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View Full Version : Wizard objectives from Simucon



theotherjohn
06-05-2004, 03:56 PM
Stone Fist. Will be similar to the Illoke stone hand spell, but not as powerful. Does damage, target becomes rooted for moderate successes or higher. (Rooted meaning able to perform some functions, but not able to leave room. LOTS of coding to allow for rooting. Heard over 900 scripts need to be altered.)
- "lot of" call familiar enhancements, including more animals and more interaction with familiars
- expanding lore bonuses, primarily air lore. Wishes to make lores worth training in, but also provide bonuses so not just one or two become preferable.

Scott
06-05-2004, 03:57 PM
Thanks TOJ

Kitsun
06-05-2004, 04:14 PM
It will almost be really funny if they did all that work for Stonefist only to have it suuuuuuuuck.

Meos
06-05-2004, 10:15 PM
Originally posted by Kitsun
It will almost be really funny if they did all that work for Stonefist only to have it suuuuuuuuck.

only time will tell, it could go one of two ways.

AnticorRifling
06-05-2004, 11:43 PM
Give me my AIR LORE!!!