PDA

View Full Version : x2 Tarnished orbs



bremerial
12-30-2012, 03:34 AM
Item 1:


Orb 12 - Haste, Prayer, Phoen's Strength (Needs recharging)


push orb
You raise your steel orb skyward!
1d100: 18 + Modifiers: 137 == 155

Turning your thoughts inward, you ask for the anger of your deity to protect you. For an instant, all around you is silvered by starlight to your eyes, and you sense that your prayer has been granted.
Cast Roundtime 3 Seconds.

push orb
You push the bone switch along the side of the orb and you hear an audible *click*.
>l orb
You glance at your a tarnished steel orb with the number twelve painted on the surface. A small bone switch is imbedded along the side of the orb.
It is currently in the upper position.
Haste

push orb
>l orb
You glance at your a tarnished steel orb with the number twelve painted on the surface. A small bone switch is imbedded along the side of the orb.
It is currently in the first position.
Phoen's strength

MB 1mil
CB 8 mil Velfi SOLD PM sent


Item 2 - charges remaining - remember i an not a waggle finger which is clearly reflected in my testing info below :D

Cone of Lightning - I think
Mana Focus 418
Prayer of Protection 303



You glance at your a tarnished steel orb with the number two painted on the surface. A small bone switch is imbedded along the side of the orb.
It is currently in the upper position.

>raise orb
You raise your steel orb skyward!
1d100: 10 + Modifiers: 181 == 191

A pure white aura sparkles around you.
Cast Roundtime 3 Seconds.

Prayer of protection



push orb
You glance at your a tarnished steel orb with the number two painted on the surface. A small bone switch is imbedded along the side of the orb.
It is currently in the first position.

raise orb
You raise your steel orb skyward!
1d100: 88 + Modifiers: 164 == 252

You struggle to gather the flows of essence in this area.
A strong whirlwind whips through the area, stirring up dust and other small pieces of debris, which form a small cloud overhead.

You feel that you have successfully been able to temporarily anchor the flows of essence in this area.

The whirlwind subsides, allowing the dust cloud to settle.

Cast Roundtime 3 Seconds.


push orb
You glance at your a tarnished steel orb with the number two painted on the surface. A small bone switch is imbedded along the side of the orb.
It is currently in the middle position.

>raise orb
You raise your steel orb skyward!
1d100: 75 + Modifiers: 110 == 185

You hurl a powerful lightning bolt at a jungle troll!
AS: +25 vs DS: +146 with AvD: +39 + d100 roll: +69 = -13
A clean miss.

You hurl a powerful lightning bolt at a jungle troll!
AS: +25 vs DS: +146 with AvD: +39 + d100 roll: +56 = -26
A clean miss.

You hurl a powerful lightning bolt at a jungle troll chieftain!
AS: +25 vs DS: +157 with AvD: +39 + d100 roll: +68 = -25
A clean miss.

Cast Roundtime 3 Seconds.

MB: 1mil
CB: 1 mil Wizgem3 SOLD -pm sent

Velfi
12-30-2012, 03:52 AM
MB on item 1 please

Daiyon
12-30-2012, 05:05 AM
2m on 1

bremerial
12-30-2012, 05:19 AM
Updated

shad0ws0ngs
12-30-2012, 10:46 AM
3m on 1

rolfard
12-30-2012, 10:52 AM
Unless I read that wrong, orb 2 has cone of lightning not major shock

bremerial
12-30-2012, 11:33 AM
Unless I read that wrong, orb 2 has cone of lightning not major shock

Yes I think you're correct. Adjustment made. The word 'lightning' should have given it away - haha. Can I use being a warrior as an excuse?

Velfi
12-30-2012, 01:34 PM
4m on #1

Jhynnifer
12-30-2012, 02:43 PM
4.5 million on #1 please.

bremerial
12-30-2012, 03:00 PM
Updated

Velfi
12-30-2012, 06:26 PM
5m on #1

wizgem3
12-30-2012, 07:35 PM
Mb on 2

bremerial
12-31-2012, 02:51 PM
Updated

wizgem3
12-31-2012, 04:43 PM
7 mil on #1

Helsfeld
12-31-2012, 04:46 PM
bremerial can you get up the sung values please it determines how many more times it can be recharged....

bremerial
12-31-2012, 05:19 PM
Updated.

Velfi
12-31-2012, 05:50 PM
8m on #1

bremerial
12-31-2012, 05:55 PM
There ye go Helsfeld

Orb 12

As you sing, you feel a faint resonating vibration from the steel orb in your hand, and you learn something about it...

This is a small item, under a pound. In your best estimation, it's worth about 1,000,000 silvers. You can also tell that there is some type of metal in the structure of the steel orb.

As you sing, you feel a faint resonating vibration from the steel orb in your hand, and you learn something about it...

You sense a faint aura of magic around the steel orb. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the orb is to cast a spell or perform some magical purpose.

As you sing, you feel a faint resonating vibration from the steel orb in your hand...

This is a raisable item, which casts spells from the Elemental sphere. It does not currently have any charges left

As you sing, you feel a faint resonating vibration from the steel orb in your hand...

The steel orb contains the spell Haste, from the Major Elemental circle.

You sense that the steel orb will persist after its last magical charge has been expended.
____________

orb 2


As you sing, you feel a faint resonating vibration from the steel orb in your hand, and you learn something about it...

This is a small item, under a pound. In your best estimation, it's worth about 1,000,000 silvers. You can also tell that there is some type of metal in the structure of the steel orb.


As you sing, you feel a faint resonating vibration from the steel orb in your hand, and you learn something about it...

You sense a faint aura of magic around the steel orb. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. From the pitch of the vibration you determine that the purpose of the orb is to cast a spell or perform some magical purpose.


As you sing, you feel a faint resonating vibration from the steel orb in your hand...

This is a raisable item, which casts spells from the Elemental sphere. It has many charges.

As you sing, you feel a faint resonating vibration from the steel orb in your hand...

You sense that the steel orb will persist after its last magical charge has been expended.

bremerial
12-31-2012, 07:45 PM
Updated

bremerial
01-01-2013, 01:13 AM
Updated. Orb 2 Sold to Wigzgem3 PM sent

TRANSACTION COMPLETED

bremerial
01-01-2013, 05:15 AM
Final update - orb 12 sold to Velfi - pm sent re collection

Transaction concluded