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View Full Version : 7x Shell doubles.



Stabbyrogue
11-25-2011, 10:55 AM
7x, max lightened, paddable or able to be flared.

When knob is turned it creates a shell around you that acts as its own room with no rt or x per day.

Sample room description:

[Striated Conch Shell, Inside]
You barely make out in the dim light filtering through several holes in the rough, hexagonally patterned walls and floor of your prison. Obvious exits: none
Verbs
turn knob

First Person: As you twist the small knob, you hear a loud "CLANG!" and feel your shell armor expand and surround you.

Third Person: "CLANG!" You notice a (armor description) where moments before, (person) had been.

First Person: A loud clicking noise starts and suddenly the shell splits and spits you out.

Third Person: A clicking noise begins to come from a (armor description), a sudden, loud "CRACK!" and (person) is there and the shell isn't.
peer

While in the shell you can peer hole to see outside of the shell

Sticking your eye against the hole, you are just able to make out what lies outside. (ROOM DESCRIPTION)

You're able to eat herbs while inside, or stand. I wrote a few nifty scripts that shell up when under a certain amount of health or if I receive a wound that prevents me from continuing the fight.


Sold

Hurricane
11-26-2011, 02:28 AM
Sounds like they would be well worth every 70 million silvers if the action (shelling) could be done while one is "stunned" in combat, when on solo hunt.

Stabbyrogue
11-26-2011, 02:16 PM
bump

Stabbyrogue
12-04-2011, 02:07 PM
buuump

Asha
12-04-2011, 02:25 PM
Sounds like they would be well worth every 70 million silvers if the action (shelling) could be done while one is "stunned" in combat, when on solo hunt.

That's why they're not worth twice as much, like the black alloy vambs are.