Fulmen
08-30-2012, 07:58 PM
1) A beryl-inset gold ring. Blank imbeddable. +3 dex stat, +2 TWC bonus. Crumbles on enhancive. Persists on imbed. More than your average giantman could count charges remaining. Bard song below:
"As you sing, you feel a faint resonating vibration from the gold ring in your hand...
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The ring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Dexterity.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 2 to Two Weapon Combat Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The ring looks to have more than your average giantman could count charges remaining.
You sense that the gold ring will crumble into dust after its last enhancive charge has been expended.
You sense that the gold ring will persist after its last magical charge has been expended."
MB: 50k
CB: 1.5m to Ragepriest SOLD
"As you sing, you feel a faint resonating vibration from the gold ring in your hand...
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The ring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Dexterity.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 2 to Two Weapon Combat Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The ring looks to have more than your average giantman could count charges remaining.
You sense that the gold ring will crumble into dust after its last enhancive charge has been expended.
You sense that the gold ring will persist after its last magical charge has been expended."
MB: 50k
CB: 1.5m to Ragepriest SOLD