CrystalTears
06-25-2004, 10:07 AM
Combat Maneuvers Update · on 6/24/2004 10:59:46 PM 663
In addition to the two new combat maneuvers (Spin Attack and Weapon Specialization), the following updates have been made to the CML system:
Penalties/bonuses specific to a skill (having bulky items in hand for Tackle, armor protection on Subdue targets, etc.) are now included in the penalty number given by the maneuver roll.
The level of armor protection needed to outright prevent a cheapshot has been raised from chain-class armor to plate-class armor.
A bug that was leaving Subdue victims with their stance unchanged on high end results has been fixed.
Coase
This message was originally posted in Hunting and Game Design Discussions, Combat Maneuvers Discussion. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=4&topic=23&message =2906
In addition to the two new combat maneuvers (Spin Attack and Weapon Specialization), the following updates have been made to the CML system:
Penalties/bonuses specific to a skill (having bulky items in hand for Tackle, armor protection on Subdue targets, etc.) are now included in the penalty number given by the maneuver roll.
The level of armor protection needed to outright prevent a cheapshot has been raised from chain-class armor to plate-class armor.
A bug that was leaving Subdue victims with their stance unchanged on high end results has been fixed.
Coase
This message was originally posted in Hunting and Game Design Discussions, Combat Maneuvers Discussion. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=4&topic=23&message =2906