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HermieTheDentist
10-10-2012, 11:58 AM
(at level 38), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 20 4
Physical Fitness...................| 130 35
Arcane Symbols.....................| 130 35
Magic Item Use.....................| 130 35
Harness Power......................| 174 74
Spirit Mana Control................| 174 74
Spiritual Lore - Blessings.........| 74 16
Spiritual Lore - Religion..........| 120 30
Spiritual Lore - Summoning.........| 70 15
Climbing...........................| 62 13
Swimming...........................| 45 9
First Aid..........................| 70 15

Spell Lists
Major Spiritual....................| 26

Spell Lists
Minor Spiritual....................| 19

Spell Lists
Cleric.............................| 40

Race: Dark Elf Profession: Cleric (shown as: Cleric)
Gender: Male Age: 37 Expr: 1597441 Level: 38
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 62 (6) ... 62 (6)
Constitution (CON): 50 (-5) ... 50 (-5)
Dexterity (DEX): 78 (24) ... 78 (24)
Agility (AGI): 66 (13) ... 66 (13)
Discipline (DIS): 100 (15) ... 100 (15)
Aura (AUR): 99 (34) ... 99 (34)
Logic (LOG): 83 (16) ... 83 (16)
Intuition (INT): 100 (30) ... 100 (30)
Wisdom (WIS): 100 (30) ... 100 (30)
Influence (INF): 57 (-2) ... 57 (-2)
Mana: 141

I have a fixskills and I haven't trained him in some 2 or 3 lvls. Looking for some professional advice to keep up hunting/raising/chrism viability.

Thanks.

Grace and Peace,
Matt

Kitsun
10-10-2012, 12:07 PM
Are you actually have any problems currently?

Looks pretty standard. You can free up TPs by dialing back HP(1.5x) and SMC(1x).

I wouldn't fixskill anything unless you have a piece that is actually broken.

HermieTheDentist
10-10-2012, 03:43 PM
Thanks for the advice. It bought me 130 this training.

Cheers!

Grace and Peace,
Matt

GriffonMag
10-11-2013, 01:24 PM
Rather than start a new thread for help I thought I would piggy back on this one.

My cleric is 35 trains and has been first a brawler until returning from a long (10 year absence) and realized Voln Fu was no longer advantageous to a Voln Brawler so I did a fixskill to go sword and board. But now it is clear that I will have to go to pure caster now or shortly so I was wondering what would be the best way to apply points after I drop shield and blade?

This is where I am now:

Gillieath (at level 35), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 120 30
Shield Use.........................| 130 35
Edged Weapons......................| 134 37
Physical Fitness...................| 114 28
Harness Power......................| 134 37
Spirit Mana Control................| 132 36
Spiritual Lore - Blessings.........| 70 15
Spiritual Lore - Religion..........| 105 25
Spiritual Lore - Summoning.........| 70 15
Perception.........................| 50 10
Climbing...........................| 58 12
Swimming...........................| 50 10

Spell Lists
Major Spiritual....................| 25

Spell Lists
Minor Spiritual....................| 24

Spell Lists
Cleric.............................| 35
Name: Gillieath Ailaestyl Race: Sylvankind Profession: Cleric (shown as: Cleric)
Gender: Female Age: 185 Expr: 1376168 Level: 35
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 95 (22) ... 95 (22)
Constitution (CON): 78 (14) ... 78 (14)
Dexterity (DEX): 72 (21) ... 72 (21)
Agility (AGI): 87 (23) ... 89 (24)
Discipline (DIS): 63 (1) ... 63 (1)
Aura (AUR): 99 (29) ... 99 (29)
Logic (LOG): 82 (16) ... 84 (17)
Intuition (INT): 76 (13) ... 76 (13)
Wisdom (WIS): 91 (20) ... 91 (20)
Influence (INF): 50 (0) ... 50 (0)
Mana: 113

Any suggestions?

Thank you

Renee

Jeril
10-11-2013, 09:03 PM
My first suggestion is going to be that you spend time watching a person with a pure CS build hunt and someone with a CS/bolt build hunt. Try to figure out which you'd enjoy more before committing yourself. There are a few things I'd suggest you change regardless of the path you take, PF up to 1x(max for a cleric), harness power at exactly your level(those last 2 ranks are only 1 mana each and not worth the points), armor down to 8 ranks(double leathers is heaviest armor you can wear without hindrance, it generally drives me crazy).

loxe
10-19-2013, 08:15 AM
First do you enjoy being a physical swinging cleric? Have you ever played a pure caster? If you enjoy swinging it is very viable path for clerics for a long time. But to make it viable you need to cut back on your magic training to fit in all the physical things you need. With your race and agi/dex you could easily do two handed weapons (brute killing power) but either way at your level to be a swinger you should have 1x weapon,pf, cman, hp . Smc24 spells 18 cleric, 15 major, 3 minor. Armor to your choice ( I 1x in it and wear chain.) If use shield then 1x it. Get climb swim as you can. If you just want to be pure caster then never mind

bluecenterlight
11-01-2013, 12:07 AM
To the OP, you will want to eventually fit in perception as it has a ton of uses. Other than whats been suggested, I'm assuming you want to stay in fulls being 4x in Armor but the 35 for brig is well worth it if you can suck up the spell hindrance rate and fine some padded brig.

Whirlin
11-01-2013, 09:32 AM
To the OP, you will want to eventually fit in perception as it has a ton of uses. Other than whats been suggested, I'm assuming you want to stay in fulls being 4x in Armor but the 35 for brig is well worth it if you can suck up the spell hindrance rate and fine some padded brig.

For a pure, it is poor advice to train up to Brig. 8 ranks trains off double leathers fully, with 0 hindrance in any circle. You're looking at an additional 27 ranks of armor use at 8/0 to wear brig (216 PTPs)... and even after fully trained... I know Double leathers for a wizard have 4% hindrance at 15 ranks to fully train off... extrapolating that, you're looking at probably 8% spell hindrance with Brig as a cleric.

While AvD bonus is variable, that would be likely be offset in most situations by the 4 additional spells that you can get with the 216 PTP (which doesn't take into account non-DS benefits of additional spells). As far as I know, most DS that clerics get is not from Dodging, so there's no dodge benefit/penalty associated between the two armor classes, and as far as Crit Divisor goes, you're looking at 6 versus 7. It's less of a marginal benefit as going from 5 to 6 (robes to leather).

If your cleric is often getting hit, and you feel that you need heavier armor, it's usually indicative of other training shortcomings, or poor choice of hunting grounds.

Aluvius
11-03-2013, 09:41 AM
Yeah, as a pure I would do everything in my power to not have spell hinderance. A large part of your defense is having things disabled by disabling spells or stunned by damage spells or killing them quick by damage. The one you don't get off due to hinderance is the missed spell that will kill you every time (well, err okay that's sort of obvious heh). :)