crb
04-16-2012, 12:33 PM
The harmonics generated tell you that the runestaff helps defend the one who wields it.
The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 8 to Max Mana.
This enhancement may not be used by adventurers who have not trained 22 times.
The runestaff looks to have more than your average giantman could count charges remaining.
You sense that the mesille runestaff will persist after its last enhancive charge has been expended.
It has a bonus of +15 from a normal runestaff, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively. It also has some type of special ability, but you can't tell what yet.
You analyze your mesille runestaff and sense that the item is free from merchant alteration restrictions.
You can tell that the runestaff is as light as it can get.
max light at 2 pounds.
Defender tested as +6, so equivalent to DS of +21 runestaff.
mb 3m
The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 8 to Max Mana.
This enhancement may not be used by adventurers who have not trained 22 times.
The runestaff looks to have more than your average giantman could count charges remaining.
You sense that the mesille runestaff will persist after its last enhancive charge has been expended.
It has a bonus of +15 from a normal runestaff, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively. It also has some type of special ability, but you can't tell what yet.
You analyze your mesille runestaff and sense that the item is free from merchant alteration restrictions.
You can tell that the runestaff is as light as it can get.
max light at 2 pounds.
Defender tested as +6, so equivalent to DS of +21 runestaff.
mb 3m