DaCapn
04-18-2012, 09:20 PM
a silver-swept golden box
MB: 3mil
Sold on BO
Alteration box. Read all of the details below. Will go once, twice, sold in 24 hr increments. Delivery to Icemule, Landing, FWI.
Observations:
Gold nuggets don't work. I assume that only gems which can be purified will work.
The (non-shoe) fluff, jewelry, and armor that I tested don't seem to work.
Weapons, containers, and shoes with gems and skins obviously do.
Loresong suggests what items should work (buckles?).
Bardsong/pawnshop value of the item being modified doesn't seem to change.
If an item has been in the alteration box, you can't put it through again.
Examples:
a heavy backpack + a piece of brown jade
a heavy backpack clasped with a brown jade solitaire
a dagger + a green malachite stone
a dagger with a green malachite stone set in its hilt
a woven green tunic + a piece of brown jade
a woven green tunic dusted with brown jade flecks
a feras tiger-claw + a pink rhodochrosite stone
a feras tiger-claw inset with a pink rhodochrosite stone
some midnight blue shoes + a piece of white jade
some midnight blue shoes dusted with white jade flecks
a rugged serpent skin cloak + a clear tourmaline
a rugged serpent skin cloak dusted with clear tourmaline flecks
a drake dagger + an orc hide
a drake dagger with an orc hide-wrapped hilt
a heavy backpack + a leaper hide
a heavy backpack fringed with strips of leaper hide
Show:
>look my box
Sweeping silver brushwork glides over the mirror-finished golden surface of the box's lid, picking out the silhouette of a sword driven halfway into a craggy hillside. An intaglio diamond glistens from just above the clasp of the box, a complex network of interlocking thread-thin mithril lengths.
Example of the box working:
>look in my box
In the golden box:
clothing (1): an enruned bearskin scabbard.
gem (1): a blood red garnet.
>close my box
As you close your golden box, you hear a mechanical whirring begin within it. Several measured ticks echo faintly, the unmistakable sound of a ratchet. The device hums along smoothly, giving off an odd assortment of clicks, ticks and clunks until, with one last ratcheting sound, the box falls silent.
Roundtime: 15 sec.
>open my box
The box opens smoothly but requires a fair bit of force, as though you were pulling against something. Various mechanical whirrings and clicks emanate from the box, finishing with a satisfying *CLICK* when the box is fully open. Inside the box, you notice two compartments, one of which contains an enruned bearskin scabbard dusted with blood red garnet flecks.
Roundtime: 5 sec.
Example of the box not working:
>look in my box
In the golden box:
clothing (1): an old thrak hide chemise.
gem (1): a blood red garnet.
>close my box
As you close your golden box, you hear a mechanical whirring begin within it. Several measured ticks echo faintly, the unmistakable sound of a ratchet. Just as the device seems to be settling in, you hear a loud *CLACK* that contrasts sharply with the smooth sounds you heard before. With that, the box falls silent.
Roundtime: 5 sec.
>open my box
The box opens smoothly but requires a fair bit of force, as though you were pulling against something. Various mechanical whirrings and clicks emanate from the box, finishing with a satisfying *CLICK* when the box is fully open. Inside the box, you notice two compartments, one of which contains an old thrak hide chemise and the other a blood red garnet.
Roundtime: 5 sec.
Loresong:
A pale, pearly-grey fog mists your vision, slowly clearing to reveal a view of an unfamiliar city, seen from a great height. A sense of vertigo sweeps over you as you swoop down into the city at impossible speed, flying through the narrow streets and into a tiny window near the foundation of a simple cottage. Your dream-like flight comes to a sudden halt within a cluttered workshop filled with gears, springs, and other contraptions. Seated on a high stool at the workbench in the middle of this mechanical maelstrom is a wizened gnome, busily tinkering with a silver-swept golden box.
Even before the last notes of your song have finished, your vision clouds and clears again, returning you to the scene of the cluttered workshop. Some time seems to have passed since you last saw the wizened gnome, for now he is holding the golden box in his hands, turning it this way and that in clear pleasure with his handiwork. As he opens it, you hear a soft mechanical whirring, which increases in volume as the vision fades....
The last notes of your song twist into a mechanical whirr as your vision of the old gnome and his workshop return. The workbench is heaped with various weapons, cloaks, pouches, belts and shoes to the gnome's right, and a random collection of gems, pelts and buckles to his left. The wizened craftsman hums merrily as he selects one thing from each pile, pops them into the golden box perched on the workbench before him, and closes it. From deep within the box, a mechanical whirring starts up, pushing you back into your natural time and place....
Almost before you can begin your song, your vision is swept away to the tiny workshop. A moment or two only seem to have passed, for the gnome has just reached into the golden box set before him. He dances about the room in a merry, disjointed little jig, holding up a spiked mithril mace with a star ruby set in its haft. You reach out towards the box and wake from your revelry with a jolt, as the reality of the cold surface of the box you are holding brings you out of your song.
MB: 3mil
Sold on BO
Alteration box. Read all of the details below. Will go once, twice, sold in 24 hr increments. Delivery to Icemule, Landing, FWI.
Observations:
Gold nuggets don't work. I assume that only gems which can be purified will work.
The (non-shoe) fluff, jewelry, and armor that I tested don't seem to work.
Weapons, containers, and shoes with gems and skins obviously do.
Loresong suggests what items should work (buckles?).
Bardsong/pawnshop value of the item being modified doesn't seem to change.
If an item has been in the alteration box, you can't put it through again.
Examples:
a heavy backpack + a piece of brown jade
a heavy backpack clasped with a brown jade solitaire
a dagger + a green malachite stone
a dagger with a green malachite stone set in its hilt
a woven green tunic + a piece of brown jade
a woven green tunic dusted with brown jade flecks
a feras tiger-claw + a pink rhodochrosite stone
a feras tiger-claw inset with a pink rhodochrosite stone
some midnight blue shoes + a piece of white jade
some midnight blue shoes dusted with white jade flecks
a rugged serpent skin cloak + a clear tourmaline
a rugged serpent skin cloak dusted with clear tourmaline flecks
a drake dagger + an orc hide
a drake dagger with an orc hide-wrapped hilt
a heavy backpack + a leaper hide
a heavy backpack fringed with strips of leaper hide
Show:
>look my box
Sweeping silver brushwork glides over the mirror-finished golden surface of the box's lid, picking out the silhouette of a sword driven halfway into a craggy hillside. An intaglio diamond glistens from just above the clasp of the box, a complex network of interlocking thread-thin mithril lengths.
Example of the box working:
>look in my box
In the golden box:
clothing (1): an enruned bearskin scabbard.
gem (1): a blood red garnet.
>close my box
As you close your golden box, you hear a mechanical whirring begin within it. Several measured ticks echo faintly, the unmistakable sound of a ratchet. The device hums along smoothly, giving off an odd assortment of clicks, ticks and clunks until, with one last ratcheting sound, the box falls silent.
Roundtime: 15 sec.
>open my box
The box opens smoothly but requires a fair bit of force, as though you were pulling against something. Various mechanical whirrings and clicks emanate from the box, finishing with a satisfying *CLICK* when the box is fully open. Inside the box, you notice two compartments, one of which contains an enruned bearskin scabbard dusted with blood red garnet flecks.
Roundtime: 5 sec.
Example of the box not working:
>look in my box
In the golden box:
clothing (1): an old thrak hide chemise.
gem (1): a blood red garnet.
>close my box
As you close your golden box, you hear a mechanical whirring begin within it. Several measured ticks echo faintly, the unmistakable sound of a ratchet. Just as the device seems to be settling in, you hear a loud *CLACK* that contrasts sharply with the smooth sounds you heard before. With that, the box falls silent.
Roundtime: 5 sec.
>open my box
The box opens smoothly but requires a fair bit of force, as though you were pulling against something. Various mechanical whirrings and clicks emanate from the box, finishing with a satisfying *CLICK* when the box is fully open. Inside the box, you notice two compartments, one of which contains an old thrak hide chemise and the other a blood red garnet.
Roundtime: 5 sec.
Loresong:
A pale, pearly-grey fog mists your vision, slowly clearing to reveal a view of an unfamiliar city, seen from a great height. A sense of vertigo sweeps over you as you swoop down into the city at impossible speed, flying through the narrow streets and into a tiny window near the foundation of a simple cottage. Your dream-like flight comes to a sudden halt within a cluttered workshop filled with gears, springs, and other contraptions. Seated on a high stool at the workbench in the middle of this mechanical maelstrom is a wizened gnome, busily tinkering with a silver-swept golden box.
Even before the last notes of your song have finished, your vision clouds and clears again, returning you to the scene of the cluttered workshop. Some time seems to have passed since you last saw the wizened gnome, for now he is holding the golden box in his hands, turning it this way and that in clear pleasure with his handiwork. As he opens it, you hear a soft mechanical whirring, which increases in volume as the vision fades....
The last notes of your song twist into a mechanical whirr as your vision of the old gnome and his workshop return. The workbench is heaped with various weapons, cloaks, pouches, belts and shoes to the gnome's right, and a random collection of gems, pelts and buckles to his left. The wizened craftsman hums merrily as he selects one thing from each pile, pops them into the golden box perched on the workbench before him, and closes it. From deep within the box, a mechanical whirring starts up, pushing you back into your natural time and place....
Almost before you can begin your song, your vision is swept away to the tiny workshop. A moment or two only seem to have passed, for the gnome has just reached into the golden box set before him. He dances about the room in a merry, disjointed little jig, holding up a spiked mithril mace with a star ruby set in its haft. You reach out towards the box and wake from your revelry with a jolt, as the reality of the cold surface of the box you are holding brings you out of your song.