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02-24-2013, 11:00 PM
All items will go once, twice, and then sold. It will be roughly 12-24 hours between each update. I reserve the right to update my auctions and call items at anytime I see fit. I will conduct this auction in a manner as fair as possible to all parties, but it will be done my way. If you have a problem with any of this don't bid and fuck you.
a tooled blue starstone crown, +1 dex bonus and +6 elemental lore water bonus, headworn, crumbly.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The crown resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Elemental Lore - Water Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The crown looks to have a lot of charges remaining.
You sense that the blue starstone crown will crumble into dust after its last enhancive charge has been expended.
You sense that the blue starstone crown will disintegrate after its last magical charge has been expended.
CB:35k pawnshop sold.
a cut emerald inset gold necklace, 5 to harness power, MR, no spell currently, persists, neckworn
You also feel a faint drawing sensation from it, as though it may be able to hold more power.
you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The necklace looks to have more than your average giantman could count charges remaining.
You sense that the inset gold necklace will persist after its last enhancive charge has been expended.
You sense that the inset gold necklace will persist after its last magical charge has been expended.
CB:250k solfar sold!!
a teak-handled faenor war hammer, +8 (2x), somewhat crit weighted, 6lbs
The harmonics generated tell you that the hammer inflicts more fearsome wounds when it strikes. Ardwen whispers, "Perma somewhat crit."
The hammer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 12 to Max Mana.
This enhancement may not be used by adventurers who have not trained 47 times.
The hammer looks to have a lot of charges remaining.
You sense that the faenor war hammer will persist after its last enhancive charge has been expended.
CB:100k Gustamantis SOLD!
More to come.
a tooled blue starstone crown, +1 dex bonus and +6 elemental lore water bonus, headworn, crumbly.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The crown resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Elemental Lore - Water Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The crown looks to have a lot of charges remaining.
You sense that the blue starstone crown will crumble into dust after its last enhancive charge has been expended.
You sense that the blue starstone crown will disintegrate after its last magical charge has been expended.
CB:35k pawnshop sold.
a cut emerald inset gold necklace, 5 to harness power, MR, no spell currently, persists, neckworn
You also feel a faint drawing sensation from it, as though it may be able to hold more power.
you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The necklace looks to have more than your average giantman could count charges remaining.
You sense that the inset gold necklace will persist after its last enhancive charge has been expended.
You sense that the inset gold necklace will persist after its last magical charge has been expended.
CB:250k solfar sold!!
a teak-handled faenor war hammer, +8 (2x), somewhat crit weighted, 6lbs
The harmonics generated tell you that the hammer inflicts more fearsome wounds when it strikes. Ardwen whispers, "Perma somewhat crit."
The hammer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 12 to Max Mana.
This enhancement may not be used by adventurers who have not trained 47 times.
The hammer looks to have a lot of charges remaining.
You sense that the faenor war hammer will persist after its last enhancive charge has been expended.
CB:100k Gustamantis SOLD!
More to come.