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View Full Version : UCS Monk Script - Wizard FE



Kitsun
07-16-2012, 01:16 PM
So, just a loose UCS script based on the general recommendation of fight pathing. Open with Jabs until you get a tier up opening, use the opening and back to more jabs until tier Excellent, then kick until dead. Saw some posts of people having issues of following the combat and just missing the tier ups entirely and fuddling around with random inputs so this may help.



#Jab Stuff

jab:
put jab
Match jab Roundtime:
Match jab ...wait 1 seconds.
Match kick You have excellent positioning against
Match grapple Strike leaves foe vulnerable to a followup grapple attack!
Match punch Strike leaves foe vulnerable to a followup punch attack!
Match kick Strike leaves foe vulnerable to a followup kick attack!
Match jab Strike leaves foe vulnerable to a followup jab attack!
Matchwait

grapple:
put grapple
Match jab Roundtime:
Match grapple ...wait 1 seconds.
Match kick You have excellent positioning against
Match grapple Strike leaves foe vulnerable to a followup grapple attack!
Match punch Strike leaves foe vulnerable to a followup punch attack!
Match kick Strike leaves foe vulnerable to a followup kick attack!
Match jab Strike leaves foe vulnerable to a followup jab attack!
Matchwait

punch:
put punch
Match jab Roundtime:
Match punch ...wait 1 seconds.
Match kick You have excellent positioning against
Match grapple Strike leaves foe vulnerable to a followup grapple attack!
Match punch Strike leaves foe vulnerable to a followup punch attack!
Match kick Strike leaves foe vulnerable to a followup kick attack!
Match jab Strike leaves foe vulnerable to a followup jab attack!
Matchwait

kick:
put kick
Match jab Roundtime:
Match kick ...wait 1 seconds.
Match kick You have excellent positioning against
Match grapple Strike leaves foe vulnerable to a followup grapple attack!
Match punch Strike leaves foe vulnerable to a followup punch attack!
Match kick Strike leaves foe vulnerable to a followup kick attack!
Match jab Strike leaves foe vulnerable to a followup jab attack!
Matchwait

Jace Solo
07-16-2012, 06:15 PM
I've never wrote a script in Wiz. How does it differ from writing in SF?

Gibreficul
07-17-2012, 10:13 AM
I've never wrote (written) a script in Wiz. How does it differ from writing in SF?

Sorry, verb conjugation grammar errors really irk me...

WizFE has a 32 match string limit per matchwait. Also a wiz script can't execute another script from within itself (thus terminating the previously running script.) Thirdly WizFE doesn't have any regexp capabilities, while SF has limited regexp capabilities. SF also has a more elaborate variable system than WizFE. Finally, SF's variables, while not necessary, can be terminated by a trailing % sign. As far as I know, those are the main differences... but it's been years since I did any work in either of those. All my scripting endeavors are done in Lich these days, and I have no regrets for doing that.

Lord Orbstar
07-17-2012, 05:12 PM
I trust the rest of you understand all that. Layman bottom line: because of some computer stuff one program does better than another.

:-P



Sorry, verb conjugation grammar errors really irk me...

WizFE has a 32 match string limit per matchwait. Also a wiz script can't execute another script from within itself (thus terminating the previously running script.) Thirdly WizFE doesn't have any regexp capabilities, while SF has limited regexp capabilities. SF also has a more elaborate variable system than WizFE. Finally, SF's variables, while not necessary, can be terminated by a trailing % sign. As far as I know, those are the main differences... but it's been years since I did any work in either of those. All my scripting endeavors are done in Lich these days, and I have no regrets for doing that.

Wheelerm
07-17-2012, 05:22 PM
Riiight...so...will this script work in SF?

Wheelerm
07-17-2012, 05:24 PM
Sorry, verb conjugation grammar errors really irk me...

WizFE has a 32 match string limit per matchwait. Also a wiz script can't execute another script from within itself (thus terminating the previously running script.) Thirdly WizFE doesn't have any regexp capabilities, while SF has limited regexp capabilities. SF also has a more elaborate variable system than WizFE. Finally, SF's variables, while not necessary, can be terminated by a trailing % sign. As far as I know, those are the main differences... but it's been years since I did any work in either of those. All my scripting endeavors are done in Lich these days, and I have no regrets for doing that.

Truly, you have a dizzying intellect.