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View Full Version : Account Cleanout 1.1 - Enhancives, imbeds, misc



Dystopia
01-07-2013, 05:35 AM
Due to health issues I may be leaving the lands for good without notice and I'd like to liquidate a few items and characters before I go.

Some odds and ends here and there before I get into some serious stuff.

First, second, last call, sold. Pickup or delivery in Elven Nations or Landing.

Thanks for looking.

Twenty items for now, wearable enhancives, some RP collectibles / imbeds, two orbs that need homes.

Wearable Enhancives

ITEM #1: an elegant platinum torc

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a bonus of 3 to Discipline.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have more than your average giantman could count charges remaining.

You sense that the platinum torc will persist after its last enhancive charge has been expended.
You sense that the platinum torc will persist after its last magical charge has been expended.

MB: 50k
CB:

ITEM #2: a fine imflass earcuff

The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Climbing Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 1 to Sorcerous Lore - Necromancy Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The earcuff looks to have more than your average giantman could count charges remaining.

Crumbles on enhancive, persists on magic.

MB: 50k
CB:

ITEM #3: a silver and star sapphire torc

The star sapphire torc contains the spell Resist Elements, from the Ranger circle.

The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have a huge number of charges remaining.

Crumble enhancive, persists magic.

MB: 50k
CB:

ITEM #4: a flame-cut red sunstone earcuff

The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Max Health.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 3 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 8 times.
The earcuff looks to have more than your average giantman could count charges remaining.
Crumble enhancive, persists magic.

MB: 50k
CB:

ITEM #5: a starstone studded gold pendant

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The pendant resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Swimming Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
The pendant looks to have a lot of charges remaining.

Crumble enhancive, persists magic.

MB: 100k
CB:

ITEM #6: a gleaming aquamarine ring

The aquamarine ring contains the spell Benediction, from the Cleric circle.

The ring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Swimming Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The ring looks to have a lot of charges remaining.

You sense that the aquamarine ring will persist after its last enhancive charge has been expended.
You sense that the aquamarine ring will persist after its last magical charge has been expended.

MB: 100k
CB:

ITEM #7: a filigreed silver alloy tiara

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The tiara resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 10 to Max Health.
This enhancement may not be used by adventurers who have not trained 37 times.
The tiara looks to have a lot of charges remaining.

MB: 100k
CB:

Crumble enhancive, persists magic.

ITEM #8: a star emerald-inset platinum ring

The ring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 1 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The ring looks to have more than your average giantman could count charges remaining.

Crumbles enhancive.

MB: 50k
CB:

COLLECTIBLES / IMBEDS

Item #9: a fine marble dark elven lady statuette MB: 50k CB:
Item #10: a diamond-set rising phoenix figurine MB: 50k CB:
Item #11: a gilded sleeping faerie figurine MB: 50k CB:
Item #12: a lapis-inlaid Lumnis sculpture (avg mana imbed) MB: 50k CB:
Item #13: an emerald-set bardess statue MB: 50k CB:
Item #14: a delicate Ronan miniature (six charges of haste) MB: 50k CB:
Item #15: a carved ruby pentagram band – average mana imbed MB: 50k CB:
Item #16: an onyx scarab earring – moderate mana imbed MB: 50k CB:
Item #17: a crimson-eyed mithril owl pin – Mystic Focus persists MB: 50k CB:
Item #18: an onyx-eyed silver skull earcuff – avg mana imbed MB: 50k CB:


ITEM #19: a rich sunset orange orb

The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

You sense that the sunset orange orb will persist after its last enhancive charge has been expended.

MB: 50k
CB:

ITEM #20: a dusky moonlit silver orb

The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Edged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

You sense that the moonlit silver orb will persist after its last enhancive charge has been expended.

MB: 100k
CB:

nocturnix
01-07-2013, 07:47 AM
50k 19

EDubbs
01-07-2013, 05:34 PM
mb #3