WRoss
06-23-2011, 06:27 PM
I posted this in a sale thread and didn't want it going unnoticed.
Rechargable
This is a small item, under a pound. In your best estimation, it's worth about 200,000 silvers. You can also tell that there is some type of metal in the structure of the inset ora clasp.
As you sing, you feel a faint resonating vibration from the inset ora clasp in your hand, and you learn something about it...
You sense a faint aura of magic around the inset ora clasp. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the clasp is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
As you sing, you feel a faint resonating vibration from the inset ora clasp in your hand...
From the rapid vibrations of the inset ora clasp, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The clasp resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
You think that you could probably find out something more about the clasp's enhancive properties if you tried.
As you sing, you feel a faint resonating vibration from the inset ora clasp in your hand...
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The clasp resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The clasp looks to have a huge number of charges remaining.
You sense that the inset ora clasp will crumble into dust after its last enhancive charge has been expended.
You sense that the inset ora clasp will persist after its last magical charge has been expended.
>cast clasp
You gesture at a star emerald inset ora clasp.
A faint silver thread grows between you and the clasp. It glows brilliantly for a moment and then fades into invisibility but you still feel attuned to the clasp.
Cast Roundtime 3 Seconds.
>
>imbed 503 in clasp using tap for 4 charges
You concentrate on funneling your power into the clasp.
You feel that you have successfully placed 4 charges of the Thurfel's Ward spell into it.
>wear clasp
You put on a star emerald inset ora clasp.
>
A soft feeling of serenity touches your mind, providing you with a clearer understanding of recent events.
You feel fully energetic again.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 89 + Modifiers: 242 == 331
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 0:28:00 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 59 + Modifiers: 242 == 301
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>[ Thurfel's Ward: +0:28:00, 0:55:57 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
Wait 1 sec.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 33 + Modifiers: 242 == 275
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 1:23:54 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
Wait 1 sec.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 75 + Modifiers: 242 == 317
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 1:51:51 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
Wait 1 sec.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
>hoot
You hoot.
>'ok
You say, "Ok."
>
Varucca grins.
>get my pot
You remove a grot t'kel potion from in your pitch black windcape.
>'pass that emerald
You say, "Pass that emerald."
>
Varucca offers you an uncut emerald. Click ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
>acc
You accept Varucca's offer and are now holding an uncut emerald.
>pour pot on emer
You pour your potion on the emerald.
You carefully work the liquid in until it is all absorbed.
That was the last drop.
The grot t'kel potion shatters into twinkling dust.
>prep recharge
That is not something you can prepare.
>prep recharge item
That is not something you can prepare.
>
* Dhustbytr returns home from a hard day of adventuring.
>prep 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>cast emer
You gesture at an uncut emerald.
The uncut emerald quickly expands into a blue pulsating orb!
Cast Roundtime 3 Seconds.
>
* Jinsem joins the adventure.
>
* Circyr joins the adventure.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>
* Dhustbytr joins the adventure.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
>
* Circyr returns home from a hard day of adventuring.
>
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
You are unable to concentrate completely.
The pulsating orb shrinks somewhat.
>
* Jinsem returns home from a hard day of adventuring.
>gawk
Your jaw drops.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>
Varucca blinks.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>
Varucca exclaims, "Bigger is better!"
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It shines brightly for a moment, flickering in color and humming tones of enchantment!
>
* Pikur joins the adventure.
>
* Oreh returns home from a hard day of adventuring.
>rem clasp
You take off a star emerald inset ora clasp.
>
* Orcerina joins the adventure.
>rub orb
You gesture over the pulsating orb while holding a star emerald inset ora clasp near it.
A strand of pure essence leaps from the orb and onto the clasp!
The inset ora clasp glows with a bright hue as the fingers of essence caress it.
>'tada
You say, "Tada."
>
* Dahui returns home from a hard day of adventuring.
>wear clasp
You put on a star emerald inset ora clasp.
>
Varucca beams!
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 40 + Modifiers: 242 == 282
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 2:18:33 remaining. (imbed) ]
Re-imbeddable
From the rapid vibrations of the gold necklace, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
You sense that the gold necklace will persist after its last magical charge has been expended.
>420 neckl
[voodoo]>prepare 420
You gesture and invoke the powers of the elements for the Magic Item Creation spell...
Your spell is ready.
>
[voodoo]>cast neckl
* Brawnnix returns home from a hard day of adventuring.
>
You gesture at a turquoise-set gold necklace.
A bright thread grows between you and the necklace. It glows brilliantly for a moment and then fades into invisibility but you still feel attuned to the necklace.
Cast Roundtime 3 Seconds.
>imbed 401 in necklace using tap for 1 charge
* Krossis returns home from a hard day of adventuring.
>
You concentrate on funneling your power into the necklace.
You feel that you have successfully placed 1 charges of the Elemental Defense I spell into it.
>wear neck
You hang a turquoise-set gold necklace around your neck.
>tap neck
You tap a turquoise-set gold necklace that you are wearing.
1d100: 4 + Modifiers: 269 == 273
A silvery luminescence surrounds you.
Cast Roundtime 3 Seconds.
>
[ Elemental Defense I: +0:28:00, 0:27:59 remaining. (imbed) ]
tap neck
You tap a turquoise-set gold necklace that you are wearing.
Wait 1 sec.
>tap neck
You tap a turquoise-set gold necklace that you are wearing.
>rem neck
You remove a turquoise-set gold necklace from around your neck.
>pour pot on neck
You pour your potion on the necklace.
You carefully work the liquid in until it is all absorbed.
That was the last drop.
The grot t'kel potion shatters into twinkling dust.
>
* Silversoft joins the adventure.
>420 neckl
[voodoo]>prepare 420
You gesture and invoke the powers of the elements for the Magic Item Creation spell...
Your spell is ready.
>
[voodoo]>cast neckl
You gesture at a turquoise-set gold necklace.
A fiery red thread grows between you and the necklace. It glows brilliantly for a moment and then fades into invisibility but you still feel attuned to the necklace.
Cast Roundtime 3 Seconds.
>imbed 401 in necklace using tap for 1 charge
You concentrate on funneling your power into the necklace.
You feel that you have successfully placed 1 charges of the Elemental Defense I spell into it.
>wear neck
You hang a turquoise-set gold necklace around your neck.
>tap neck
You tap a turquoise-set gold necklace that you are wearing.
1d100: 40 + Modifiers: 269 == 309
A silvery luminescence surrounds you.
Cast Roundtime 3 Seconds.
>
[ Elemental Defense I: +0:28:00, 0:55:33 remaining. (imbed) ]
'tada
You say, "Tada."
Rechargable
This is a small item, under a pound. In your best estimation, it's worth about 200,000 silvers. You can also tell that there is some type of metal in the structure of the inset ora clasp.
As you sing, you feel a faint resonating vibration from the inset ora clasp in your hand, and you learn something about it...
You sense a faint aura of magic around the inset ora clasp. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the clasp is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
As you sing, you feel a faint resonating vibration from the inset ora clasp in your hand...
From the rapid vibrations of the inset ora clasp, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The clasp resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
You think that you could probably find out something more about the clasp's enhancive properties if you tried.
As you sing, you feel a faint resonating vibration from the inset ora clasp in your hand...
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The clasp resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The clasp looks to have a huge number of charges remaining.
You sense that the inset ora clasp will crumble into dust after its last enhancive charge has been expended.
You sense that the inset ora clasp will persist after its last magical charge has been expended.
>cast clasp
You gesture at a star emerald inset ora clasp.
A faint silver thread grows between you and the clasp. It glows brilliantly for a moment and then fades into invisibility but you still feel attuned to the clasp.
Cast Roundtime 3 Seconds.
>
>imbed 503 in clasp using tap for 4 charges
You concentrate on funneling your power into the clasp.
You feel that you have successfully placed 4 charges of the Thurfel's Ward spell into it.
>wear clasp
You put on a star emerald inset ora clasp.
>
A soft feeling of serenity touches your mind, providing you with a clearer understanding of recent events.
You feel fully energetic again.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 89 + Modifiers: 242 == 331
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 0:28:00 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 59 + Modifiers: 242 == 301
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>[ Thurfel's Ward: +0:28:00, 0:55:57 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
Wait 1 sec.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 33 + Modifiers: 242 == 275
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 1:23:54 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
Wait 1 sec.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 75 + Modifiers: 242 == 317
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 1:51:51 remaining. (imbed) ]
tap clasp
You tap a star emerald inset ora clasp that you are wearing.
Wait 1 sec.
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
>hoot
You hoot.
>'ok
You say, "Ok."
>
Varucca grins.
>get my pot
You remove a grot t'kel potion from in your pitch black windcape.
>'pass that emerald
You say, "Pass that emerald."
>
Varucca offers you an uncut emerald. Click ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
>acc
You accept Varucca's offer and are now holding an uncut emerald.
>pour pot on emer
You pour your potion on the emerald.
You carefully work the liquid in until it is all absorbed.
That was the last drop.
The grot t'kel potion shatters into twinkling dust.
>prep recharge
That is not something you can prepare.
>prep recharge item
That is not something you can prepare.
>
* Dhustbytr returns home from a hard day of adventuring.
>prep 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>cast emer
You gesture at an uncut emerald.
The uncut emerald quickly expands into a blue pulsating orb!
Cast Roundtime 3 Seconds.
>
* Jinsem joins the adventure.
>
* Circyr joins the adventure.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>
* Dhustbytr joins the adventure.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
>
* Circyr returns home from a hard day of adventuring.
>
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
You are unable to concentrate completely.
The pulsating orb shrinks somewhat.
>
* Jinsem returns home from a hard day of adventuring.
>gawk
Your jaw drops.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>
Varucca blinks.
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It grows in size!
>
Varucca exclaims, "Bigger is better!"
>517 orb
[voodoo]>prepare 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>
[voodoo]>cast orb
You gesture at a pulsating orb.
You gesture over the pulsating orb while muttering a few arcane phrases.
The orb resonates in response to each of your gestures and words.
It shines brightly for a moment, flickering in color and humming tones of enchantment!
>
* Pikur joins the adventure.
>
* Oreh returns home from a hard day of adventuring.
>rem clasp
You take off a star emerald inset ora clasp.
>
* Orcerina joins the adventure.
>rub orb
You gesture over the pulsating orb while holding a star emerald inset ora clasp near it.
A strand of pure essence leaps from the orb and onto the clasp!
The inset ora clasp glows with a bright hue as the fingers of essence caress it.
>'tada
You say, "Tada."
>
* Dahui returns home from a hard day of adventuring.
>wear clasp
You put on a star emerald inset ora clasp.
>
Varucca beams!
>tap clasp
You tap a star emerald inset ora clasp that you are wearing.
1d100: 40 + Modifiers: 242 == 282
Glowing specks of light red energy begin to spin around you.
Cast Roundtime 3 Seconds.
>
[ Thurfel's Ward: +0:28:00, 2:18:33 remaining. (imbed) ]
Re-imbeddable
From the rapid vibrations of the gold necklace, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
You sense that the gold necklace will persist after its last magical charge has been expended.
>420 neckl
[voodoo]>prepare 420
You gesture and invoke the powers of the elements for the Magic Item Creation spell...
Your spell is ready.
>
[voodoo]>cast neckl
* Brawnnix returns home from a hard day of adventuring.
>
You gesture at a turquoise-set gold necklace.
A bright thread grows between you and the necklace. It glows brilliantly for a moment and then fades into invisibility but you still feel attuned to the necklace.
Cast Roundtime 3 Seconds.
>imbed 401 in necklace using tap for 1 charge
* Krossis returns home from a hard day of adventuring.
>
You concentrate on funneling your power into the necklace.
You feel that you have successfully placed 1 charges of the Elemental Defense I spell into it.
>wear neck
You hang a turquoise-set gold necklace around your neck.
>tap neck
You tap a turquoise-set gold necklace that you are wearing.
1d100: 4 + Modifiers: 269 == 273
A silvery luminescence surrounds you.
Cast Roundtime 3 Seconds.
>
[ Elemental Defense I: +0:28:00, 0:27:59 remaining. (imbed) ]
tap neck
You tap a turquoise-set gold necklace that you are wearing.
Wait 1 sec.
>tap neck
You tap a turquoise-set gold necklace that you are wearing.
>rem neck
You remove a turquoise-set gold necklace from around your neck.
>pour pot on neck
You pour your potion on the necklace.
You carefully work the liquid in until it is all absorbed.
That was the last drop.
The grot t'kel potion shatters into twinkling dust.
>
* Silversoft joins the adventure.
>420 neckl
[voodoo]>prepare 420
You gesture and invoke the powers of the elements for the Magic Item Creation spell...
Your spell is ready.
>
[voodoo]>cast neckl
You gesture at a turquoise-set gold necklace.
A fiery red thread grows between you and the necklace. It glows brilliantly for a moment and then fades into invisibility but you still feel attuned to the necklace.
Cast Roundtime 3 Seconds.
>imbed 401 in necklace using tap for 1 charge
You concentrate on funneling your power into the necklace.
You feel that you have successfully placed 1 charges of the Elemental Defense I spell into it.
>wear neck
You hang a turquoise-set gold necklace around your neck.
>tap neck
You tap a turquoise-set gold necklace that you are wearing.
1d100: 40 + Modifiers: 269 == 309
A silvery luminescence surrounds you.
Cast Roundtime 3 Seconds.
>
[ Elemental Defense I: +0:28:00, 0:55:33 remaining. (imbed) ]
'tada
You say, "Tada."