neimanz1
02-17-2013, 12:27 PM
Silver-tinted crystal orb- works similiar to ithzir armor except it doesn't take you to the adjacent room or a sanctuary.
15 mil to terzl going once
20 mil buyout
You gesture at a silver-tinted crystal orb.
You sense that the crystal orb is a magic item that contains an unknown spell with a total of 5 charges when fully charged. It recharges a single use roughly every 288 minutes. The orb has used at least one charge recently.
Cast Roundtime 3 Seconds.
Blink gives the caster a chance to avoid physical or bolt attacks that would otherwise hit caster. Its function is similar to Fasthr's Reward (115) but works on AS/DS instead of CS/TD attacks.
The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting a short distance away (within the same room). The percent chance to get a second attack roll is 25 + seed 1 of ranks in Mental Lore, Transference.
(Clip of it working but fail )
You fire a wooden arrow at Hoy!
Suddenly, starlit darkness engulfs Hoy and he vanishes, reappearing several feet away instantaneously!
AS: +448 vs DS: +415 with AvD: +28 + d100 roll: +61 = +122
... and hit for 12 points of damage!
Minor puncture to the left leg.
The wooden arrow disappears into the local environs.
Roundtime: 5 sec.
(successful)
>You nock a wooden arrow in your iron-sighted bow.
You fire a wooden arrow at Hoy!
Suddenly, starlit darkness engulfs Hoy and he vanishes, reappearing several feet away instantaneously!
AS: +403 vs DS: +364 with AvD: +28 + d100 roll: +4 = +71
A clean miss.
Darkness punctuated by a constellation of starry pinpoints wells up around Hoy and splinters away with a sound like shattering crystal.
The wooden arrow disappears into the local environs.
Roundtime: 5 sec.
15 mil to terzl going once
20 mil buyout
You gesture at a silver-tinted crystal orb.
You sense that the crystal orb is a magic item that contains an unknown spell with a total of 5 charges when fully charged. It recharges a single use roughly every 288 minutes. The orb has used at least one charge recently.
Cast Roundtime 3 Seconds.
Blink gives the caster a chance to avoid physical or bolt attacks that would otherwise hit caster. Its function is similar to Fasthr's Reward (115) but works on AS/DS instead of CS/TD attacks.
The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting a short distance away (within the same room). The percent chance to get a second attack roll is 25 + seed 1 of ranks in Mental Lore, Transference.
(Clip of it working but fail )
You fire a wooden arrow at Hoy!
Suddenly, starlit darkness engulfs Hoy and he vanishes, reappearing several feet away instantaneously!
AS: +448 vs DS: +415 with AvD: +28 + d100 roll: +61 = +122
... and hit for 12 points of damage!
Minor puncture to the left leg.
The wooden arrow disappears into the local environs.
Roundtime: 5 sec.
(successful)
>You nock a wooden arrow in your iron-sighted bow.
You fire a wooden arrow at Hoy!
Suddenly, starlit darkness engulfs Hoy and he vanishes, reappearing several feet away instantaneously!
AS: +403 vs DS: +364 with AvD: +28 + d100 roll: +4 = +71
A clean miss.
Darkness punctuated by a constellation of starry pinpoints wells up around Hoy and splinters away with a sound like shattering crystal.
The wooden arrow disappears into the local environs.
Roundtime: 5 sec.