whiteflash
03-03-2012, 01:06 PM
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The pin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 8 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The pin looks to have a lot of charges remaining.
You sense that the amber pin will crumble into dust after its last enhancive charge has been expended.
You sense that the amber pin will disintegrate after its last magical charge has been expended.
MB: 5m sold to Wizgem3
Also MR but crumbly.
The pin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 8 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The pin looks to have a lot of charges remaining.
You sense that the amber pin will crumble into dust after its last enhancive charge has been expended.
You sense that the amber pin will disintegrate after its last magical charge has been expended.
MB: 5m sold to Wizgem3
Also MR but crumbly.