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ROTOR
01-08-2013, 07:05 AM
has anything changed with loot-be-gone recently? maybe I accidentally changed something myself, but it suddenly started trying to sell my weapon & shield. i added weapon & shield to exclude types but it just seems strange it started doing that for some reason, especially since the shield is worn and not in the lootsack.

ROTOR
03-05-2013, 05:14 AM
Another question: I've been hunting in Solhaven and one of the shells (can't remember which one, King shell or something?) is too big for the jar in my locker and the script just keeps trying to get the shell in the jar. Can I get loot-be-gone to sell just one particular type of gem? Or some other way to skip that shell without turning stockpile off?

Thanks.

Gilralyn
03-05-2013, 09:21 AM
I had the same problem with the shells, so I just ran a script before loot-be-gone to sell all my shells to avoid getting stuck in my locker. Something along the lines of this (also sells gold dust):



sell_list = lootsack.contents.to_a.find_all { |obj| obj.noun =~ /dust|shell/i }
unless sell_list.empty?
start_script('go2', ['gemshop']); wait_while{ running? 'go2' }

sleep 1
empty_hands
for obj in sell_list
dothistimeout "get ##{obj.id}", 2, /^You remove/
fput 'unhide' if invisible?
dothistimeout "sell ##{obj.id}", 2, /(?:pays|hands) you [0-9]+ silver/
if GameObj.right_hand.noun =~ /^(?:note|scrip|chit)$/
dothistimeout "put ##{GameObj.right_hand.id} in ##{lootsack.id}", 3, /^You put/
end
if GameObj.left_hand.noun =~ /^(?:note|scrip|chit)$/
dothistimeout "put ##{GameObj.left_hand.id} in ##{lootsack.id}", 3, /^You put/
end
if (GameObj.right_hand.id == obj.id) or (GameObj.left_hand.id == obj.id)
fput "put ##{obj.id} in ##{lootsack.id}"
end
end

Kastrel
03-05-2013, 09:24 AM
Freaking shells don't like going inside of gem pouches either. They usually have a huge amount of space for gems, and then a limited amount of space for "other", and the shells just fill them right up.

subzero
03-05-2013, 06:23 PM
It's been a long time since I've done enough manually in Solhaven, so I can't recall which ones are the problem exactly, but I wanna say there are 2-3 that are on the over-sized side. Most aren't too bad. Golden triton shell (?) and pearl nautilus shells, I believe, are some on the larger side.

Manamethis
03-05-2013, 06:30 PM
Some shells seem to be really heavy, like 2 or 3 pounds.

Tillmen
03-06-2013, 12:12 AM
If you can give me the full names of the shells and maybe the message where it fails to go into the jar I can fix it.

Gilralyn
03-06-2013, 12:17 AM
Here is some messaging from quite a while ago. Not sure if there are still problems with this type of shell or not:
--

You remove a split-back pink conch shell from in your forest green backpack.
The glass jar does not appear to be a suitable container for a split-back pink conch shell.

You put a split-back pink conch shell in your forest green backpack.

ROTOR
03-08-2013, 08:11 AM
Found this one too:

You remove a piece of blue ridge coral from in your spidersilk backpack.
The glass jar does not appear to be a suitable container for a piece of blue ridge coral.
>
You put a piece of blue ridge coral in your spidersilk backpack.

Will put up some more when I find them.

Thanks.

ROTOR
03-08-2013, 05:34 PM
Another one:

You remove a black helmet shell from in your spidersilk backpack.
The glass jar does not appear to be a suitable container for a black helmet shell.
>
You put a black helmet shell in your spidersilk backpack.