FaenorDragonfly
09-29-2011, 08:44 PM
MB is 1k on each item. I prefer silvers but will take cash at 8 per. More stuff to be added as I rummage through lockers. If you won an item.. my IM is FaenorDragonfly, or leave me a message when is the best time to find you in game. I am a little hard to reach during the week, but I am around here and there, and I am free all weekend. Yay me.
Exquisite imflass bastard sword +12 200k to RAR Sold (Picked up)
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 4 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 1 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The sword looks to have a lot of charges remaining.
You sense that the imflass bastard sword will persist after its last enhancive charge has been expended.
Imflass jeddart-axe, +12, sings at 100k
The harmonics generated tell you that the jeddart-axe inflicts more fearsome wounds when it strikes.
The jeddart-axe resonates with your voice, revealing some details of its temporary enhancement:
The jeddart-axe's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
An oak-hafted studded vultite military flail. 4x earth flares.
A set of ora augmented chainmail. 4x empty fusion armor. 300k to Shadowsongs Sold, Waiting for response to pick it up
A blackened orase runestaff capped with a bleached kobold skull. 4x 100k to Gravesbane525 Sold (Picked up)
An exquisite imflass mace. +12 100k to Zenphreak Sold
The mace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 18 times.
It provides a bonus of 5 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The mace looks to have a lot of charges remaining.
You sense that the imflass mace will persist after its last enhancive charge has been expended.
A silk and cloth-of-gold sash. This apparently holds Asian themed weapons such as Tantos and Katanas and has scripts for them, it won't hold any other kind. 25k to Kazner Sold (Picked Up)
A silk and cloth-of-gold sash made of fine silk and decorated with masterful skill winds securely around two scabbards. The sash is set so that both will rest off the left hip. The first, brushed steel-capped ivory scabbard, is set slightly forward and lower than the second, lacquered onyx-banded ebonwood scabbard. Both are angled for a quick draw in combat.
There is nothing in there.
An engraved wood runestaff with scorched vruul hide braided about its shaft. 4x runestaff. 100k to Beguiler Sold (Picked up)
Exquisite imflass bastard sword +12 200k to RAR Sold (Picked up)
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 4 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 1 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The sword looks to have a lot of charges remaining.
You sense that the imflass bastard sword will persist after its last enhancive charge has been expended.
Imflass jeddart-axe, +12, sings at 100k
The harmonics generated tell you that the jeddart-axe inflicts more fearsome wounds when it strikes.
The jeddart-axe resonates with your voice, revealing some details of its temporary enhancement:
The jeddart-axe's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
An oak-hafted studded vultite military flail. 4x earth flares.
A set of ora augmented chainmail. 4x empty fusion armor. 300k to Shadowsongs Sold, Waiting for response to pick it up
A blackened orase runestaff capped with a bleached kobold skull. 4x 100k to Gravesbane525 Sold (Picked up)
An exquisite imflass mace. +12 100k to Zenphreak Sold
The mace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 18 times.
It provides a bonus of 5 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The mace looks to have a lot of charges remaining.
You sense that the imflass mace will persist after its last enhancive charge has been expended.
A silk and cloth-of-gold sash. This apparently holds Asian themed weapons such as Tantos and Katanas and has scripts for them, it won't hold any other kind. 25k to Kazner Sold (Picked Up)
A silk and cloth-of-gold sash made of fine silk and decorated with masterful skill winds securely around two scabbards. The sash is set so that both will rest off the left hip. The first, brushed steel-capped ivory scabbard, is set slightly forward and lower than the second, lacquered onyx-banded ebonwood scabbard. Both are angled for a quick draw in combat.
There is nothing in there.
An engraved wood runestaff with scorched vruul hide braided about its shaft. 4x runestaff. 100k to Beguiler Sold (Picked up)