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rastlan123
05-08-2012, 07:02 PM
With Fix Skills coming up, I'm debating a tinkering of my skills. Any ideas, folks? One idea I had was to go fire lore and use my excess points from lore for extra spells. Any ideas? 37-70, hunt the mule, then move to Teras.

Rastlan (at level 37), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 20 4
Physical Fitness...................| 70 15
Arcane Symbols.....................| 141 41
Magic Item Use.....................| 176 76
Spell Aiming.......................| 176 76
Harness Power......................| 176 76
Elemental Mana Control.............| 176 76
Elemental Lore - Air...............| 99 23
Elemental Lore - Water.............| 99 23
Perception.........................| 62 13
Climbing...........................| 66 14
Swimming...........................| 66 14

Spell Lists
Major Elemental....................| 28

Spell Lists
Minor Elemental....................| 24

Spell Lists
Wizard.............................| 24


Thanks!

DaCapn
05-08-2012, 07:49 PM
1x PF, scale back HP to ~1.5x or less and let it cool down to 1x as you level. 1x EMC always seemed to be enough to me. Try to get your MjE ranks up to 1x. Also, 2x AS is cheap and useful. I suppose we could talk about cookie cutters all day.

One of my wizards has 24 ranks of air lore (level 40ish), the other 50 in fire (level 60ish). The unbalance critical table for 505 is nice for a setup but the DF boost from fire lore will put you in knockdown territory anyway. I didn't start doing fire lore until about level 45, personally.

rastlan123
05-08-2012, 11:14 PM
thank you sir