waggles
05-15-2012, 01:25 AM
;e loop { fput "kill" } is basically what Im going for, but it spams kill over and over... I want it to only spam when a critter is in the room. There a simple command I can add to that to accomplish what I want? I cant seem to get checknpc to work properly
this would be for the use of me using two characters hunting and I just want one of them to kill kill kill when creatures are present
this would be for the use of me using two characters hunting and I just want one of them to kill kill kill when creatures are present