Mercucius
03-24-2013, 02:01 AM
AUCTION CLOSED. Thank you everyone!
Hello Everyone,
Ok, time for round 2! You know the drill... "going once, twice, sold!" style.
3/25 UPDATE: Added more of the loresong for the wharf rat. I believe this is the whole story now.
==============TOYS=================
T1. a green-painted golden oak bilboquet - The bilboquet consists of a simple wooden spindle with a carved cup at one end and a little peg at the other. Knotted around the center of the spindle is a long string holding a wooden ball.
Push/Press/Raise: (Probably random but who knows... might be other reactions too)
You swing the tethered ball into the air and watch as it goes arcing over and past the cup you hold so steadily in place.
You swing the tethered ball into the air and just get the peg into the small hole on one side of the ball when off it falls. So close!
You swing the tethered ball into the air and aim the peg on the spindle at the small hole in the wooden ball. Your grip falters for a moment and you fail to spear the target.
You swing the tethered ball into the air and stab at it with the little peg at the end of the spindle, but all you manage to do is knock the ball away. You might want to use a little more finesse!
You swing the tethered ball into the air and catch it in the cup for just a moment before it topples back out again.
Pull:
Holding a green-painted golden oak bilboquet behind your back, you set the ball on top of the peg at the end of the spindle. Stealthily you bring it out, then exclaim with surprise at your skillful catch!
Mercucius holds up his golden oak bilboquet, displaying the wooden ball speared neatly atop the spindle. Something about the situation seems a little odd.
Turn:
You move the wooden spindle in a slow circle, watching transfixed as the ball spins on the end of its string.
Nudge:
Whistling innocently, you quickly stuff the ball into the wooden cup. With an exaggerated show of surprise you exclaim over your skillful catch
Mercucius holds up his golden oak bilboquet, displaying a successful catch. His surprise, however, seems less than genuine.
MB: 50K
CB:
T2. a polished golden coin - The visage of a beautiful maiden is etched onto the front of your coin. On the back of the coin is the image of a blooming rose.
Verbs:
Tap:
You tap your golden coin in an effort to gather the attention of those around you.
Mercucius taps his golden coin in an exaggerated manner.
Kiss:
You kiss your golden coin and mutter a quick prayer for luck to smile upon you.
Mercucius kisses his golden coin and mutters a few words to himself.
Lick:
You lick your golden coin and soon come to regret it as a metallic taste pervades your mouth. You spit on the floor in an effort to cleanse your mouth of the taste.
For some odd reason, Mercucius begins to lick his golden coin. After a moment he stops, grimaces and spits on the floor.
Toss/Flip:
You flip your golden coin high into the air and deftly catch it with your right hand during its descent, slapping it on the back of your left hand afterwards in one fluid movement. The coin's surface depicts the image of a blooming rose.
You flip your golden coin high into the air and deftly catch it with your right hand during its descent, slapping it on the back of your left hand afterwards in one fluid movement. The coin's surface depicts the visage of a beautiful maiden.
MB: 10K
SOLD to Zaigh for 10K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
T3. an oblong silver coin - The visage of a winking half-elf is etched onto the front of your coin. On the back of the coin is the image of a mandolin.
Same verbs as T2
MB: 10K
SOLD to Catts for 10K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
T4. a wooden stake
Just a prop for wannabe vampire hunters.
MB: 5K
CB:
T5. a mangy stuffed wharf rat
Bard's eyes become unfocused and his nostrils twitch slightly.
The tangy smell of the briny sea comes over you as you begin to sing. You see a vision of what appears to be a young man on a privateer's ship. He is standing on the forecastle, looking down at the deckhands below as they swab the deck and check the rigging of the huge, billowing sails. A call comes from above and he spins to the rail to see what approaches.
Bard's hand reaches for an invisible weapon as his face fills with anticipation.
Suddenly the deck below explodes in a frenzy of activity. All hands drop their mops and begin to arm themselves with a variety of deadly weapons. Off the starboard bow, the young man spies a four-masted merchant ship, trying desperately to outrun the privateers. He pulls out his dagger, and clenching it between his teeth, grabs a rope and gallantly swings down to the deck below. Running to the railing, he joins the other sailors in preparation for boarding the merchant ship.
Bard softly growls under his breath, "Argh, matey."
The privateers pull alongside the merchant ship. Hooks attached to ropes fly through the air and boarding planks fill the space between the two ships. The young man joins the other sailors and crosses over to meet the armed and waiting merchant sailors. A short, pitched battle ensues on the blood soaked deck of the merchant ship. The sharp clang of steel fills the air as men on both sides fall to the swords of their opponents. However, the merchants are no match for the seasoned pirates, and they are quickly overcome.
Bard's eyes snap open in surprise.
Back on the privateer ship, the captain watches as large chests filled with gold, silver and gems are brought over and laid out on the deck. Several injured pirates are also being carried back aboard, one of them the young man. The captain's expression turns from one of joy to one of concern as he runs over to the young man's unconscious form. The young man has several large gashes across his body, one of which has cut open his shirt to reveal that the young man is in fact a young woman!
Bard looks sad as a small tear forms in the corner of his eye.
The captain picks up the limp form of the young woman and carries her below decks into his quarters. He returns to the captain's wheel and begins barking out orders to set sail. The pirates slowly sail away from the burning wreckage of the merchant ship and begin to pick up speed across the waves. At the helm, the captain looks to the horizon as tears stream down his cheeks.
Bard'ss (sp) eyes open a fraction as he softly whispers, "Dead men tell no tales."
As the vision begins to fade, you hear a barely whispered voice on the wind saying, "Dead men tell no tales.".
I am going to put this item on temporary hold until I can do a little bit of in-game research. If I can't find a historian group to donate it to, I'll put it back up. I'm starting to worry it's something about River's Rest and, if that's true, would rather do something a little more useful with it than sell it for coin.
MB: 1 mil
CB: TEMPORARILY WITHDRAWN IN CASE IT CAN BE DONATED
T6. a deranged hunchback puppet
(1999 Ebon Gate)
Tap:
You twitch the hunchback puppet, causing it to march rather floppily in place.
Mercucius twitches at a deranged hunchback puppet's strings, causing it to march in place, its soft feet flailing in the air in an attempt to keep the beat.
Push:
You push your puppet forward to a quick bow.
Mercucius's hunchback puppet leans forward, taking a quick bow.
Pull:
You pull back the hunchback puppet, causing it to fall flat upon the empty air.
Mercucius yanks at his hunchback puppet, causing it to fall back comically upon the empty air behind it.
Turn:
The hunchback puppet turns slowly in place, swaying back and forth in a ragged dance.
Mercucius's puppet begins to dance in mid-air, moving back and forth with soft flopping movements.
Hug:
You cuddle your hunchback puppet to your chest. Aww.
Mercucius cuddles up with his hunchback puppet.
Kiss:
You raise a deranged hunchback puppet to your lips and kiss it tenderly.
Mercucius raises a deranged hunchback puppet to his face and kisses it tenderly. Mercucius doesn't get out often, does he?
Tickle:
You waggle your hand around the hunchback puppet, causing it to swing its arm out in mock threat.
Mercucius's hunchback puppet swings out its arm in mock threat.
Lick:
You lick at the hunchback puppet, getting fuzz in your mouth. Blech!
Mercucius licks at his hunchback puppet, then coughs.
Wave:
You wave the hunchback puppet about, causing it to windmill its arms and legs like a kobold on an icy slope.
Mercucius's hunchback puppet waves its limbs madly, tumbling back and forth like a kobold on an icy slope.
Slap:
You slap the hunchback puppet angrily. Feel better now?
Mercucius slaps his hunchback puppet repeatedly.
Punch:
You beat a deranged hunchback puppet savagely. Temper, temper.
Mercucius beats a deranged hunchback puppet savagely, causing bits of felt and stuffing to wobble threateningly.
MB: 800K
CB:
T7. a mechanical toy monkey - The mechanical toy monkey appears is made of small metal plates, bits of glass which appear broken, and tiny gears which are missing teeth. A bent turnkey is set within its dented back.
DO NOT DROP IT
Turn:
Mercucius carefully winds the key on the back of the mechanical toy monkey, filling the air with the sound of delicate clicking.
Push:
Mercucius set his mechanical toy monkey on the ground and gives it a slight push. With a series of clinks and clanks, the mechanical toy monkey gives a loud metallic screech, lopes across the ground toward Mercucius, and scampers up to his shoulder! The mechanical toy monkey quickly picks through Mercucius's hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. Mercucius quickly retrieves it.
Peer:
A tiny, perfectly-formed image is faintly engraved on the underside of your monkey:
. .
|\___/|
\|o_o|/
\-/
~ Tink ~
MB: 500K
CB:
T8. a yellow tea rose sachet
Rub:
The faint scent of tea rose wafts gently through the air, as Mercucius rubs the sachet.
MB: 5K
CB:
T9. a plush blue toy kobold
MB: 10K
CB:
T10. a smooth crystalline globe The globe has been crafted from smooth crystal and seamlessly put together. Crystal blue water fills the globe, and what looks like an underwater terrarium has been made inside. Small pebbles and grass shift occasionally as the item is disturbed. Swimming in the middle of the globe is a mottled red and white fish with large bug-eyes staring directly back at you.
This was purchased from an event merchant. I've heard Solhaven has pet fish too. Don't know that there's any difference BUT I've read that the Solhaven fish can die wheras this bulgy-eyed sucker has remained alive (and without food) for several years now.
Tap:
Mercucius taps sharply against the side of his crystalline globe, causing the bug-eyed fish inside to dart around in alarm.
Shake:
Mercucius gently shakes his crystalline globe, shifting the small pebbles around the bottom and causing a cascade of bubbles to form. The bug-eyed fish inside does a lazy loop around the bubbles, but overall doesn't seem disturbed.
Rub:
Mercucius runs his fingers along the surface of his crystalline globe, and the bug-eyed fish inside suddenly stops. As Mercucius continues to trace patterns on the outside surface, the fish begins to swim in sync with his fingertips.
MB: 150K
CB:
T11. some polished brass dice
Rollable dice.
MB: 20K
CB:
T12. a fine marble halfling archer miniature
Just a miniature.
MB: 20K
CB:
T13. a creased cream treasure map
In the Common language, it reads:
Walk around until you spy,
Something you kick, when you die.
MB: 10K
SOLD to Tyronebiggums for 10K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
T14. a charred and burnt treasure map
In the Common language, it reads:
You can find me at the bow of a ship,
On the bottom of the harbor,
Or on a sailor's arm.
MB: 10K
SOLD to Catts for 15K
T15. a slice of sassafras root
Rub:
The faint scent of sassafras wafts gently through the air, as Mercucius rubs the root.
MB: 5K
CB:
T16. T10. a ceramic cookie jar
Closes/Opens. Stores small amount. 3 lbs
MB: 25K
CB:
================WEARABLES======================
W1. a pair of square green spectacles
Rub:
You reach up and brush a speck of dust from one of the lenses of your spectacles.
Mercucius reaches up and brushes a speck of dust from one of the lenses of his spectacles.
Tilt:
You reach up and tilt your spectacles to one side, leaving them sitting at a funny angle.
Mercucius reaches up and tilts his spectacles to one side, leaving them sitting at a funny angle.
Push/Press:
You reach up with one finger and push your spectacles higher on the bridge of your nose.
Mercucius reaches up with one finger and pushes his spectacles higher on the bridge of his nose.
Pull:
You pull your spectacles lower on the bridge of your nose.
Mercucius pulls his spectacles lower on the bridge of his nose.
Close:
You fold up the earpieces of your spectacles.
Mercucius folds up the earpieces of his spectacles.
Open:
You unfold the earpieces of your spectacles.
Mercucius unfolds the earpieces of his spectacles.
MB: 100K
CB:
W2. a crystal-edged tooled leather hood
Worn on the head. 1-2Lbs. Acts as a crystal amulet. No idea if crumbly.
MB: 10K
CB:
W3. a skull-stamped black leather eyepatch
Adds a line to your features description:
He has a skull-stamped black leather eyepatch covering one of his eyes.
Tap:
You lift the edge of your black leather eyepatch for a moment, and quickly peek out.
Mercucius lifts the edge of his black leather eyepatch for a moment, and quickly peeks out.
MB: 50K
CB:
W4. a salt-stained driftwood pegleg
Adds a line to your features description:
He has a salt-stained driftwood pegleg for a leg.
Rub:
You wobble slightly, trying to keep your balance on the driftwood pegleg.
Mercucius wobbles slightly, trying to keep his balance on a salt-stained driftwood pegleg.
Tap:
You thump your driftwood pegleg on the floor in three rapid successions.
Mercucius thumps his driftwood pegleg on the floor in three rapid successions.
MB: 150K
SOLD to Tyronebiggums for 150K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
W5. some fake pointed teeth
Pin-worn
MB: 10K
CB:
W6. a slender chained monocle
Pin-worn
MB: 10K
CB:
W7. some white rolton wool earmuffs
Pin-worn
MB: 10K
CB:
W8. a small anvil shaped beard clip
Pin-worn
MB: 10K
SOLD to Thondalar for 10K
W9. a jam-stained white linen apron
Pin-worn. Very small pockets. 5lbs.
MB: 10K
CB:
W10. a tart-shaped ruby cloak clasp
Pin-worn
MB: 20K
CB:
W11. a pair of tattered leather trousers patched over the knees
2 lbs. From an invasion in River's Rest a few years ago... If I remember correctly, the krolvin were migrating and their path led them through River's Rest... or something like that. Maybe trolls? They all kinda look alike to me...
MB: 250K
CB:
W12. a pair of thick wool baker's gloves
Pin-worn. 3 lbs.
MB: 10K
CB:
W13. a quaint golden tart buckle
"Belt"-worn
MB: 40K
CB:
W14. a jam-smudged supple suede belt
Waist-worn. 2 lbs. Very small pockets (couple of things)
CB: 15K
MB:
W15. a long dark-scaled leather loincloth
Leg-worn
MB: 100K
SOLD to Tyronebiggums for 150K
W16. a cord-strung small silver bell
Neck-worn
Rub/Touch:
You hear the ringing music as you strum your fingers over the bell.
Mercucius strums his fingers over the bell.
Tap:
You hear a melodious tune as you tap the bell.
You hear a melodious tune as Mercucius taps the bell.
Turn:
You hear a soft tinkling as you slowly turn the bell.
You hear a soft tinkling as Mercucius slowly turns the bell.
Shake/Raise:
You gently ring the bell, creating a cascade of soft tones.
Mercucius gently rings the bell, creating a cascade of soft tones.
MB: 50K
CB:
W17. a carved ivory halfling pony charm
For charm bracelets.
MB: 10K
CB:
W18. a pair of thin flour-streaked spectacles
Pin-worn
MB: 20K
CB:
W19. a colorful plush parrot
Adds a line to your features description:
He has a colorful plush parrot perched on his shoulder.
Rub:
You reach over and pet the plush parrot perched on your shoulder.
Tap:
You tap the plush parrot's beak, causing it to squawk!
MB: 100K
Sold to Neovik1 for 100K
W20. some delicate shadowy black combs
Head-worn
MB: 20K
CB:
================POTIONS================
P1. a mist grey glass phial
Temporarily changes your eye color (about a day or so).
MB: 20K
CB:
P2. a leaf green glass phial
Temporarily changes your eye color (about a day or so - "vibrant leaf green")
MB: 20K
CB:
Hello Everyone,
Ok, time for round 2! You know the drill... "going once, twice, sold!" style.
3/25 UPDATE: Added more of the loresong for the wharf rat. I believe this is the whole story now.
==============TOYS=================
T1. a green-painted golden oak bilboquet - The bilboquet consists of a simple wooden spindle with a carved cup at one end and a little peg at the other. Knotted around the center of the spindle is a long string holding a wooden ball.
Push/Press/Raise: (Probably random but who knows... might be other reactions too)
You swing the tethered ball into the air and watch as it goes arcing over and past the cup you hold so steadily in place.
You swing the tethered ball into the air and just get the peg into the small hole on one side of the ball when off it falls. So close!
You swing the tethered ball into the air and aim the peg on the spindle at the small hole in the wooden ball. Your grip falters for a moment and you fail to spear the target.
You swing the tethered ball into the air and stab at it with the little peg at the end of the spindle, but all you manage to do is knock the ball away. You might want to use a little more finesse!
You swing the tethered ball into the air and catch it in the cup for just a moment before it topples back out again.
Pull:
Holding a green-painted golden oak bilboquet behind your back, you set the ball on top of the peg at the end of the spindle. Stealthily you bring it out, then exclaim with surprise at your skillful catch!
Mercucius holds up his golden oak bilboquet, displaying the wooden ball speared neatly atop the spindle. Something about the situation seems a little odd.
Turn:
You move the wooden spindle in a slow circle, watching transfixed as the ball spins on the end of its string.
Nudge:
Whistling innocently, you quickly stuff the ball into the wooden cup. With an exaggerated show of surprise you exclaim over your skillful catch
Mercucius holds up his golden oak bilboquet, displaying a successful catch. His surprise, however, seems less than genuine.
MB: 50K
CB:
T2. a polished golden coin - The visage of a beautiful maiden is etched onto the front of your coin. On the back of the coin is the image of a blooming rose.
Verbs:
Tap:
You tap your golden coin in an effort to gather the attention of those around you.
Mercucius taps his golden coin in an exaggerated manner.
Kiss:
You kiss your golden coin and mutter a quick prayer for luck to smile upon you.
Mercucius kisses his golden coin and mutters a few words to himself.
Lick:
You lick your golden coin and soon come to regret it as a metallic taste pervades your mouth. You spit on the floor in an effort to cleanse your mouth of the taste.
For some odd reason, Mercucius begins to lick his golden coin. After a moment he stops, grimaces and spits on the floor.
Toss/Flip:
You flip your golden coin high into the air and deftly catch it with your right hand during its descent, slapping it on the back of your left hand afterwards in one fluid movement. The coin's surface depicts the image of a blooming rose.
You flip your golden coin high into the air and deftly catch it with your right hand during its descent, slapping it on the back of your left hand afterwards in one fluid movement. The coin's surface depicts the visage of a beautiful maiden.
MB: 10K
SOLD to Zaigh for 10K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
T3. an oblong silver coin - The visage of a winking half-elf is etched onto the front of your coin. On the back of the coin is the image of a mandolin.
Same verbs as T2
MB: 10K
SOLD to Catts for 10K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
T4. a wooden stake
Just a prop for wannabe vampire hunters.
MB: 5K
CB:
T5. a mangy stuffed wharf rat
Bard's eyes become unfocused and his nostrils twitch slightly.
The tangy smell of the briny sea comes over you as you begin to sing. You see a vision of what appears to be a young man on a privateer's ship. He is standing on the forecastle, looking down at the deckhands below as they swab the deck and check the rigging of the huge, billowing sails. A call comes from above and he spins to the rail to see what approaches.
Bard's hand reaches for an invisible weapon as his face fills with anticipation.
Suddenly the deck below explodes in a frenzy of activity. All hands drop their mops and begin to arm themselves with a variety of deadly weapons. Off the starboard bow, the young man spies a four-masted merchant ship, trying desperately to outrun the privateers. He pulls out his dagger, and clenching it between his teeth, grabs a rope and gallantly swings down to the deck below. Running to the railing, he joins the other sailors in preparation for boarding the merchant ship.
Bard softly growls under his breath, "Argh, matey."
The privateers pull alongside the merchant ship. Hooks attached to ropes fly through the air and boarding planks fill the space between the two ships. The young man joins the other sailors and crosses over to meet the armed and waiting merchant sailors. A short, pitched battle ensues on the blood soaked deck of the merchant ship. The sharp clang of steel fills the air as men on both sides fall to the swords of their opponents. However, the merchants are no match for the seasoned pirates, and they are quickly overcome.
Bard's eyes snap open in surprise.
Back on the privateer ship, the captain watches as large chests filled with gold, silver and gems are brought over and laid out on the deck. Several injured pirates are also being carried back aboard, one of them the young man. The captain's expression turns from one of joy to one of concern as he runs over to the young man's unconscious form. The young man has several large gashes across his body, one of which has cut open his shirt to reveal that the young man is in fact a young woman!
Bard looks sad as a small tear forms in the corner of his eye.
The captain picks up the limp form of the young woman and carries her below decks into his quarters. He returns to the captain's wheel and begins barking out orders to set sail. The pirates slowly sail away from the burning wreckage of the merchant ship and begin to pick up speed across the waves. At the helm, the captain looks to the horizon as tears stream down his cheeks.
Bard'ss (sp) eyes open a fraction as he softly whispers, "Dead men tell no tales."
As the vision begins to fade, you hear a barely whispered voice on the wind saying, "Dead men tell no tales.".
I am going to put this item on temporary hold until I can do a little bit of in-game research. If I can't find a historian group to donate it to, I'll put it back up. I'm starting to worry it's something about River's Rest and, if that's true, would rather do something a little more useful with it than sell it for coin.
MB: 1 mil
CB: TEMPORARILY WITHDRAWN IN CASE IT CAN BE DONATED
T6. a deranged hunchback puppet
(1999 Ebon Gate)
Tap:
You twitch the hunchback puppet, causing it to march rather floppily in place.
Mercucius twitches at a deranged hunchback puppet's strings, causing it to march in place, its soft feet flailing in the air in an attempt to keep the beat.
Push:
You push your puppet forward to a quick bow.
Mercucius's hunchback puppet leans forward, taking a quick bow.
Pull:
You pull back the hunchback puppet, causing it to fall flat upon the empty air.
Mercucius yanks at his hunchback puppet, causing it to fall back comically upon the empty air behind it.
Turn:
The hunchback puppet turns slowly in place, swaying back and forth in a ragged dance.
Mercucius's puppet begins to dance in mid-air, moving back and forth with soft flopping movements.
Hug:
You cuddle your hunchback puppet to your chest. Aww.
Mercucius cuddles up with his hunchback puppet.
Kiss:
You raise a deranged hunchback puppet to your lips and kiss it tenderly.
Mercucius raises a deranged hunchback puppet to his face and kisses it tenderly. Mercucius doesn't get out often, does he?
Tickle:
You waggle your hand around the hunchback puppet, causing it to swing its arm out in mock threat.
Mercucius's hunchback puppet swings out its arm in mock threat.
Lick:
You lick at the hunchback puppet, getting fuzz in your mouth. Blech!
Mercucius licks at his hunchback puppet, then coughs.
Wave:
You wave the hunchback puppet about, causing it to windmill its arms and legs like a kobold on an icy slope.
Mercucius's hunchback puppet waves its limbs madly, tumbling back and forth like a kobold on an icy slope.
Slap:
You slap the hunchback puppet angrily. Feel better now?
Mercucius slaps his hunchback puppet repeatedly.
Punch:
You beat a deranged hunchback puppet savagely. Temper, temper.
Mercucius beats a deranged hunchback puppet savagely, causing bits of felt and stuffing to wobble threateningly.
MB: 800K
CB:
T7. a mechanical toy monkey - The mechanical toy monkey appears is made of small metal plates, bits of glass which appear broken, and tiny gears which are missing teeth. A bent turnkey is set within its dented back.
DO NOT DROP IT
Turn:
Mercucius carefully winds the key on the back of the mechanical toy monkey, filling the air with the sound of delicate clicking.
Push:
Mercucius set his mechanical toy monkey on the ground and gives it a slight push. With a series of clinks and clanks, the mechanical toy monkey gives a loud metallic screech, lopes across the ground toward Mercucius, and scampers up to his shoulder! The mechanical toy monkey quickly picks through Mercucius's hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. Mercucius quickly retrieves it.
Peer:
A tiny, perfectly-formed image is faintly engraved on the underside of your monkey:
. .
|\___/|
\|o_o|/
\-/
~ Tink ~
MB: 500K
CB:
T8. a yellow tea rose sachet
Rub:
The faint scent of tea rose wafts gently through the air, as Mercucius rubs the sachet.
MB: 5K
CB:
T9. a plush blue toy kobold
MB: 10K
CB:
T10. a smooth crystalline globe The globe has been crafted from smooth crystal and seamlessly put together. Crystal blue water fills the globe, and what looks like an underwater terrarium has been made inside. Small pebbles and grass shift occasionally as the item is disturbed. Swimming in the middle of the globe is a mottled red and white fish with large bug-eyes staring directly back at you.
This was purchased from an event merchant. I've heard Solhaven has pet fish too. Don't know that there's any difference BUT I've read that the Solhaven fish can die wheras this bulgy-eyed sucker has remained alive (and without food) for several years now.
Tap:
Mercucius taps sharply against the side of his crystalline globe, causing the bug-eyed fish inside to dart around in alarm.
Shake:
Mercucius gently shakes his crystalline globe, shifting the small pebbles around the bottom and causing a cascade of bubbles to form. The bug-eyed fish inside does a lazy loop around the bubbles, but overall doesn't seem disturbed.
Rub:
Mercucius runs his fingers along the surface of his crystalline globe, and the bug-eyed fish inside suddenly stops. As Mercucius continues to trace patterns on the outside surface, the fish begins to swim in sync with his fingertips.
MB: 150K
CB:
T11. some polished brass dice
Rollable dice.
MB: 20K
CB:
T12. a fine marble halfling archer miniature
Just a miniature.
MB: 20K
CB:
T13. a creased cream treasure map
In the Common language, it reads:
Walk around until you spy,
Something you kick, when you die.
MB: 10K
SOLD to Tyronebiggums for 10K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
T14. a charred and burnt treasure map
In the Common language, it reads:
You can find me at the bow of a ship,
On the bottom of the harbor,
Or on a sailor's arm.
MB: 10K
SOLD to Catts for 15K
T15. a slice of sassafras root
Rub:
The faint scent of sassafras wafts gently through the air, as Mercucius rubs the root.
MB: 5K
CB:
T16. T10. a ceramic cookie jar
Closes/Opens. Stores small amount. 3 lbs
MB: 25K
CB:
================WEARABLES======================
W1. a pair of square green spectacles
Rub:
You reach up and brush a speck of dust from one of the lenses of your spectacles.
Mercucius reaches up and brushes a speck of dust from one of the lenses of his spectacles.
Tilt:
You reach up and tilt your spectacles to one side, leaving them sitting at a funny angle.
Mercucius reaches up and tilts his spectacles to one side, leaving them sitting at a funny angle.
Push/Press:
You reach up with one finger and push your spectacles higher on the bridge of your nose.
Mercucius reaches up with one finger and pushes his spectacles higher on the bridge of his nose.
Pull:
You pull your spectacles lower on the bridge of your nose.
Mercucius pulls his spectacles lower on the bridge of his nose.
Close:
You fold up the earpieces of your spectacles.
Mercucius folds up the earpieces of his spectacles.
Open:
You unfold the earpieces of your spectacles.
Mercucius unfolds the earpieces of his spectacles.
MB: 100K
CB:
W2. a crystal-edged tooled leather hood
Worn on the head. 1-2Lbs. Acts as a crystal amulet. No idea if crumbly.
MB: 10K
CB:
W3. a skull-stamped black leather eyepatch
Adds a line to your features description:
He has a skull-stamped black leather eyepatch covering one of his eyes.
Tap:
You lift the edge of your black leather eyepatch for a moment, and quickly peek out.
Mercucius lifts the edge of his black leather eyepatch for a moment, and quickly peeks out.
MB: 50K
CB:
W4. a salt-stained driftwood pegleg
Adds a line to your features description:
He has a salt-stained driftwood pegleg for a leg.
Rub:
You wobble slightly, trying to keep your balance on the driftwood pegleg.
Mercucius wobbles slightly, trying to keep his balance on a salt-stained driftwood pegleg.
Tap:
You thump your driftwood pegleg on the floor in three rapid successions.
Mercucius thumps his driftwood pegleg on the floor in three rapid successions.
MB: 150K
SOLD to Tyronebiggums for 150K (Will be home late today. If you send me your in-game name, I'll hunt you down!)
W5. some fake pointed teeth
Pin-worn
MB: 10K
CB:
W6. a slender chained monocle
Pin-worn
MB: 10K
CB:
W7. some white rolton wool earmuffs
Pin-worn
MB: 10K
CB:
W8. a small anvil shaped beard clip
Pin-worn
MB: 10K
SOLD to Thondalar for 10K
W9. a jam-stained white linen apron
Pin-worn. Very small pockets. 5lbs.
MB: 10K
CB:
W10. a tart-shaped ruby cloak clasp
Pin-worn
MB: 20K
CB:
W11. a pair of tattered leather trousers patched over the knees
2 lbs. From an invasion in River's Rest a few years ago... If I remember correctly, the krolvin were migrating and their path led them through River's Rest... or something like that. Maybe trolls? They all kinda look alike to me...
MB: 250K
CB:
W12. a pair of thick wool baker's gloves
Pin-worn. 3 lbs.
MB: 10K
CB:
W13. a quaint golden tart buckle
"Belt"-worn
MB: 40K
CB:
W14. a jam-smudged supple suede belt
Waist-worn. 2 lbs. Very small pockets (couple of things)
CB: 15K
MB:
W15. a long dark-scaled leather loincloth
Leg-worn
MB: 100K
SOLD to Tyronebiggums for 150K
W16. a cord-strung small silver bell
Neck-worn
Rub/Touch:
You hear the ringing music as you strum your fingers over the bell.
Mercucius strums his fingers over the bell.
Tap:
You hear a melodious tune as you tap the bell.
You hear a melodious tune as Mercucius taps the bell.
Turn:
You hear a soft tinkling as you slowly turn the bell.
You hear a soft tinkling as Mercucius slowly turns the bell.
Shake/Raise:
You gently ring the bell, creating a cascade of soft tones.
Mercucius gently rings the bell, creating a cascade of soft tones.
MB: 50K
CB:
W17. a carved ivory halfling pony charm
For charm bracelets.
MB: 10K
CB:
W18. a pair of thin flour-streaked spectacles
Pin-worn
MB: 20K
CB:
W19. a colorful plush parrot
Adds a line to your features description:
He has a colorful plush parrot perched on his shoulder.
Rub:
You reach over and pet the plush parrot perched on your shoulder.
Tap:
You tap the plush parrot's beak, causing it to squawk!
MB: 100K
Sold to Neovik1 for 100K
W20. some delicate shadowy black combs
Head-worn
MB: 20K
CB:
================POTIONS================
P1. a mist grey glass phial
Temporarily changes your eye color (about a day or so).
MB: 20K
CB:
P2. a leaf green glass phial
Temporarily changes your eye color (about a day or so - "vibrant leaf green")
MB: 20K
CB: