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crb
04-17-2012, 03:37 PM
I can now offer this. I can do it on leather/cloth armor (brig on down) up to at least VHCP, must inspect as cloth/leather/wood/bone/etc not metal. I can do it on leather accessories (helms/greaves) it does stack with each other.

Each application should last around 400 hits I'm told, but I need to verify, a long time in anycase.

At 95% it is just ridiculous, you can be hit by a fireball with a 300 endroll and take a scratch. It will literally save you life. Think of invasions, fire ewaves from demons, etc.

You can order nature, fire, cold, or steam. Fire is most popular, nature is good if you hunt things that use spike thorn, cold good if you hunt cold critters (obviously).

1m flat for now.





You gesture at Zinzimir.
Some ancient veniom-banded armor partially deflects the onslaught of the fiery attack.
You hurl a roaring ball of fire at Zinzimir!
AS: +603 vs DS: +409 with AvD: +44 + d100 roll: +42 = +280
... and hit for 4 points of damage!
Minor burns to left hand. Ouch.
The roaring ball of fire strikes Zinzimir, blossoming into a much larger sphere of flame upon impact.
Some ancient veniom-banded armor partially deflects the onslaught of the fiery attack.
... 5 points of damage!
Minor burns to left leg. That hurts a bit.

BriarFox
04-17-2012, 06:02 PM
Grats on getting that up there.

Jeez, though. That's twice as expensive as Regyy, not even including his discounts.

Kronius
04-17-2012, 06:46 PM
Hey man, you gotta feed the monkey, right?

+50 blessings lore enhancives don't magically fall from the sky

crb
04-17-2012, 07:16 PM
Silver value deflation in the years since he did it as well.... and he mostly did 90%, not 95% (though he did do some 95%).

Fallen
04-18-2012, 04:32 AM
Silver value deflation in the years since he did it as well.... and he mostly did 90%, not 95% (though he did do some 95%).

He did at that. Have you figured out the maximum level of padding you can do with enhancives? I think it ends up being in the very low range of Masterful.

crb
04-18-2012, 08:30 AM
not as many customers for that sort of padding, so no, focused more on blessing than smc enhancives.

Ibidmb
04-18-2012, 09:40 AM
I got some fgb I'd like to put some on.. Not sure what kind though.. will do some tests in warcamps and see what gets thrown at me more.. Might do nature just so spikethorn doesn't fuck me up.

crb
04-18-2012, 12:29 PM
fuck me with a spoon, I didn't realize it wouldn't work on scripted armor. I wonder why that is.

Fallen
04-18-2012, 12:41 PM
fuck me with a spoon, I didn't realize it wouldn't work on scripted armor. I wonder why that is.

The service likely adds on the script spot.

crb
04-18-2012, 01:06 PM
why should it though? Warrior guild resistances do not.

Celephais
04-18-2012, 01:46 PM
why should it though? Warrior guild resistances do not.

You're wondering why a Gemstone feature isn't coded properly or consistently?

Buckwheet
04-18-2012, 01:50 PM
fuck me with a spoon, I didn't realize it wouldn't work on scripted armor. I wonder why that is.

I will stop by with my sharpened spoon to fuck you.(You will be putting resists on my robes for free while we are at it.)

SHAFT
04-18-2012, 05:53 PM
So how do you feel about drew creeping into your resistance territory? If you see drew in game will there be problems?

crb
04-18-2012, 06:04 PM
I don't care, it isn't really comparable, he is offering 37% damage, I am offering 5% damage. If you want to take 7x the damage as you would with me, go with him.

I am thinking about lowering the price though, my price was predicated on the notion that all the new fusion stuff would need the service, hence higher demand, but if the script restriction isn't removed, that isn't the case.

SHAFT
04-18-2012, 06:10 PM
I got your back virilneus. You're from Michigan and drew is kind of a punk. If you need some backup lemme know

Tgo01
04-18-2012, 06:11 PM
I got your back virilneus. You're from Michigan and drew is kind of a punk. If you need some backup lemme know

Does crb offer a suck up discount?

SHAFT
04-18-2012, 07:27 PM
Does crb offer a suck up discount?

Quiet you! Clearly drew is infringing upon virilneus' ranger resistance territory! I'm trying to start a ranger resistance war

WRoss
04-18-2012, 07:36 PM
Fuck this noise. Free market.

SHAFT
04-18-2012, 07:39 PM
I just like to talk shit. I'll stop now.

Asha
04-18-2012, 08:17 PM
I just like to talk shit. I'll stop now.

Get the fuck home from work already!

crb
04-19-2012, 08:26 AM
decided to drop my price to 1m, no sense waiting around for gms to fix it.

Kronius
04-19-2012, 08:32 AM
decided to drop my price to 1m, no sense waiting around for gms to fix it.

The GMs aren't fixing shit because it isn't a "bug" it's a "feature". They're not recoding an entire system like Ranger resistance for fusion gear.

Read my lips, not gunna happen. Wouldn't be prudent at this juncture. Thousand points of light...

crb
04-20-2012, 11:02 PM
You gesture at Zinzimir.
Some ancient veniom-banded armor partially deflects the onslaught of the fiery attack.
You hurl a roaring ball of fire at Zinzimir!
AS: +603 vs DS: +409 with AvD: +44 + d100 roll: +42 = +280
... and hit for 4 points of damage!
Minor burns to left hand. Ouch.
The roaring ball of fire strikes Zinzimir, blossoming into a much larger sphere of flame upon impact.
Some ancient veniom-banded armor partially deflects the onslaught of the fiery attack.
... 5 points of damage!
Minor burns to left leg. That hurts a bit.

That is the end result.

droit
04-21-2012, 04:08 AM
Regarding the whole fusion ineligibility, I'm pretty sure that it's not the script that's interfering, it's the fact that most of the fusion armors have a metal as the base material. I've got some fusion robes you can test on. It could be script incompatibility, though. ::shrug::

crb
04-21-2012, 07:13 AM
No it is, I've tested it, and in fact I later remembered Regyy never being able to do my Snakestone Pauldron scripted armor for the same reason. Any armor with a script will fail.

It would seem to be unnecessary.... but what can you do? Ask for game coding consistency?

kookiegod
04-21-2012, 07:58 AM
It probably attaches a script as a counter for how many hits. Dunno, I never looked at it, but most script incompatability is that an item can only have one script at a time.

crb
04-21-2012, 08:22 AM
Except Warrior Guild resistance, which also is resistance that has a damage counter that works, from the player perspective, the exact same way, doesn't require it.

I think it could be because of when the two things were coded (or by whom) with the warrior resistance being added by either a better coder, or being done when better tools/standards were available.

PS paul, see this thread: http://forum.gsplayers.com/showthread.php?t=71269

kookiegod
04-21-2012, 09:03 AM
Except Warrior Guild resistance, which also is resistance that has a damage counter that works, from the player perspective, the exact same way, doesn't require it.

I think it could be because of when the two things were coded (or by whom) with the warrior resistance being added by either a better coder, or being done when better tools/standards were available.

PS paul, see this thread: http://forum.gsplayers.com/showthread.php?t=71269

Yah, I can see that.

Hmmm, a couple things come to mind as to why it was done that way and yes, as things changed, old stuff do not keep up with the times, and on such a dinosaur as GS is, likely 100s of systems and 1000s of items/scripts.

Be an easy fix, but do they really want you having 4 socket padded fusion armor with 95 percent resistance? :)

~Paul

Mumblz
04-21-2012, 09:07 AM
nature resistance with puncture resistance and padding...spikethorn immunity?

crb
04-21-2012, 10:11 AM
Yah, I can see that.

Hmmm, a couple things come to mind as to why it was done that way and yes, as things changed, old stuff do not keep up with the times, and on such a dinosaur as GS is, likely 100s of systems and 1000s of items/scripts.

Be an easy fix, but do they really want you having 4 socket padded fusion armor with 95 percent resistance? :)

~Paul
No need to punish all the people with more mundane fusion stuff for my exceptional equipment....

crb
04-21-2012, 10:12 AM
nature resistance with puncture resistance and padding...spikethorn immunity?
Pretty much, but, since spike thorn attacks the legs first (if you're not prone) you can get by with just putting it on leg greaves, which I happen to sell.

I sold out of my shops awhile ago on those greaves, but I think I have some still on a mule.

droit
04-21-2012, 11:15 AM
The nature resistance and puncture resistance won't stack against spike thorn. It just uses the highest resistance value.

Mumblz
04-21-2012, 01:13 PM
any way to confirm?

droit
04-21-2012, 01:15 PM
I did the testing a while ago. It doesn't stack, though they both activate and lose a charge.

kookiegod
04-21-2012, 03:02 PM
No need to punish all the people with more mundane fusion stuff for my exceptional equipment....

Agreed.

Yah, pondering it, I came up with a few reasons but I think your first was correct. The original nature resistance came out well before warrior resistances, and had two different albeit exceptional coders, and warrior resistance done by one of the best, so think it was a mix of what got approved and what was available.

Could it be changed? Absolutely.

Will it? Up to the powers that be.

Goat
12-30-2012, 04:39 AM
I'd like to get either nature or fire put on my armor, and then buy the other resistance on greaves. Are you still doing this work?

Edit: I guess I'd prefer fire on the armor and nature on the greaves.

crb
04-30-2013, 09:24 AM
This can now be done on fusion, so those I had to reject in the past feel free to hit me up.

caelric
04-30-2013, 10:44 AM
Somewhat related question: capped, hunting mostly in OTF and some Nelemar, and thinking of hitting up the rift on occasion, what's the best resistance to get(discounting odd invasions and such)?

crb
04-30-2013, 10:47 AM
fire for otf, and I also think invasions, I'm not sure any are relevant for nelemar, while fire or cold will help in the rift, the largest risk is spikethorn I believe, making nature the more desirable.

Androidpk
04-30-2013, 10:48 AM
Fire is more prevalent than lightning in OTF?

Fallen
04-30-2013, 11:28 AM
Cant resist nature lightning. Mestys flat-out vetoed despite multiple arguments.

Androidpk
04-30-2013, 11:31 AM
Oh. Well that is certainly lame. Did he have a specific reason?

Whirlin
04-30-2013, 11:45 AM
Only thing I can think of is that lightning is not a 'basic' element. At least from a wizard's perspective. We need to combine wind and water to get lightning.

Since rangers are spiritual semis, I could see justification in drawing a line at how much control over the elements they should have. Combining Elements is hard?

Call Lightning? No idea... more nature-y?

That being said... Ideally and theoretically, Air and Water SHOULD assist towards lightning resistance at half potency.

Fallen
04-30-2013, 12:12 PM
He thought that there was no appropriate plant or region which could confer resistance. He was presented with several possibilities but decided to stick to his original assessment.*

BriarFox
04-30-2013, 12:17 PM
It was a flat decision, despite that silly argument. It's not like drakefern existed before the spell. You could easily create some stormweed or something.

Fallen
04-30-2013, 12:38 PM
It was a flat decision, despite that silly argument. It's not like drakefern existed before the spell. You could easily create some stormweed or something.

I was trying to be impartial, but yes, that's my take on it as well.

crb
04-30-2013, 01:41 PM
Yes, no lightning available (except from a merchant). Fire for OTF for seer fireballs when they put 117 up.

caelric
04-30-2013, 01:59 PM
thanks for the info. And I agree, that's somewhat gay, about the no lightning resistance.

Goat
06-22-2013, 02:07 PM
Last night, I tagged along on a group hunt to the temporary huntinging ground outside IMT north gate. I don't know exactly what level those things are, but I think they've got about 20 levels on me. One of the arcanists managed to cast a boil earth on me.

A dark-robed renegade arcanist leaves a trail of fire in the air while gesturing at you!
The ground beneath your feet begins to boil violently!
Fiery debris explodes from the ground!
... 7 points of damage!
Blow grazes your left leg.
A set of green and gold double leathers threaded with vaalin partially deflects the onslaught of the fiery attack.
... 5 points of damage!
Minor burns to right leg. That hurts a bit.
You fall to the ground.
A set of green and gold double leathers threaded with vaalin partially deflects the onslaught of the fiery attack.
... 2 points of damage!
Minor burns to neck. Feels uncomfortable.
A set of green and gold double leathers threaded with vaalin partially deflects the onslaught of the fiery attack.
... 3 points of damage!
Minor burns to left arm. That hurts a bit.
A set of green and gold double leathers threaded with vaalin partially deflects the onslaught of the fiery attack.
... 5 points of damage!
Minor burns to back. Feels uncomfortable.
The ground then quickly cools.

My fire resist doubles from crb saved my life five times over. I ended up with just 5 minors.

crb
06-23-2013, 02:15 PM
You heard it here first folks!

tyrant-201
08-09-2013, 11:26 PM
I've asked around, but it seems like you're the go-to for this. Looking for 95% nature resist on MCP 8x 15/15 T1 ensorcelled robes. Lemme know

Luftstreitkräfte
08-09-2013, 11:29 PM
sexy robes. i'm thinking of utilizing this service after RTCF.

neimanz1
08-09-2013, 11:58 PM
U can't get pass exceptional for ranger resist i think

tyrant-201
08-10-2013, 12:38 AM
U can't get pass exceptional for ranger resist i think

Damn. Alright thanks for the heads up