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View Full Version : 8x hcp robes &stuff



neimanz1
11-09-2012, 04:30 PM
Selling or trading the following items

1- 3 pound large amount belt worn kit auto bundles herbs-2.5 mil

2-8x heavily crit padded robes less then 2 pounds-60 mil min

3-8x heavily crith padded light leathers 4 pounds or so -55 mil min

4- 2x/2x zelnorn brigandine -25 mil

5-7x heavily sighted composite bow -60 mil

6--well-worn elven lootbag- belt worn 5 pound holds a vla amount max lighten and deepend 12 mil

7- stash bag -belt worn 5 pounds holds a vla amount -12 mil flat

You analyze your stash bag and sense that the item is free from merchant alteration restrictions.

You can tell that the bag is as light as it can get and that its pockets could not possibly get any deeper

8- 4x heavily sighted 2slot fusion longbow 45 mil

9-7x 3 sloft fusion waraxe -50 mil
razor-edged twin-bladed waraxe
-show :Twin rubies are affixed to either side of the blade at its midpoint, where they glisten brightly against the deep blue ora. Three spherical depressions adorn the twin-bladed waraxe, approximately the size and shape of a small gem. All of the gem chambers are currently empty.

10. worn Treasure bag-Joola item 5 pounds belt worn and holds vla amount max lighten & deepen 12 mil

The material of the bag appears amazingly strong and thick, the surface gleams with an unusual shine that shows through vividly, despite any pattern or design. An empty socket sigil serves as the clasp, cinching the treasure bag tightly. The treasure bag has an empty socket that looks ready to have a gem pushed into the bag.

11-12 to max mana orb -1 mil

12. pin worn non crumbly -7 mil
It provides a bonus of 2 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 2 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 5 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 4 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
The brooch looks to have more than your average giantman could count charges remaining.

13-14 to max stamina orb- 2.5 mil

14- 6 to disc bonus orb -1.5 mil

15- 9 to cm bonus orb -2.5 mil

16- neck worn non crumbly- SOLD
It provides a bonus of 8 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 6 to Constitution.
This enhancement may not be used by adventurers who have not trained 21 times.
The necklace looks to have a lot of charges remaining.

17.pin worn non crumbly -5 mil
It provides a bonus of 3 to Agility.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 15 times.
The pin looks to have a lot of charges remaining.

18- 11 constitution orb 1.4 mil


19. 5 to constitution bonus orb 1 mil

20. 9 to max stamina orb 500k

21. 6 to strength orb-700k

22. 13 to stamina recovery orb 2.5 mil

neimanz1
11-11-2012, 12:15 PM
updated

neimanz1
11-15-2012, 04:08 PM
lower prices on some items and updated

neimanz1
11-20-2012, 01:43 PM
added some stuff

audioserf
11-20-2012, 02:05 PM
Sent you a PM.

neimanz1
11-22-2012, 02:53 AM
some sold and more stuff added

neimanz1
11-25-2012, 02:03 AM
more stuff sold

neimanz1
11-28-2012, 01:06 AM
broke... buy something

neimanz1
12-10-2012, 01:59 PM
stilll available... also looking for some nice dm prizes