Drunken Durfin
01-29-2013, 08:44 PM
Hey folks, been a while.
I ran across this story and it made me reminiscent of the days of lag and my favorite overpriced text based game with rules we were not allowed to know and power mad game masters who delighted in being ass clowns.
http://games.slashdot.org/story/13/01/29/2157234/how-eve-online-dealt-with-a-3000-player-battle
Space MMORPG EVE Online is best known for its amazing stories, and on Sunday it added a new epic tale. The leader of a huge coalition, preparing for a moderately sized assault, mis-clicked and accidentally warped himself into enemy territory without his support fleet, endangering his massive ship worth an estimated $3,500. Realizing the danger, he called upon every ally he could, and the enemy fleet rallied in turn, leading to an incredible 3,000-player battle. What's also impressive is that the EVE servers stayed up for the whole fight, when most MMOs struggle with even a few hundred players at the same time.
The linked story talks about how the servers dealt with the strain. Maybe someone should re-post this on the officials.
Peace.
I ran across this story and it made me reminiscent of the days of lag and my favorite overpriced text based game with rules we were not allowed to know and power mad game masters who delighted in being ass clowns.
http://games.slashdot.org/story/13/01/29/2157234/how-eve-online-dealt-with-a-3000-player-battle
Space MMORPG EVE Online is best known for its amazing stories, and on Sunday it added a new epic tale. The leader of a huge coalition, preparing for a moderately sized assault, mis-clicked and accidentally warped himself into enemy territory without his support fleet, endangering his massive ship worth an estimated $3,500. Realizing the danger, he called upon every ally he could, and the enemy fleet rallied in turn, leading to an incredible 3,000-player battle. What's also impressive is that the EVE servers stayed up for the whole fight, when most MMOs struggle with even a few hundred players at the same time.
The linked story talks about how the servers dealt with the strain. Maybe someone should re-post this on the officials.
Peace.