StrayRogue
09-05-2003, 08:10 PM
Well, the number of things added to the Phase 2 list (ie, the list of things that will never see light of day in GS) grows bigger. It seems all the cool stuff is now on this list. Maneuvers, Layered clothing, Player Shops, etc.
And coupled with the delayed release, the lack of GS communication on mechanics, and the trickle of what I percieve to be a mass exodus from GS, things just aren't looking up for the people in charge.
GMs are even less compromising than they used to be, with the new maxim, "if its not Warden's vision, its a no go" now coming into regular use. Well, when and if the new game is done, I hope Warden likes playing it. I know alot of players who won't.
Even though I highly doubt the people in charge (the masters of obfuscation, evasion and general bullshitting when it comes to doing a job), will even get GS4 to be a semblence of Warden's "vision" by the due date, I still feel totally dwarfed by all the new mechanics. I was just getting to grasp with the old ones. I cannot, for the life of me figure the new dodge DS system.
I wonder how the newbie feels coming into the game.
It somewhat seems like everything I know and love in the game is being changed. Now, don't get me wrong, some things are cool; the new Pick Pocket system, news skills, Justice system, all the Rp stuff. Yet alot of it ISN'T needed. I enjoy GS right now. I fucking love it, in fact. And so seemingly does the thousands of others who play.
So why change? Or why waste so much prescious time and effort trying to change when everyone with a brain knows these people are going to fuck it up? They've already pushed back their deadlines. Does this not sound familiar to you?
End rant.
And coupled with the delayed release, the lack of GS communication on mechanics, and the trickle of what I percieve to be a mass exodus from GS, things just aren't looking up for the people in charge.
GMs are even less compromising than they used to be, with the new maxim, "if its not Warden's vision, its a no go" now coming into regular use. Well, when and if the new game is done, I hope Warden likes playing it. I know alot of players who won't.
Even though I highly doubt the people in charge (the masters of obfuscation, evasion and general bullshitting when it comes to doing a job), will even get GS4 to be a semblence of Warden's "vision" by the due date, I still feel totally dwarfed by all the new mechanics. I was just getting to grasp with the old ones. I cannot, for the life of me figure the new dodge DS system.
I wonder how the newbie feels coming into the game.
It somewhat seems like everything I know and love in the game is being changed. Now, don't get me wrong, some things are cool; the new Pick Pocket system, news skills, Justice system, all the Rp stuff. Yet alot of it ISN'T needed. I enjoy GS right now. I fucking love it, in fact. And so seemingly does the thousands of others who play.
So why change? Or why waste so much prescious time and effort trying to change when everyone with a brain knows these people are going to fuck it up? They've already pushed back their deadlines. Does this not sound familiar to you?
End rant.