Riltus
01-09-2013, 03:21 PM
Favor Cost Formula for Levels 40 to 100:
Favor Cost = (27 * RCF) + ((Character Level - 40) * (RCF/10))
Note: RCF is the symbol's relative cost factor (see table below for RCF values). To calculate the favor cost of any symbol, simply replace RCF with the numerical value listed in the table. Character level is the level of the character activating the symbol.
I have already posted the level 25 costs to KP and will be adding level 35. Characters, other than L25 and L35, within that range will need to estimate their costs. Obviously, sub-level 25 characters will have a lower cost, but I don't have enough data to work out the formula. Below level 40, there is a different increment used, perhaps more than one, but I'm not sure of the break points.
27 is the favor cost for Sym of Courage at Level 40. I arbitrarily established Courage at RCF 1. Symbol Return has the highest RCF at 10. Its cost is 10x Sym Courage. These cost ratios are consistent throughout all levels.
Rank|Name|RCF|| Rank|Name|RCF
1|Recognition|N/A||14|Sight:|3
2|Bless: (plain)|0.4||15|Retribution:|3
2|Bless: (magic)|2||16|Supremacy:|5
3|Thought:|1.33 max||17|Restoration:|4
4|Diminishment:|3||18|Need:|4
5|Courage:|1||19|Renewal:|5
6|Protection:|1||20|Disruption:*|3
7|Submission:|3||21|Kai's Smite:|N/A
8|Kai's Strike:|NA||22|Turning:*|3
9|Holiness:|3||23|Preservation:|6
10|Recall:|3||24|Dreams:|6
11|Sleep:*|2||25|Return:|10
12|Transcendence:|6||26|Seeking:|N/A
13|Mana:|3||||
* The calculated favor for the asterisked entries represents the base cost for those symbols.
Examples:
Favor Cost = (27 * RCF) + ((Character Level - 40) * (RCF/10))
1. Level 40, Sym of Return (RCF 10)
(27 * 10) + ((40 - 40) * (10/10)) = 270
2. Level 60, Sym of Return (RCF 10)
(27 * 10) + ((60 - 40) * (10/10)) = 290
3. Level 100, Sym of Return cost (RCF 10)
(27 * 10) + ((100 - 40) * (10/10)) = 330
4. Level 40, Sym of Courage (RCF 1)
(27 * 1) + ((40 - 40) * (1/10)) = 27
5. Level 60, Sym of Courage (RCF 1)
(27 * 1) + ((60 - 40) * (1/10)) = 29
6. Level 100, Sym of Courage (RCF 1)
(27 * 1) + ((100 - 40) * (1/10)) = 33
7. Level 75, Sym of Transcendence (RCF 6)
(27 * 6) + ((75 - 40) * (6/10)) = 183
8. Level 66, Sym of Sight (RCF 3)
(27 * 3) + ((66 - 40) * (3/10)) = 89
1 creature level = 1 unit of favor with the exception of 1st level creatures
Ex. Level 50 creature = 50 units of favor
Symbol of Sleep and Turning favor cost caps at 8 creatures even though the number of creatures that can affected is uncapped. It is likely that Sym Disruption has a similar cap but I have not confirmed this.
Symbol of Sleep/Turning favor cost:
Number|Favor Cost
1|Base
2|Base * 2
3|Base * 2.5
4|Base * 3
5|Base * 3.5
6|Base * 4
7|Base * 4.5
8 or more|Base * 5
Mark
Favor Cost = (27 * RCF) + ((Character Level - 40) * (RCF/10))
Note: RCF is the symbol's relative cost factor (see table below for RCF values). To calculate the favor cost of any symbol, simply replace RCF with the numerical value listed in the table. Character level is the level of the character activating the symbol.
I have already posted the level 25 costs to KP and will be adding level 35. Characters, other than L25 and L35, within that range will need to estimate their costs. Obviously, sub-level 25 characters will have a lower cost, but I don't have enough data to work out the formula. Below level 40, there is a different increment used, perhaps more than one, but I'm not sure of the break points.
27 is the favor cost for Sym of Courage at Level 40. I arbitrarily established Courage at RCF 1. Symbol Return has the highest RCF at 10. Its cost is 10x Sym Courage. These cost ratios are consistent throughout all levels.
Rank|Name|RCF|| Rank|Name|RCF
1|Recognition|N/A||14|Sight:|3
2|Bless: (plain)|0.4||15|Retribution:|3
2|Bless: (magic)|2||16|Supremacy:|5
3|Thought:|1.33 max||17|Restoration:|4
4|Diminishment:|3||18|Need:|4
5|Courage:|1||19|Renewal:|5
6|Protection:|1||20|Disruption:*|3
7|Submission:|3||21|Kai's Smite:|N/A
8|Kai's Strike:|NA||22|Turning:*|3
9|Holiness:|3||23|Preservation:|6
10|Recall:|3||24|Dreams:|6
11|Sleep:*|2||25|Return:|10
12|Transcendence:|6||26|Seeking:|N/A
13|Mana:|3||||
* The calculated favor for the asterisked entries represents the base cost for those symbols.
Examples:
Favor Cost = (27 * RCF) + ((Character Level - 40) * (RCF/10))
1. Level 40, Sym of Return (RCF 10)
(27 * 10) + ((40 - 40) * (10/10)) = 270
2. Level 60, Sym of Return (RCF 10)
(27 * 10) + ((60 - 40) * (10/10)) = 290
3. Level 100, Sym of Return cost (RCF 10)
(27 * 10) + ((100 - 40) * (10/10)) = 330
4. Level 40, Sym of Courage (RCF 1)
(27 * 1) + ((40 - 40) * (1/10)) = 27
5. Level 60, Sym of Courage (RCF 1)
(27 * 1) + ((60 - 40) * (1/10)) = 29
6. Level 100, Sym of Courage (RCF 1)
(27 * 1) + ((100 - 40) * (1/10)) = 33
7. Level 75, Sym of Transcendence (RCF 6)
(27 * 6) + ((75 - 40) * (6/10)) = 183
8. Level 66, Sym of Sight (RCF 3)
(27 * 3) + ((66 - 40) * (3/10)) = 89
1 creature level = 1 unit of favor with the exception of 1st level creatures
Ex. Level 50 creature = 50 units of favor
Symbol of Sleep and Turning favor cost caps at 8 creatures even though the number of creatures that can affected is uncapped. It is likely that Sym Disruption has a similar cap but I have not confirmed this.
Symbol of Sleep/Turning favor cost:
Number|Favor Cost
1|Base
2|Base * 2
3|Base * 2.5
4|Base * 3
5|Base * 3.5
6|Base * 4
7|Base * 4.5
8 or more|Base * 5
Mark