrieves it.
Peer:
A tiny, perfectly-formed image is faintly engraved on the underside of your monkey:
. .
|\___/|
\|o_o|/
\-/
~ Tink ~
MB: 400K
CB:
T11. a deranged hunchback puppet
(1999 Ebon Gate)
Tap:
You twitch the hunchback puppet, causing it to march rather floppily in place.
Mercucius twitches at a deranged hunchback puppet's strings, causing it to march in place, its soft feet flailing in the air in an attempt to keep the beat.
Push:
You push your puppet forward to a quick bow.
Mercucius's hunchback puppet leans forward, taking a quick bow.
Pull:
You pull back the hunchback puppet, causing it to fall flat upon the empty air.
Mercucius yanks at his hunchback puppet, causing it to fall back comically upon the empty air behind it.
Turn:
The hunchback puppet turns slowly in place, swaying back and forth in a ragged dance.
Mercucius's puppet begins to dance in mid-air, moving back and forth with soft flopping movements.
Hug:
You cuddle your hunchback puppet to your chest. Aww.
Mercucius cuddles up with his hunchback puppet.
Kiss:
You raise a deranged hunchback puppet to your lips and kiss it tenderly.
Mercucius raises a deranged hunchback puppet to his face and kisses it tenderly. Mercucius doesn't get out often, does he?
Tickle:
You waggle your hand around the hunchback puppet, causing it to swing its arm out in mock threat.
Mercucius's hunchback puppet swings out its arm in mock threat.
Lick:
You lick at the hunchback puppet, getting fuzz in your mouth. Blech!
Mercucius licks at his hunchback puppet, then coughs.
Wave:
You wave the hunchback puppet about, causing it to windmill its arms and legs like a kobold on an icy slope.
Mercucius's hunchback puppet waves its limbs madly, tumbling back and forth like a kobold on an icy slope.
Slap:
You slap the hunchback puppet angrily. Feel better now?
Mercucius slaps his hunchback puppet repeatedly.
Punch:
You beat a deranged hunchback puppet savagely. Temper, temper.
Mercucius beats a deranged hunchback puppet savagely, causing bits of felt and stuffing to wobble threateningly.
MB: 500K
CB:
T12. a mangy stuffed wharf rat - Toy with loresong
As far as I can tell, this came from a Spitfire event. I've had since before I last left the game so... I dunno... pre-2006ish? The song visibly affects the Bard singing to the rat. The RED lines are what people see when the Bard sings to it.
Bard's eyes become unfocused and his nostrils twitch slightly.
The tangy smell of the briny sea comes over you as you begin to sing. You see a vision of what appears to be a young man on a privateer's ship. He is standing on the forecastle, looking down at the deckhands below as they swab the deck and check the rigging of the huge, billowing sails. A call comes from above and he spins to the rail to see what approaches.
Bard's hand reaches for an invisible weapon as his face fills with anticipation.
Suddenly the deck below explodes in a frenzy of activity. All hands drop their mops and begin to arm themselves with a variety of deadly weapons. Off the starboard bow, the young man spies a four-masted merchant ship, trying desperately to outrun the privateers. He pulls out his dagger, and clenching it between his teeth, grabs a rope and gallantly swings down to the deck below. Running to the railing, he joins the other sailors in preparation for boarding the merchant ship.
Bard softly growls under his breath, "Argh, matey."
The privateers pull alongside the merchant ship. Hooks attached to ropes fly through the air and boarding planks fill the space between the two ships. The young man joins the other sailors and crosses over to meet the armed and waiting merchant sailors. A short, pitched battle ensues on the blood soaked deck of the merchant ship. The sharp clang of steel fills the air as men on both sides fall to the swords of their opponents. However, the merchants are no match for the seasoned pirates, and they are quickly overcome.
Bard's eyes snap open in surprise.
Back on the privateer ship, the captain watches as large chests filled with gold, silver and gems are brought over and laid out on the deck. Several injured pirates are also being carried back aboard, one of them the young man. The captain's expression turns from one of joy to one of concern as he runs over to the young man's unconscious form. The young man has several large gashes across his body, one of which has cut open his shirt to reveal that the young man is in fact a young woman!
Bard looks sad as a small tear forms in the corner of his eye.
The captain picks up the limp form of the young woman and carries her below decks into his quarters. He returns to the captain's wheel and begins barking out orders to set sail. The pirates slowly sail away from the burning wreckage of the merchant ship and begin to pick up speed across the waves. At the helm, the captain looks to the horizon as tears stream down his cheeks.
Bard'ss (sp) eyes open a fraction as he softly whispers, "Dead men tell no tales."
As the vision begins to fade, you hear a barely whispered voice on the wind saying, "Dead men tell no tales.".
CB: 750K
MB:
T13. a slice of sassafras root - Releases the scent of sassafras for all to enjoy when rubbed.
CB: 1K to Pawnshop
T14. a yellow tea rose sachet - Releases the scent of tea rose for all to enjoy when rubbed.
CB: 1K to Pawnshop
T15. a wooden stake - Just a toy... for vampire hunters!
MB: 5K
CB:
Nothing fancy here folks, just a few trinkets. We'll do it "ONCE, TWICE and SOLD-style."
=====SHIELDS==========
S1. a reinforced shield (4x... seemed like a good idea at the time)
MB: 30K CB:
S2. a tempered steel wall shield (4x - NOT A WALL SHIELD; go figure - medium - 8lbs)
MB: 30K CB:
S3. a battered steel shield (4x - medium)
MB: 30K CB:
S4. a blackened vultite kite shield (4x - medium)
MB: 20K CB:
S5. a steel-banded ora shield (4x - medium)
MB: 25K CB:
========WEARABLES=========
W1. a quaint golden tart buckle - under 1 lb - "belt-worn"
MB: 30K CB:
W2. a tart-shaped ruby cloak clasp - under 1 lb - pin worn
MB: 10K CB: 10k to Catts going... SOLD!
W3. a jam-smudged supple suede belt - small pockets - 2lbs
MB: 10K CB: 10K to Catts going... SOLD!
W4. a pair of thick wool baker's gloves - pin worn
CB: 1K to Pawnshop
W5. a crystal-edged tooled leather hood - 2 lbs - crystal amulet - Head Worn
CB: 2K to Pawnshop
W6. a jam-stained white linen apron - pinworn, 5Lbs, small pockets
CB: 3K to Pawnshop
W7. a cord-strung small silver bell - neck-worn
Rub/Touch:
You hear the ringing music as you strum your fingers over the bell.
Mercucius strums his fingers over the bell.
Tap:
You hear a melodious tune as you tap the bell.
You hear a melodious tune as Mercucius taps the bell.
Turn:
You hear a soft tinkling as you slowly turn the bell.
You hear a soft tinkling as Mercucius slowly turns the bell.
Shake/Raise:
You gently ring the bell, creating a cascade of soft tones.
Mercucius gently rings the bell, creating a cascade of soft tones.
MB: 50K
CB:
W8. some delicate shadowy black combs - pin worn
MB: 10K
CB:
W9. some white rolton wool earmuffs - 2lbs - pin worn
CB: 1K to Pawnshop
W10. a skull-stamped black leather eyepatch
Adds a line to your features description:
He has a skull-stamped black leather eyepatch covering one of his eyes.
Tap:
You lift the edge of your black leather eyepatch for a moment, and quickly peek out.
Mercucius lifts the edge of his black leather eyepatch for a moment, and quickly peeks out.
MB: 50K
CB: 50K to Rayzinbread going... SOLD!
W11. a slender chained monocle - pinworn
CB: 2K to Methais going SOLD!
W12. a colorful plush parrot
Adds a line to your features description:
He has a colorful plush parrot perched on his shoulder.
Rub:
You reach over and pet the plush parrot perched on your shoulder.
Tap:
You tap the plush parrot's beak, causing it to squawk!
MB: 100K
CB: SOLD!
W13. a pair of thin flour-streaked spectacles
MB: 20K
CB:
W14. a pair of square green spectacles
Rub:
You reach up and brush a speck of dust from one of the lenses of your spectacles.
Mercucius reaches up and brushes a speck of dust from one of the lenses of his spectacles.
Tilt:
You reach up and tilt your spectacles to one side, leaving them sitting at a funny angle.
Mercucius reaches up and tilts his spectacles to one side, leaving them sitting at a funny angle.
Push/Press:
You reach up with one finger and push your spectacles higher on the bridge of your nose.
Mercucius reaches up with one finger and pushes his spectacles higher on the bridge of his nose.
Pull:
You pull your spectacles lower on the bridge of your nose.
Mercucius pulls his spectacles lower on the bridge of his nose.
Close:
You fold up the earpieces of your spectacles.
Mercucius folds up the earpieces of his spectacles.
Open:
You unfold the earpieces of your spectacles.
Mercucius unfolds the earpieces of his spectacles.
CB: 100K
MB: 100K to Rayzinbread going... SOLD
W15. some fake pointed teeth - Pinworn
MB: 10K
CB:
==========TOYS==================
T1. a fine marble halfling archer miniature
CB: 1K to Pawnshop
T2. a ceramic cookie jar - opens/closes - holds small amount
MB: 10K CB:
T3. a spacious green glaes fishbowl - belt worn - this came from the first event that introduced pet fish. Haven't played with the Solhaven fish yet but I think they are identical (except for the color of the fishbowl).
The green glaes fishbowl is a perfectly formed green glaes sphere that provides a suitable home for any aquatic life that wants to take up residence within. Blue-green pebbles are scattered across the bottom of the fishbowl, providing a suitable crawl space for a singular snail that treks from one end of the tank to the other. The very top half of the green glaes fishbowl slides off of the sphere to allow food to be placed within. Swimming inside the green glaes fishbowl are a twintail royal blue betta, a blue-finned bright blue betta, and a halfmoon opaque white betta.
tap - As you tap a spacious green glaes fishbowl, the water within vibrates slightly, causing the opaque white betta within your fishbowl to dart nervously away from your finger.
poke - Your royal blue betta swims to the top of your fishbowl, aroused by the poking of your finger aginst the green glaes walls of the fishbowl.
turn - You turn your fishbowl upside down, causing the pebbles on the ground to fall to the other side, disturbing the fish within
toss - You hurl your green glaes fishbowl into the air, causing the pebbles within to fly in all directions within its green glaes confine. The fish within dart about
nervously as their home is tossed into the air.
Has random scripts when out in the open like:
Your royal blue betta smacks is tail fin against the side of its green glaes fishbowl, attempting to break free.
MB: 30K
CB:
T4. a green-painted golden oak bilboquet - The bilboquet consists of a simple wooden spindle with a carved cup at one end and a little peg at the other. Knotted around the center of the spindle is a long string holding a wooden ball.
Push/Press/Raise:
You swing the tethered ball into the air and watch as it goes arcing over and past the cup you hold so steadily in place
You swing the tethered ball into the air and just get the peg into the small hole on one side of the ball when off it falls. So close!
You swing the tethered ball into the air and aim the peg on the spindle at the small hole in the wooden ball. Your grip falters for a moment and you fail to spear the target.
You swing the tethered ball into the air and stab at it with the little peg at the end of the spindle, but all you manage to do is knock the ball away. You might want to use a little more finesse!
You swing the tethered ball into the air and catch it in the cup for just a moment before it topples back out again.
Pull:
Holding a green-painted golden oak bilboquet behind your back, you set the ball on top of the peg at the end of the spindle. Stealthily you bring it out, then exclaim with surprise at your skillful catch!
Mercucius holds up his golden oak bilboquet, displaying the wooden ball speared neatly atop the spindle. Something about the situation seems a little odd.
Turn:
You move the wooden spindle in a slow circle, watching transfixed as the ball spins on the end of its string.
Mercucius moves his wooden spindle in a slow circle, watching transfixed as the ball spins on the end of its string.
Nudge:
Whistling innocently, you quickly stuff the ball into the wooden cup. With an exaggerated show of surprise you exclaim over your skillful catch
Mercucius holds up his golden oak bilboquet, displaying a successful catch. His surprise, however, seems less than genuine.
MB: 40K
CB:
T5. a carved ivory halfling pony charm - Charm for bracelets
CB: SOLD ON BUYOUT
T6. some polished brass dice - rollable dice
MB: 10K
CB:
T7. a plush blue toy kobold
MB: 5K
CB:
T8. a torn vellum treasure map
In the Common language, it reads:
Look across the ocean blue.
See up close, see far and true.
MB: 10K
CB: 10K to celtani going... SOLD
T9. a creased cream treasure map
In the Common language, it reads:
Walk around until you spy,
Something you kick, when you die.
MB: 10K
CB:
T10. a mechanical toy monkey
The mechanical toy monkey appears is made of small metal plates, bits of glass which appear broken, and tiny gears which are missing teeth. A bent turnkey is set within its dented back.
DO NOT DROP IT
Turn:
Mercucius carefully winds the key on the back of the mechanical toy monkey, filling the air with the sound of delicate clicking.
Push:
Mercucius set his mechanical toy monkey on the ground and gives it a slight push. With a series of clinks and clanks, the mechanical toy monkey gives a loud metallic screech, lopes across the ground toward Mercucius, and scampers up to his shoulder! The mechanical toy monkey quickly picks through Mercucius's hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. Mercucius quickly retrieves it.
Peer:
A tiny, perfectly-formed image is faintly engraved on the underside of your monkey:
. .
|\___/|
\|o_o|/
\-/
~ Tink ~
MB: 400K
CB:
T11. a deranged hunchback puppet
(1999 Ebon Gate)
Tap:
You twitch the hunchback puppet, causing it to march rather floppily in place.
Mercucius twitches at a deranged hunchback puppet's strings, causing it to march in place, its soft feet flailing in the air in an attempt to keep the beat.
Push:
You push your puppet forward to a quick bow.
Mercucius's hunchback puppet leans forward, taking a quick bow.
Pull:
You pull back the hunchback puppet, causing it to fall flat upon the empty air.
Mercucius yanks at his hunchback puppet, causing it to fall back comically upon the empty air behind it.
Turn:
The hunchback puppet turns slowly in place, swaying back and forth in a ragged dance.
Mercucius's puppet begins to dance in mid-air, moving back and forth with soft flopping movements.
Hug:
You cuddle your hunchback puppet to your chest. Aww.
Mercucius cuddles up with his hunchback puppet.
Kiss:
You raise a deranged hunchback puppet to your lips and kiss it tenderly.
Mercucius raises a deranged hunchback puppet to his face and kisses it tenderly. Mercucius doesn't get out often, does he?
Tickle:
You waggle your hand around the hunchback puppet, causing it to swing its arm out in mock threat.
Mercucius's hunchback puppet swings out its arm in mock threat.
Lick:
You lick at the hunchback puppet, getting fuzz in your mouth. Blech!
Mercucius licks at his hunchback puppet, then coughs.
Wave:
You wave the hunchback puppet about, causing it to windmill its arms and legs like a kobold on an icy slope.
Mercucius's hunchback puppet waves its limbs madly, tumbling back and forth like a kobold on an icy slope.
Slap:
You slap the hunchback puppet angrily. Feel better now?
Mercucius slaps his hunchback puppet repeatedly.
Punch:
You beat a deranged hunchback puppet savagely. Temper, temper.
Mercucius beats a deranged hunchback puppet savagely, causing bits of felt and stuffing to wobble threateningly.
MB: 500K
CB:
T12. a mangy stuffed wharf rat - Toy with loresong
As far as I can tell, this came from a Spitfire event. I've had since before I last left the game so... I dunno... pre-2006ish? The song visibly affects the Bard singing to the rat. The RED lines are what people see when the Bard sings to it.
Bard's eyes become unfocused and his nostrils twitch slightly.
The tangy smell of the briny sea comes over you as you begin to sing. You see a vision of what appears to be a young man on a privateer's ship. He is standing on the forecastle, looking down at the deckhands below as they swab the deck and check the rigging of the huge, billowing sails. A call comes from above and he spins to the rail to see what approaches.
Bard's hand reaches for an invisible weapon as his face fills with anticipation.
Suddenly the deck below explodes in a frenzy of activity. All hands drop their mops and begin to arm themselves with a variety of deadly weapons. Off the starboard bow, the young man spies a four-masted merchant ship, trying desperately to outrun the privateers. He pulls out his dagger, and clenching it between his teeth, grabs a rope and gallantly swings down to the deck below. Running to the railing, he joins the other sailors in preparation for boarding the merchant ship.
Bard softly growls under his breath, "Argh, matey."
The privateers pull alongside the merchant ship. Hooks attached to ropes fly through the air and boarding planks fill the space between the two ships. The young man joins the other sailors and crosses over to meet the armed and waiting merchant sailors. A short, pitched battle ensues on the blood soaked deck of the merchant ship. The sharp clang of steel fills the air as men on both sides fall to the swords of their opponents. However, the merchants are no match for the seasoned pirates, and they are quickly overcome.
Bard's eyes snap open in surprise.
Back on the privateer ship, the captain watches as large chests filled with gold, silver and gems are brought over and laid out on the deck. Several injured pirates are also being carried back aboard, one of them the young man. The captain's expression turns from one of joy to one of concern as he runs over to the young man's unconscious form. The young man has several large gashes across his body, one of which has cut open his shirt to reveal that the young man is in fact a young woman!
Bard looks sad as a small tear forms in the corner of his eye.
The captain picks up the limp form of the young woman and carries her below decks into his quarters. He returns to the captain's wheel and begins barking out orders to set sail. The pirates slowly sail away from the burning wreckage of the merchant ship and begin to pick up speed across the waves. At the helm, the captain looks to the horizon as tears stream down his cheeks.
Bard'ss (sp) eyes open a fraction as he softly whispers, "Dead men tell no tales."
As the vision begins to fade, you hear a barely whispered voice on the wind saying, "Dead men tell no tales.".
CB: 750K
MB:
T13. a slice of sassafras root - Releases the scent of sassafras for all to enjoy when rubbed.
CB: 1K to Pawnshop
T14. a yellow tea rose sachet - Releases the scent of tea rose for all to enjoy when rubbed.
CB: 1K to Pawnshop
T15. a wooden stake - Just a toy... for vampire hunters!
MB: 5K
CB: