Allereli
02-19-2013, 10:53 AM
Don't know why this isn't in the Heart of the Art, and only two chosen (!) but...
High Lady Vainne Vylin Faendryl invites guild-eligible sorcerers to share their worst nightmares. Two sorcerers will be chosen via spinner to have his or her nightmare added to the sorcerer's arsenal of Curse (715) nightmares. Sorcerers should come prepared with designs. The prize is not instant, as designs must go through QC.
Location: Landing guild
http://forums.play.net/forums/GemStone%20IV/Sorcerers/Developer's%20Corner%20-%20Sorcerers/view/1851
One last bump before tomorrow's event.
>You've got three items that you'll need to supply to the merchant. You'll need to supply the first paragraph ("An ominous black haze..."), the second paragraph ("The tree in which you're..."), and a word that fits in the generic damage messages that follow ("strike"). The first two paragraphs are separated by a few seconds of build-up time. You're allowed to get wordy here, but I don't recommend it because your victims won't have a lot of time to read. 300 characters for each paragraph is way more than enough to get your essential point across, but there's no hard limit. Be succinct and pithy anyway.
>For the damage rounds that follow, I have no way of knowing what kind of nightmare you're going to concoct, so I avoided any standard AS/DS numbers, critical hit messages, or even mentioning parts of the body that are hit in order to make your nightmare as believable as possible. However, I left you one word in those lines to fill in that will tie them together with the vision. It could be "strike", "slash", "burn", "hiccup", or anything that would make sense when substituted with the above.
>A necessary word of caution. These are supposed to be nightmares, and they are supposed to be scary and grim. I know a lot of you are gifted with some extra dark imaginations, which might be what brought you to choose sorcery in the first place. However, working within the framework of game policy, it should be obvious that certain subject matter that is truly horrific can't be allowed as a custom nightmare. I don't want to start a discussion about what is/isn't/should/shouldn't be acceptable here. That's for the policy folder. If you need to know whether a nightmare you wrote about is going to be acceptable, just ask yourself if I'm going to get legitimate reports about it being abusive or disruptive if you're discussing your idea on the amunet or in town square or something.
>Whatever you make your nightmare to be, make it a good one because each player can only have one at any time.
~Vanah
High Lady Vainne Vylin Faendryl invites guild-eligible sorcerers to share their worst nightmares. Two sorcerers will be chosen via spinner to have his or her nightmare added to the sorcerer's arsenal of Curse (715) nightmares. Sorcerers should come prepared with designs. The prize is not instant, as designs must go through QC.
Location: Landing guild
http://forums.play.net/forums/GemStone%20IV/Sorcerers/Developer's%20Corner%20-%20Sorcerers/view/1851
One last bump before tomorrow's event.
>You've got three items that you'll need to supply to the merchant. You'll need to supply the first paragraph ("An ominous black haze..."), the second paragraph ("The tree in which you're..."), and a word that fits in the generic damage messages that follow ("strike"). The first two paragraphs are separated by a few seconds of build-up time. You're allowed to get wordy here, but I don't recommend it because your victims won't have a lot of time to read. 300 characters for each paragraph is way more than enough to get your essential point across, but there's no hard limit. Be succinct and pithy anyway.
>For the damage rounds that follow, I have no way of knowing what kind of nightmare you're going to concoct, so I avoided any standard AS/DS numbers, critical hit messages, or even mentioning parts of the body that are hit in order to make your nightmare as believable as possible. However, I left you one word in those lines to fill in that will tie them together with the vision. It could be "strike", "slash", "burn", "hiccup", or anything that would make sense when substituted with the above.
>A necessary word of caution. These are supposed to be nightmares, and they are supposed to be scary and grim. I know a lot of you are gifted with some extra dark imaginations, which might be what brought you to choose sorcery in the first place. However, working within the framework of game policy, it should be obvious that certain subject matter that is truly horrific can't be allowed as a custom nightmare. I don't want to start a discussion about what is/isn't/should/shouldn't be acceptable here. That's for the policy folder. If you need to know whether a nightmare you wrote about is going to be acceptable, just ask yourself if I'm going to get legitimate reports about it being abusive or disruptive if you're discussing your idea on the amunet or in town square or something.
>Whatever you make your nightmare to be, make it a good one because each player can only have one at any time.
~Vanah