Constal
11-05-2011, 01:00 AM
You sense a faint aura of magic around the gold earcuff. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the earcuff is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
From the rapid vibrations of the gold earcuff, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The earcuff looks to have a huge number of charges remaining.
You sense that the gold earcuff will crumble into dust after its last enhancive charge has been expended.
You sense that the gold earcuff will persist after its last magical charge has been expended.
MB 800k
From the rapid vibrations of the gold earcuff, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The earcuff looks to have a huge number of charges remaining.
You sense that the gold earcuff will crumble into dust after its last enhancive charge has been expended.
You sense that the gold earcuff will persist after its last magical charge has been expended.
MB 800k