Allereli
09-19-2012, 12:13 AM
http://forums.play.net/forums/GemStone%20IV/Sorcerers/Sorcerer%20Guild%20Discussions/view/331
Magical Workshops in Sorcerer Guilds on 09/18/2012 10:46 PM EDT
The magical workshops in most Sorcerer guilds (all except Zul Logoth and Ta'Vaalor) are now functioning as magical workshops such that they now will provide bonuses to appropriate spells, such as Scroll Infusion (714).
GameMaster Oscuro
>>Good add, team! One more standing ask closed and in good fashion. :) Quick question -- Zul and TV left out intentionally (because of nasty sorc feelings) or in process but delayed due to challenges?
None of the existing rooms were obvious candidates for magical workshops like the other guilds had. The town gurus have been notified and they may add a room to their guilds in the future.
GameMaster Oscuro
Magical Workshops in Sorcerer Guilds on 09/18/2012 10:46 PM EDT
The magical workshops in most Sorcerer guilds (all except Zul Logoth and Ta'Vaalor) are now functioning as magical workshops such that they now will provide bonuses to appropriate spells, such as Scroll Infusion (714).
GameMaster Oscuro
>>Good add, team! One more standing ask closed and in good fashion. :) Quick question -- Zul and TV left out intentionally (because of nasty sorc feelings) or in process but delayed due to challenges?
None of the existing rooms were obvious candidates for magical workshops like the other guilds had. The town gurus have been notified and they may add a room to their guilds in the future.
GameMaster Oscuro