allen
09-01-2011, 03:19 AM
CB 750k twice to Dan
a dark brown oilcloth greatcloak fastened with a burnished gold fist brooch, 6lbs VLA, max lightened/deepened, holds 140lbs
a tree bark amulet (76), 8 charges of haste per amulet, 608 total charges of haste
a monir-handled vultite morning star, 4x decent damage weighted, boxfound
a bent faewood runestaff, 4x defender (I did not test what the extra defense is but it was bard sung at 450k)
an ora-hilted vultite bastard sword, 4x boxfound
a pure white clerical robe, 4x
a gem-set aged imflass maul, +12 blessable
a square-cut blue tourmaline headband
It provides a bonus of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
The headband looks to have a huge number of charges remaining.
You sense that the blue tourmaline headband will crumble into dust after its last enhancive charge has been expended.
You sense that the blue tourmaline headband will disintegrate after its last magical charge has been expended
some polished double leather, 3x
It provides a bonus of 4 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The leather looks to have a huge number of charges remaining.
an acid-stained carmiln runestaff, +6
It provides a bonus of 5 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a a bonus of 4 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
The runestaff looks to have more than your average giantman could count charges remaining.
You sense that the carmiln runestaff will persist after its last enhancive charge has been expended.
a forest green imflass trident, +12
It provides a bonus of 1 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a bonus of 5 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The trident looks to have more than your average giantman could count charges remaining.
You sense that the imflass trident will persist after its last enhancive charge has been expended.
a weathered grey travelling satchel, 5lbs MA beltworn
a scrap of cyan-inked parchment, old school empath heal II scroll
It takes you a moment to focus on the cyan-inked parchment.
On the cyan-inked parchment you see
(806) Heal II
a tattered scroll
It takes you a moment to focus on the tattered scroll.
On the tattered scroll you see
(308) Well of Life
(306) Holy Bolt
an etched imflass giantman, gem cutter
a sigil-etched wide silver armband, gold ring holder
a pale crystal enshai pin, spectral instrument
rub pin
As you rub your enshai pin, a pale mist swirls sinuously down your arm and coalesces into the form of a spectral enshai in your right hand.
look ens
The spectral enshai is a swirling cloud of mist centered on your right hand.
some stitched animal hide boots, 3lbs VSA one item
a ruby-adorned red velvet vest, 2lbs VSA one item, pinworn
a thick rod, 3 charges of strength
a hefty rod, several charges of 401
a pointed rod, blank imbed
a crystalline flask containing a deep blue potion, (2x), 9 total sips of deep blues (107)
a crystalline flask containing a silvery potion, (40x), 160 total sips of minor elem I (401) silveries
some fine opaline dust, 2 charges of untrammel
a copper-inlaid brown leather enchiridion, lorekeepers guide
a weathered leather tobacco pouch
a wooden matchbox (2).
a tiny matchbox enameled with blue and silver flames
a leather book, (2x), 14 total glyphs on these
a dark brown oilcloth greatcloak fastened with a burnished gold fist brooch, 6lbs VLA, max lightened/deepened, holds 140lbs
a tree bark amulet (76), 8 charges of haste per amulet, 608 total charges of haste
a monir-handled vultite morning star, 4x decent damage weighted, boxfound
a bent faewood runestaff, 4x defender (I did not test what the extra defense is but it was bard sung at 450k)
an ora-hilted vultite bastard sword, 4x boxfound
a pure white clerical robe, 4x
a gem-set aged imflass maul, +12 blessable
a square-cut blue tourmaline headband
It provides a bonus of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
The headband looks to have a huge number of charges remaining.
You sense that the blue tourmaline headband will crumble into dust after its last enhancive charge has been expended.
You sense that the blue tourmaline headband will disintegrate after its last magical charge has been expended
some polished double leather, 3x
It provides a bonus of 4 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The leather looks to have a huge number of charges remaining.
an acid-stained carmiln runestaff, +6
It provides a bonus of 5 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a a bonus of 4 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
The runestaff looks to have more than your average giantman could count charges remaining.
You sense that the carmiln runestaff will persist after its last enhancive charge has been expended.
a forest green imflass trident, +12
It provides a bonus of 1 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a bonus of 5 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The trident looks to have more than your average giantman could count charges remaining.
You sense that the imflass trident will persist after its last enhancive charge has been expended.
a weathered grey travelling satchel, 5lbs MA beltworn
a scrap of cyan-inked parchment, old school empath heal II scroll
It takes you a moment to focus on the cyan-inked parchment.
On the cyan-inked parchment you see
(806) Heal II
a tattered scroll
It takes you a moment to focus on the tattered scroll.
On the tattered scroll you see
(308) Well of Life
(306) Holy Bolt
an etched imflass giantman, gem cutter
a sigil-etched wide silver armband, gold ring holder
a pale crystal enshai pin, spectral instrument
rub pin
As you rub your enshai pin, a pale mist swirls sinuously down your arm and coalesces into the form of a spectral enshai in your right hand.
look ens
The spectral enshai is a swirling cloud of mist centered on your right hand.
some stitched animal hide boots, 3lbs VSA one item
a ruby-adorned red velvet vest, 2lbs VSA one item, pinworn
a thick rod, 3 charges of strength
a hefty rod, several charges of 401
a pointed rod, blank imbed
a crystalline flask containing a deep blue potion, (2x), 9 total sips of deep blues (107)
a crystalline flask containing a silvery potion, (40x), 160 total sips of minor elem I (401) silveries
some fine opaline dust, 2 charges of untrammel
a copper-inlaid brown leather enchiridion, lorekeepers guide
a weathered leather tobacco pouch
a wooden matchbox (2).
a tiny matchbox enameled with blue and silver flames
a leather book, (2x), 14 total glyphs on these