View Full Version : WTF is up with GS's command parser?
TheEschaton
06-14-2004, 07:12 PM
You carefully smear a bit of glue on the forest green shaft.
Roundtime: 15 sec.
>put glue in cloak
get fle
You put a bottle of fletching glue in your black stalking cloak.
>...wait 1 seconds.
Anyone wanna explain how the first command was executed, but not the second, due to RT?
-TheE-
Chadj
06-14-2004, 07:13 PM
Same kinda thing happens at tables. If you are stunned, you can stand at a table. I'm sure theres a few examples other than that.
edited cause I got served
[Edited on 6-14-2004 by Chadj]
Bobmuhthol
06-14-2004, 07:26 PM
<<I'm sure theres a few examples other than that I'm sure.>>
Anyway, you got served.
Kitsun
06-14-2004, 07:37 PM
There are cases of that being posted on the boards. Not sure whats up but maybe something on the back end has been mucked with.
imported_Kranar
06-14-2004, 07:49 PM
That's not a parsing issue.
It could be that the RT message was sent to you before the RT was actually added, or it could just be that the RT check wasn't performed when putting your glue away.
Anyhow, the parser worked correctly in this case.
MrFeature
06-14-2004, 08:10 PM
I'm just fielding a guess, but there could be more than one command queue, (there would have to be with so many players), and perhaps they process the commands at a different speed, a lot can happen in one second.
Powered by vBulletin® Version 4.2.5 Copyright © 2024 vBulletin Solutions Inc. All rights reserved.