Greng
10-25-2011, 12:20 AM
having just come back after 4 years, I'm dusting off this level 70 wizard who is really just set up to enchant.
Strength (STR): 63 (6) ... 63 (6)
Constitution (CON): 75 (7) ... 75 (7)
Dexterity (DEX): 100 (35) ... 100 (35)
Agility (AGI): 70 (15) ... 70 (15)
Discipline (DIS): 88 (9) ... 88 (9)
Aura (AUR): 100 (35) ... 100 (35)
Logic (LOG): 100 (25) ... 100 (25)
Intuition (INT): 95 (27) ... 95 (27)
Wisdom (WIS): 97 (28) ... 97 (28)
Influence (INF): 82 (11) ... 82 (11)
(at level 70), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Physical Fitness...................| 105 25
Arcane Symbols.....................| 241 141
Magic Item Use.....................| 183 83
Spell Aiming.......................| 244 144
Harness Power......................| 172 72
Elemental Mana Control.............| 172 72
Elemental Lore - Air...............| 170 70
Elemental Lore - Fire..............| 0 0
Perception.........................| 58 12
Climbing...........................| 114 28
Swimming...........................| 120 30
Spell Lists
Major Elemental....................| 72
Spell Lists
Minor Elemental....................| 72
Spell Lists
Wizard.............................| 50
I don't care for enchanting anymore, and I want to turn him into a hunting machine. I really have NO clue how to play anymore, so I could really use some suggestions. he's a member of Voln and I'm considering CoL. I'd really prefer not to have to rely on anyone else to play him, so what works best? I know this thread is asking a lot, but there is a lot I don't know anymore as far as mechanics go - pure spell casting vs battle mage. his gear is incredibly basic and he's a dark elf. thanks in advance for any insight you might be able to offer.
Strength (STR): 63 (6) ... 63 (6)
Constitution (CON): 75 (7) ... 75 (7)
Dexterity (DEX): 100 (35) ... 100 (35)
Agility (AGI): 70 (15) ... 70 (15)
Discipline (DIS): 88 (9) ... 88 (9)
Aura (AUR): 100 (35) ... 100 (35)
Logic (LOG): 100 (25) ... 100 (25)
Intuition (INT): 95 (27) ... 95 (27)
Wisdom (WIS): 97 (28) ... 97 (28)
Influence (INF): 82 (11) ... 82 (11)
(at level 70), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Physical Fitness...................| 105 25
Arcane Symbols.....................| 241 141
Magic Item Use.....................| 183 83
Spell Aiming.......................| 244 144
Harness Power......................| 172 72
Elemental Mana Control.............| 172 72
Elemental Lore - Air...............| 170 70
Elemental Lore - Fire..............| 0 0
Perception.........................| 58 12
Climbing...........................| 114 28
Swimming...........................| 120 30
Spell Lists
Major Elemental....................| 72
Spell Lists
Minor Elemental....................| 72
Spell Lists
Wizard.............................| 50
I don't care for enchanting anymore, and I want to turn him into a hunting machine. I really have NO clue how to play anymore, so I could really use some suggestions. he's a member of Voln and I'm considering CoL. I'd really prefer not to have to rely on anyone else to play him, so what works best? I know this thread is asking a lot, but there is a lot I don't know anymore as far as mechanics go - pure spell casting vs battle mage. his gear is incredibly basic and he's a dark elf. thanks in advance for any insight you might be able to offer.