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Boora
07-22-2011, 07:29 AM
what do 25 training clerics generally go for?


The FIXSKILLS command will allow you to instantly set your skills to match your goals. Use the GOALS command to set your skills to your desired values FIRST!

You may view FIXSKILLS HELP for more information on this option.

To use FIXSKILLS, you must type FIXSKILL CONFIRM within the next 30 seconds.

*** No additional options will be granted outside of normal parameters for misuse. ***

** Make sure your skills are set how you want them with GOALS before using FIXSKILLS CONFIRM **


XXXX (at level 24), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Shield Use.........................| 82 18
Blunt Weapons......................| 99 23
Physical Fitness...................| 86 19
Harness Power......................| 105 25
Spirit Mana Control................| 102 24
Spiritual Lore - Blessings.........| 50 10
Spiritual Lore - Religion..........| 105 25
Spiritual Lore - Summoning.........| 70 15
Perception.........................| 66 14
Climbing...........................| 105 25
Swimming...........................| 105 25
First Aid..........................| 5 1

Spell Lists
Major Spirit.......................| 15

Spell Lists
Cleric.............................| 40
Training Points: 151 Phy 0 Mnt (164 Phy converted to Mnt)


Name: XXXX XXXX Race: Sylvankind Profession: Cleric (shown as: Cleric)
Gender: Male Age: 31 Expr: 681342 Level: 24
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 76 (13) ... 76 (13)
Constitution (CON): 60 (5) ... 60 (5)
Dexterity (DEX): 58 (14) ... 58 (14)
Agility (AGI): 62 (11) ... 62 (11)
Discipline (DIS): 68 (4) ... 68 (4)
Aura (AUR): 94 (27) ... 94 (27)
Logic (LOG): 72 (11) ... 72 (11)
Intuition (INT): 98 (24) ... 98 (24)
Wisdom (WIS): 98 (24) ... 98 (24)
Influence (INF): 62 (6) ... 62 (6)
Mana: 83 Silver: 2406


Current society status:
You are a member in the Order of Voln at step 12.

You have learned and are able to use the following abilities:
Symbol of Recognition
Symbol of Blessing
Symbol of Thought
Symbol of Recovery
Symbol of Courage
Symbol of Protection
Charl's Throw
Kai's Punch
Phoen's Kick
Symbol of Calming
Symbol of Sleep
Symbol of Turning

Past society affiliations (resigned or cast out):
You have no past society affiliations.

You may reset your society status one time. Enter SOCIETY RESET for details.

You may view your society task information via the SOCIETY TASK command.

Asha
07-22-2011, 07:39 AM
If it's trained to raise, fiddy bucks.

Boora
07-22-2011, 08:05 AM
still has fixskill

Boora
07-24-2011, 08:18 AM
any other estimates?

Xaerve
07-24-2011, 02:54 PM
It's like 1.5 months of script hunting and can't pure raise. I'd say $30 or so.

JustDan
07-24-2011, 03:16 PM
It's like 1.5 months of script hunting and can't pure raise. I'd say $30 or so.

This. Also, whether or not it would have to be a transfer (adding 20 bucks to the cost for the buyer) is a big deal when you're working in this range.

Boora
07-25-2011, 02:02 PM
Pure raise is automatic with 40 ranks in cleric base, no?

Or is Pure raise different from resurrection?