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View Full Version : Dex orbs 7&6 bonus, 14&12 stat



Jeril
01-03-2013, 07:06 PM
As you sing, you feel a faint resonating vibration from the cardinal red orb in your hand...


The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 14 to Dexterity.
This enhancement may not be used by adventurers who have not trained 63 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

You sense that the cardinal red orb will persist after its last enhancive charge has been expended.

MB: 8mil



As you sing, you feel a faint resonating vibration from the sunset orange orb in your hand...


The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 62 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

You sense that the sunset orange orb will persist after its last enhancive charge has been expended.

MB: 8mil Kaedra Sold



As you sing, you feel a faint resonating vibration from the sunset orange orb in your hand...


The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 46 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

You sense that the sunset orange orb will persist after its last enhancive charge has been expended.

MB: 7mil



As you sing, you feel a faint resonating vibration from the cardinal red orb in your hand...


The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 12 to Dexterity.
This enhancement may not be used by adventurers who have not trained 47 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

You sense that the cardinal red orb will persist after its last enhancive charge has been expended.

MB: 7mil

Kaedra
01-04-2013, 09:08 AM
MB on the +7 dex bonus orb

Jeril
01-04-2013, 01:12 PM
Updated.

Jeril
01-05-2013, 01:08 PM
Updated.

Jeril
01-06-2013, 01:52 PM
Updated.