TheOne
05-09-2012, 04:35 PM
Locker Cleanout
1) An eonake-edged vultite tower shield - 4x MB:50k
2) An emerald wall shield - Holds your weapon, somewhat scripted. Medium shield, 4x MB:100k CB:100k The Quick Sold
3) A leather breastplate - 4x MB:50k
4) A deep crimson invar-trimmed cloak - VLA, weights 9lb, can be lightened/deepened/altered MB:50k CB: 50k Dendrol Sold
5) A pair of tall brown leather boots - small amount, closes, weighs 6lb, can be lightened/deepened/altered. MB:10k CB:10k Wrathbringer Sold
6) A dull iron hoop - piercing jewelry, can be worn anywhere. MB:10k
7) An oak-handled villswood bow with twined sinew draw - Critter found, +18 MB:100k
8) A black opal winged dragon charm - Fluff as far as I can tell MB:10k
9) A polished ora helm - MB:100k
The harmonics generated tell you that the helm serves to reduce the severity of inflicted wounds. The magical harmonics reveal that the head is better protected when wearing the ora helm.
The helm resonates with your voice, revealing some details of its temporary enhancement:
The helm's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
10) Some gleaming spiked mithril leg greaves - MB:35k CB:35k Mumblz Sold
The harmonics generated tell you that the greaves serves to reduce the severity of inflicted wounds. The magical harmonics reveal that legs are better protected when wearing the mithril leg greaves.
The greaves resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The greaves looks to have a huge number of charges remaining.
The greaves resonates with your voice, revealing some details of its temporary enhancement:
The greaves's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the mithril leg greaves will persist after its last enhancive charge has been expended.
11) A navy blue villswood runestaff - +18 MB:50k
12) A rune-stamped weapons harness - 6LB, holds LA MB:50k
13) An ornate witchwood runestaff - +17, +1 log bonus MB:200k
14) Some embossed vultite studded leather - 4x MB:50k CB:50k The Quick Sold
15) A leather breastplate - 4x MB:50k
1) An eonake-edged vultite tower shield - 4x MB:50k
2) An emerald wall shield - Holds your weapon, somewhat scripted. Medium shield, 4x MB:100k CB:100k The Quick Sold
3) A leather breastplate - 4x MB:50k
4) A deep crimson invar-trimmed cloak - VLA, weights 9lb, can be lightened/deepened/altered MB:50k CB: 50k Dendrol Sold
5) A pair of tall brown leather boots - small amount, closes, weighs 6lb, can be lightened/deepened/altered. MB:10k CB:10k Wrathbringer Sold
6) A dull iron hoop - piercing jewelry, can be worn anywhere. MB:10k
7) An oak-handled villswood bow with twined sinew draw - Critter found, +18 MB:100k
8) A black opal winged dragon charm - Fluff as far as I can tell MB:10k
9) A polished ora helm - MB:100k
The harmonics generated tell you that the helm serves to reduce the severity of inflicted wounds. The magical harmonics reveal that the head is better protected when wearing the ora helm.
The helm resonates with your voice, revealing some details of its temporary enhancement:
The helm's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
10) Some gleaming spiked mithril leg greaves - MB:35k CB:35k Mumblz Sold
The harmonics generated tell you that the greaves serves to reduce the severity of inflicted wounds. The magical harmonics reveal that legs are better protected when wearing the mithril leg greaves.
The greaves resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The greaves looks to have a huge number of charges remaining.
The greaves resonates with your voice, revealing some details of its temporary enhancement:
The greaves's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the mithril leg greaves will persist after its last enhancive charge has been expended.
11) A navy blue villswood runestaff - +18 MB:50k
12) A rune-stamped weapons harness - 6LB, holds LA MB:50k
13) An ornate witchwood runestaff - +17, +1 log bonus MB:200k
14) Some embossed vultite studded leather - 4x MB:50k CB:50k The Quick Sold
15) A leather breastplate - 4x MB:50k